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Found 16 results

  1. Version 1.0 Beta

    181,946 Downloads

    For Offline use only. How to Install Download files Once download is complete, extract rar files. (right click > extract) Simply copy and paste OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package in C:\Program Files (x86)\Origin Games\SimCity\SimCityData Start SimCity > Play new map > Choose city tile > Save > Quit SimCity (not work if exit to Main Menu) Re-Start SimCity > Resume Game Wonders Must have Mods for Orion Project Akar : UI Enhancements UniDirectional Networks Coastline and Waterways Tools Regional Bridges Regional Tunnels Regional Water Roads Regional Maglevs Regional Bulldoze-able Path CamMod Issues that have been plagued players since the game's release is now answered. Some says it is the holy grail of all mods. Some says this mod + buy game/reinstall. That's right, 3k extended border aka "bigger city". Understanding the mechanics of Orion 3k Extended Boundary. 1. Upon entering 3k extended map. based on (Image #1), The 3k map extended on North and East. Use right click mouse button or middle mouse button to bring up the compass. 2. Regional Roads are needed to draw them outside 2k map. Such as Project Akar : UI Enhancements, that offers almost every roads available to be drawn outside 2k. 3. Regarding Land Value, please refer the image below. There a lot of misunderstanding as well as misconceptions about the land value data, that was viewed in the map data. The Actual Land Value EFFECTS are still intact as they are. It does not resized regardless in or outside 2k. Believe it or not. It still the same. There are claims that users may have experiences getting different wealth RCI in certain unwanted areas. These confusions is only because we can't determine the actual "spot" of land value throughout 3k extended border, and the data from the Land Value map seems false but not entirely false information. It was compressed 4:1This also applied on Pollutions, Ground Pollutions, Futurizations etc.4. Regarding Resources. Unlike Land Value/Pollutions etc That was compressed 4:1. All Resources are stretched 1:4, see Image #3 and #4 to get better understanding on them. This 1:4 stretched map data also effects oil, water, coal and ore. Lag and memory issues Its common knowledge that lags or frame-rate drops are known for almost every game that pushes its limits unless the users has a high-end computers. It covers almost every aspect from 3D rendering, physics (engine), memory calculations that the game generates etc. Orion (3k Extended boundary) does not lag the game itself, only that the additional space it provides for users to built in and as the city developed and getting dense - it'll stress your computer hardware. We cant blame the game for the lags, it just happen that once we push the game to its limit, we might as well be done with better hardware. The Game's Limitations 1. All trees outside the default border cant be remove, because there is no tree, its a facade. Only way to remove them is to edit the region map files. 2. The game already provide its regional transit, from air to land and water. We can't add Maglevs/Subways/EL and Streetcars to work between two different city vice versa. Please "make do" with the given features of each city tiles carefully. 3. There's a limit count of how many roads/buildings that can be drawn/build per city tile Roads : 1024 RCI : 2048 Base Buildings : 4096 (not yet confirmed) Special Thanks to SkyeStormes for a video review For Offline use only.
  2. Animation Challenge - Create an animated image from your city - Season 3 - Challenge #25 - Extended (25 days) - Results Announced Here! Thanks to @philforhockey51 for the challenge idea. So far, challenges have involved submitting static images from your cities. While there's been many creative and lifelike scenes, a picture is just a snapshot of a single moment in time. But when you take multiple snapshots and put them together, it adds a whole new dimension. Animation helps to reveal change, show action, and as we've seen from the many films, can build emotional appeal. Alongside City Showcase, the final challenge of Season 3 involves creating an animated image, presenting an urban or rural scene. Aim to make it concise but also interesting and memorable. It could even be something humorous. It's your choice what direction you'd like to take, and how the animation is composed. The sequence could represent action in real time, or as a sped up timelapse. It should run for around 5-20 seconds -- we're not asking for a short film here! There are a number of ways to create the animation. Some video capture tools allow a recording to be exported as an animated image. If using SimCity 4, you could use the 'recorder' function to capture and extract the frames. Then a software package could be used for the final composition. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 25 days. Submission Requirements Your image is animated (e.g. GIF), and portrays a rural or urban scene. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: A timelapse, showing a dramatic change in the landscape / terrain (e.g coastal erosion) Construction of buildings Urban development over time Trees growing or receding (deforestation) People or vehicles moving around A common scene (e.g city street, local community) An rare or unusual scene (e.g. riot, car chase) A recreational or sporting activity Day to night transition Fireworks display An activity in the countryside A fire spreading Fire plane extinguishing a forest fire A rescue attempt An extreme natural event Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images after a 6 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
  3. How to Do It (S3-22-E)

    How to Do It - Explain the steps to do something relating to a city-building game Season 3 - Challenge #22 - Extended (27 days) - Results Announced Here! Thanks to @CorinaMarie for the challenge idea. Make no mistake, there are many incredible contributions shared daily amongst our community. Files on the STEX, images in City Journals, and guides in the Forums and Omnibus, just to name a few. But whatever the format, there is always a process to follow. The road to reach an end product can greatly vary in complexity. From a simple custom interchange, some intricate MMP work, or a complex BAT with dazzling night lighting, along with all the bells and whistles! However quite often, particularly in the case of images, the exact creative process remains undocumented. We only see the end product, not the steps the author took to achieve the finished creation. As you've probably already guessed, this challenge is rather different than usual. Instead of (simply) creating an image or content item, we're asking you to produce a tutorial explaining the process. How do you get from A to B? Aim to make your tutorial detailed enough to include all necessary steps, while still being easy enough for other people to accurately follow. By doing so, it should be possible to reproduce the desired result, at least to a satisfactory standard. Specifications Your tutorial must be posted inside the Omnibus: http://community.simtropolis.com/omnibus/ Difficulty: It can be simple, complex, or something in the middle. If you like, you may base the tutorial around one of your own entries (image or content), produced from a current or previous Simtropolis Challenge. Include objectives at the start. What is the end goal? The tutorial should flow in a step by step format. It may be composed using a selection of text, pictures, diagrams or videos. Multiple parts (articles) may be posted if needed. Check formatting is suitable. Check spelling and grammar for accuracy. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 27 days. Submission Requirements Your tutorial explains how to follow a process, and achieve a desired end result incorporating a city-building game. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. For the purpose of voting, please check your tutorial has an appropriate title. Your tutorial must be created solely by yourself, without any assistance from anyone else. As well as the text, this also applies to any included media (e.g. images, diagrams and/or video). You may NOT enter a tutorial you've previously posted before the start of this challenge (16th December 2016). You may continue editing or adding to your tutorial, up until the start of voting. To qualify for entry, please ensure your tutorial is posted in the Omnibus, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: How to: Create an in-game image, including any editing. Create an item of custom content (e.g. building, lot, mod or map). Execute an in-game strategy (e.g. zoning, funding). Use an in-game function (e.g. MMPs for SimCity 4). Use an item of custom content. Use a custom content tool, or other program related to the chosen game. Install or manage custom content (e.g. plugins folder organisation). Perform a technical task related to the chosen game (e.g. graphics, command line parameters, optimisation). Play the chosen game. (Just the basics!) Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winner will be the top ranked entry. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for both entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. It'll be really interesting to see how this unique challenge pans out. Good luck!
  4. Leaderboard Rankings - A system to reward consistent results and participation during the challenge season Here it is! As previously mentioned, a new leaderboard ranking system is being introduced this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! The Leaderboard There are 3 types of leaderboards (click to jump to them below): Global (25 challenges) Weekly and Extended (14 challenges) Monthly and Custom Content (11 challenges) Each of these has a link to a spreadsheet version hosted on OneDrive, which has some additional columns. There you can also view the history of the leaderboard using the tabs (sheets). These can be selected at the bottom, once the results for that challenge are updated. The Global leaderboard applies to all challenges, where the points gained are totalled up to make up the overall standings. Also to give people more opportunity (who may not be interested in the monthly events), there are separate leaderboards for both pairs of challenges. On each challenge, it will confirm which leaderboards are eligible. Summaries will be posted with the key happenings concerning the leaderboard standings. If you'd like to know how it all works, please take a look below... End of Season Prizes Following the conclusion of this season's 25 challenges, prizes will be given to the top 10 places in each of the leaderboards, along with special rewards for those inside the top 3. This will include reputation prizes, which are fixed amounts for each eligible place. By the way, with reputation, some new ranks will be added to hopefully make this more interesting. We also have some other special prize ideas including profile medals, which are to be arranged. Stay tuned! ~ The Challenges Team
  5. Animation Challenge (S3-25-E)

    until
    Animation Challenge - Create an animated image from your city - Season 3 - Challenge #25 - Extended (25 days) - Results Announced Here! Thanks to @philforhockey51 for the challenge idea. So far, challenges have involved submitting static images from your cities. While there's been many creative and lifelike scenes, a picture is just a snapshot of a single moment in time. But when you take multiple snapshots and put them together, it adds a whole new dimension. Animation helps to reveal change, show action, and as we've seen from the many films, can build emotional appeal. Alongside City Showcase, the final challenge of Season 3 involves creating an animated image, presenting an urban or rural scene. Aim to make it concise but also interesting and memorable. It could even be something humorous. It's your choice what direction you'd like to take, and how the animation is composed. The sequence could represent action in real time, or as a sped up timelapse. It should run for around 5-20 seconds -- we're not asking for a short film here! There are a number of ways to create the animation. Some video capture tools allow a recording to be exported as an animated image. If using SimCity 4, you could use the 'recorder' function to capture and extract the frames. Then a software package could be used for the final composition. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 25 days. Submission Requirements Your image is animated (e.g. GIF), and portrays a rural or urban scene. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: A timelapse, showing a dramatic change in the landscape / terrain (e.g coastal erosion) Construction of buildings Urban development over time Trees growing or receding (deforestation) People or vehicles moving around A common scene (e.g city street, local community) An rare or unusual scene (e.g. riot, car chase) A recreational or sporting activity Day to night transition Fireworks display An activity in the countryside A fire spreading Fire plane extinguishing a forest fire A rescue attempt An extreme natural event Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images after a 6 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
  6. How to Do It (S3-22-E)

    until
    How to Do It - Explain the steps to do something relating to a city-building game Season 3 - Challenge #22 - Extended (27 days) - Results Announced Here! Thanks to @CorinaMarie for the challenge idea. Make no mistake, there are many incredible contributions shared daily amongst our community. Files on the STEX, images in City Journals, and guides in the Forums and Omnibus, just to name a few. But whatever the format, there is always a process to follow. The road to reach an end product can greatly vary in complexity. From a simple custom interchange, some intricate MMP work, or a complex BAT with dazzling night lighting, along with all the bells and whistles! However quite often, particularly in the case of images, the exact creative process remains undocumented. We only see the end product, not the steps the author took to achieve the finished creation. As you've probably already guessed, this challenge is rather different than usual. Instead of (simply) creating an image or content item, we're asking you to produce a tutorial explaining the process. How do you get from A to B? Aim to make your tutorial detailed enough to include all necessary steps, while still being easy enough for other people to accurately follow. By doing so, it should be possible to reproduce the desired result, at least to a satisfactory standard. Specifications Your tutorial must be posted inside the Omnibus: http://community.simtropolis.com/omnibus/ Difficulty: It can be simple, complex, or something in the middle. If you like, you may base the tutorial around one of your own entries (image or content), produced from a current or previous Simtropolis Challenge. Include objectives at the start. What is the end goal? The tutorial should flow in a step by step format. It may be composed using a selection of text, pictures, diagrams or videos. Multiple parts (articles) may be posted if needed. Check formatting is suitable. Check spelling and grammar for accuracy. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 27 days. Submission Requirements Your tutorial explains how to follow a process, and achieve a desired end result incorporating a city-building game. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. For the purpose of voting, please check your tutorial has an appropriate title. Your tutorial must be created solely by yourself, without any assistance from anyone else. As well as the text, this also applies to any included media (e.g. images, diagrams and/or video). You may NOT enter a tutorial you've previously posted before the start of this challenge (16th December 2016). You may continue editing or adding to your tutorial, up until the start of voting. To qualify for entry, please ensure your tutorial is posted in the Omnibus, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: How to: Create an in-game image, including any editing. Create an item of custom content (e.g. building, lot, mod or map). Execute an in-game strategy (e.g. zoning, funding). Use an in-game function (e.g. MMPs for SimCity 4). Use an item of custom content. Use a custom content tool, or other program related to the chosen game. Install or manage custom content (e.g. plugins folder organisation). Perform a technical task related to the chosen game (e.g. graphics, command line parameters, optimisation). Play the chosen game. (Just the basics!) Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winner will be the top ranked entry. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for both entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. It'll be really interesting to see how this unique challenge pans out. Good luck!
  7. Nature Scenes (S3-19-E)

    Nature Scenes Create an image featuring the natural environment Season 3 - Challenge #19 - Extended (14 days) Results Announced Here! Thanks to @philforhockey51 for the challenge idea. Even though we continue to develop cities and towns, nature remains all around us. Away from bustling urban life and technology, the diverse beauty of the natural environment lays waiting. From the dry, desolate expanses of the Sahara, to the rich and complex ecosystem of the Amazon. Far from the concrete jungle, there are so many places where nature abundantly thrives, and plays an essential role to the world we live in. Water sustains life, trees release oxygen, and plants provide vital food & resources to living things. This challenge simply involves creating a scene from the natural environment. It can be of whatever you'd like, but if any, you may only add limited man-made aspects. For example, a mountain range may include a small shelter or summit point if you'd like. However, the natural features must be the clear dominant focus of your image. No urban areas, buildings or skyscrapers! (Roof gardens or backyards don't count!) Preferably, try to make your image as natural as possible. As usual, although not required, image editing and custom content is allowed to enhance the appearance. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 14 days. Submission Requirements Your image must include at least one feature from the natural landscape, without prominent man-made aspects. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: Waterfall Rainforest/forest Swamp/wetland Desert/dunes The wilderness Savannah Plains/grassland Hills Mountain range Valley Lake/pond River/stream Canyon Cliffs The ocean Natural beach Coral reef Deserted tropical island Volcano Natural crater Fault line Glacier Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the standings will be available in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
  8. Nature Scenes (S3-19-E)

    until
    Nature Scenes Create an image featuring the natural environment Season 3 - Challenge #19 - Extended (14 days) Results Announced Here! Thanks to @philforhockey51 for the challenge idea. Even though we continue to develop cities and towns, nature remains all around us. Away from bustling urban life and technology, the diverse beauty of the natural environment lays waiting. From the dry, desolate expanses of the Sahara, to the rich and complex ecosystem of the Amazon. Far from the concrete jungle, there are so many places where nature abundantly thrives, and plays an essential role to the world we live in. Water sustains life, trees release oxygen, and plants provide vital food & resources to living things. This challenge simply involves creating a scene from the natural environment. It can be of whatever you'd like, but if any, you may only add limited man-made aspects. For example, a mountain range may include a small shelter or summit point if you'd like. However, the natural features must be the clear dominant focus of your image. No urban areas, buildings or skyscrapers! (Roof gardens or backyards don't count!) Preferably, try to make your image as natural as possible. As usual, although not required, image editing and custom content is allowed to enhance the appearance. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 14 days. Submission Requirements Your image must include at least one feature from the natural landscape, without prominent man-made aspects. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: Waterfall Rainforest/forest Swamp/wetland Desert/dunes The wilderness Savannah Plains/grassland Hills Mountain range Valley Lake/pond River/stream Canyon Cliffs The ocean Natural beach Coral reef Deserted tropical island Volcano Natural crater Fault line Glacier Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the standings will be available in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
  9. Results Catchup (Sep-Oct 2016)

    Results Catchup Yes, at last! Here are the results you've all been waiting for... See the posts below to view the rankings from the previous 6 challenges: Realistic Recreation Monthly Facelift Custom Content City Overview Weekly Night Scenes Extended Railroads Weekly Parks and Plazas Custom Content Thank you everyone for your patience, and really sorry again for the delay. We must improve! All images have been unhidden in the albums. The full updated challenge data can be viewed at the following link: Season 3 - Challenges Data (Excel spreadsheet shared on OneDrive) There will be a full update to the Leaderboards early next week: Thanks! ~The Challenges Team
  10. Night Scenes (S3-12-E)

    Results Announced Here! Night Scenes Create an image taken at night Season 3 - Challenge #12 - Extended (20 days) Thanks to @philforhockey51 for the challenge idea. All cities have a unique atmosphere during the day, But once the sun goes down, it's the perfect time to visit Chinatown! At 7 o'clock, people hop from block to block, Buildings that appear dormant awaken, Sparkling bright and shimmering under the moonlight, There are many colours, smells and sights, Towering from amazing heights, cars can be seen moving in streams of white and red, Long before it's time for bed. Yes for this challenge, we're simply looking to see your cities alive and active at night. Show everyone your best scene, which is brought to life during this time. Obviously skyscrapers play a big role in lighting a city skyline, but you can depict any night scene within an urban (or even rural) environment. Although not required, you may decide to enhance the image using an editing tool, or add additional effects/details. As usual, it's your choice what image you submit and how to present it. This is an Extended challenge running for 20 days. Submission Requirements Your image must present a scene at night. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck, let those lights shine!
  11. Night Scenes (S3-12-E)

    until
    Results Announced Here! Night Scenes Create an image taken at night Season 3 - Challenge #12 - Extended (20 days) Thanks to @philforhockey51 for the challenge idea. All cities have a unique atmosphere during the day, But once the sun goes down, it's the perfect time to visit Chinatown! At 7 o'clock, people hop from block to block, Buildings that appear dormant awaken, Sparkling bright and shimmering under the moonlight, There are many colours, smells and sights, Towering from amazing heights, cars can be seen moving in streams of white and red, Long before it's time for bed. Yes for this challenge, we're simply looking to see your cities alive and active at night. Show everyone your best scene, which is brought to life during this time. Obviously skyscrapers play a big role in lighting a city skyline, but you can depict any night scene within an urban (or even rural) environment. Although not required, you may decide to enhance the image using an editing tool, or add additional effects/details. As usual, it's your choice what image you submit and how to present it. This is an Extended challenge running for 20 days. Submission Requirements Your image must present a scene at night. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. Your image must be created solely by yourself, without any assistance from anyone else. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck, let those lights shine!
  12. Results Catchup (August 2016)

    Results Catchup Finally, it's time to bring the results up to date! See the posts below to view the rankings from the previous 3 challenges: Photoshop Challenge Extended Bridge Bonanza Weekly Lotting Challenge Custom Content Again apologies for the delay in getting these out. They will be revealed much quicker in future, along with the leaderboard updates... The full challenge data can be viewed at the following link: Season 3 - Challenges Data (Excel spreadsheet shared on OneDrive) The latest Leaderboards will be updated shortly (hopefully tomorrow) in the following topic: Even if you didn't make prize ranks, any points gained are still valuable to the standings. Thanks everyone, it's taking part that counts! ~The Challenges Team
  13. Photoshop Challenge (S3-05-E)

    Results Announced Here! Photoshop Challenge Enhance any image using software editing tools Season 3 - Challenge #05 - Extended (14 days) Thanks to @philforhockey51 for the challenge idea. Without doubt, the most influential tool in our city-building games is custom content. But outside from the games, Photoshop has an equally powerful role. It helps to create even more eye-catching, authentic and visually interesting images. City journalling would never be the same without it. Like most image software, the tools within Photoshop have a strong learning curve. You can add, take away, or dive into the ever expanding tools and effects library. There's always something else to discover, and endless ways to transform an image into something great. It truly is a digital form of art. This challenge is all about enhancing any scene from your cities. It can be anything from advanced compositing, to simple retouching or changing colour balance. It's really up to you, and you don't have to be an expert. Obviously the industry standard tool is Photoshop. However, since the word generally refers to all types of image editing, you can use any software of your choice. A couple of free alternatives include GIMP or Paint.NET, both which can be expanded using effects plugins. There's quite a good list of other suggestions here. If you don't want to install anything, you could even use an online based tool like Pixlr. However, even though it's technically an option, MS Paint is not recommended! This is an Extended challenge running for 14 days. Submission Requirements Your image must be enhanced using at least one image editing technique, from any image editing software. If only making minor enhancements (e.g. blur / sharpen), please state this in the description to confirm. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. This applies to all parts of the entry (e.g. comments). However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone, happy editing!
  14. Urban Features (S3-02-E)

    Results Announced Here! Urban Features Construct and present an urban complex area Season 3 - Challenge #02 - Extended (14 days) Thanks to @philforhockey51 for the challenge idea. All cities have urban features which provide services, entertainment and make them unique. Large, small, high, or below -- there are various types which can vary in size and appearance, but each have their own vital function. This may be a collection of buildings, like in a retail park, or group of apartments / offices. Or even a large purpose-built complex like a university campus, or a sports stadium with parking facilities. For this challenge, we're looking for you to construct one of these areas, and present it in an image. Your image can show the whole area, or just focus on a specific part. There are lots of possibilities here, so it's really up to you what you choose to build. It just must contain a group of urban structures, which are related in some way. For example, any combination of buildings or urban development, that make up the feature. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 14 days. Submission Requirements Your image must be taken showing multiple urban structures with a shared purpose. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. For the purpose of voting, please check your image has a full title & description. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: Residential estate (houses, apartments or skyscrapers) Commercial outlet (shops, offices or businesses) Industrial park (factories, production or storage) Construction zones Government owned complex Emergency services Hospital / healthcare services Power station Water treatment complex Waste disposal / landfill / recycling University / college campus Recreation park Stadium Race track Transportation services (air, road, rail or sea) Car park New Leaderboard System As mentioned in the announcement topic, this season will be using a brand new leaderboard system. Each challenge will award points to all participants, based on your placing. The higher the position you come, the more points you'll receive. It also gives an extra incentive to take part, even if you don't reach the podium. Then at the end of the season, prizes will be awarded based on your overall standing. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images after an 8 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
  15. Photoshop Challenge (S3-05-E)

    until
    Results Announced Here! Photoshop Challenge Enhance any image using software editing tools Season 3 - Challenge #05 - Extended (14 days) Thanks to @philforhockey51 for the challenge idea. Without doubt, the most influential tool in our city-building games is custom content. But outside from the games, Photoshop has an equally powerful role. It helps to create even more eye-catching, authentic and visually interesting images. City journalling would never be the same without it. Like most image software, the tools within Photoshop have a strong learning curve. You can add, take away, or dive into the ever expanding tools and effects library. There's always something else to discover, and endless ways to transform an image into something great. It truly is a digital form of art. This challenge is all about enhancing any scene from your cities. It can be anything from advanced compositing, to simple retouching or changing colour balance. It's really up to you, and you don't have to be an expert. Obviously the industry standard tool is Photoshop. However, since the word generally refers to all types of image editing, you can use any software of your choice. A couple of free alternatives include GIMP or Paint.NET, both which can be expanded using effects plugins. There's quite a good list of other suggestions here. If you don't want to install anything, you could even use an online based tool like Pixlr. However, even though it's technically an option, MS Paint is not recommended! This is an Extended challenge running for 14 days. Submission Requirements Your image must be enhanced using at least one image editing technique, from any image editing software. If only making minor enhancements (e.g. blur / sharpen), please state this in the description to confirm. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. This applies to all parts of the entry (e.g. comments). However, you may link a larger version of the same image in the description, or post in the comments section. Please see this post for clarification. For the purpose of voting, please check your image has a full title & description. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Leaderboard Rankings A new leaderboard system is currently running for this season. This has been designed to incorporate all challenges, linking with each set of results. Each place in a challenge has points on offer -- the higher you finish, the more points you gain. Then at the end of the season, prizes will be given out to the top 10 in the final standings, with the winner being crowned the Grand Champion! This Extended challenge is eligible for the "Overall" and "Weekly & Extended" leaderboards. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone, happy editing!
  16. Urban Features (S3-02-E)

    until
    Results Announced Here! Urban Features Construct and present an urban complex area Season 3 - Challenge #02 - Extended (14 days) Thanks to @philforhockey51 for the challenge idea. All cities have urban features which provide services, entertainment and make them unique. Large, small, high, or below -- there are various types which can vary in size and appearance, but each have their own vital function. This may be a collection of buildings, like in a retail park, or group of apartments / offices. Or even a large purpose-built complex like a university campus, or a sports stadium with parking facilities. For this challenge, we're looking for you to construct one of these areas, and present it in an image. Your image can show the whole area, or just focus on a specific part. There are lots of possibilities here, so it's really up to you what you choose to build. It just must contain a group of urban structures, which are related in some way. For example, any combination of buildings or urban development, that make up the feature. See the Possible Ideas section below for a few examples. This is an Extended challenge running for 14 days. Submission Requirements Your image must be taken showing multiple urban structures with a shared purpose. You may use any city-building game -- including SimCity 4, Cities: Skylines, SimCity (2013), and CitiesXL / XXL. Please submit only one image for this challenge. For the purpose of voting, please check your image has a full title & description. To qualify for entry, please ensure your image is uploaded to the submissions category, and complies with these requirements. Possible Ideas Here are a few ideas to get you started, just giving examples of ways to go about this challenge: Note: The following is not a complete list, or a requirement: Residential estate (houses, apartments or skyscrapers) Commercial outlet (shops, offices or businesses) Industrial park (factories, production or storage) Construction zones Government owned complex Emergency services Hospital / healthcare services Power station Water treatment complex Waste disposal / landfill / recycling University / college campus Recreation park Stadium Race track Transportation services (air, road, rail or sea) Car park New Leaderboard System As mentioned in the announcement topic, this season will be using a brand new leaderboard system. Each challenge will award points to all participants, based on your placing. The higher the position you come, the more points you'll receive. It also gives an extra incentive to take part, even if you don't reach the podium. Then at the end of the season, prizes will be awarded based on your overall standing. Full details and the current standings can be viewed in the following topic: The winners will be the top 3 ranked images after an 8 day voting period. Reputation prizes will be awarded based on the number of entries, and the overall average rating. See this topic for more info. For this Extended challenge, rep prizes will be given for the top 3 placed entries, along with points for the "Overall" and "Weekly & Extended" leaderboards. Good luck everyone!
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