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City-building game(s)

Found 135 results

  1. Noggin Thinker of the week question: What are you going to school for? Like degree, studies, etc.?
  2. Your first challenge is here; Introduce Yourself to the Club!, such a hard challenge, you can do it any format, etc. This first challenge was meant to be easy due to, well it is the first challenge!
  3. Very simple, every Monday is when you'll find the newest Noggin Thinker released
  4. City on a Hill

    From the album City Showcase (S3-23-M)

    Historical city on a hill with cathedral in the center
  5. Sydney Panorama

    From the album City Showcase (S3-23-M)

    Please view the full size resolution link here before casting your vote! The gallery doesn't tend to do mosaics/panoramas a lot of justice. The harbour city in all its glory. You may have seen my Sydney recreation before in my CJ True Earth here, but you've never seen it before like this. I felt like a panorama was the best way to truly capture this amazing city for this final challenge. This panorama showcases the entire center of the city from Hyde Park on the far left to North Sydney on the right, just past the iconic Harbour Bridge. To top things off, I decided to showcase the city in a sunset setting - while Sydney is amazing at all times of the day, I felt like there was just something truly magical about seeing Sydney in the sunset. Additional notes: This scene features countless buildings imported into the game - real, ingame assets, just like any other BAT you would download and use in the game yourself. The bridge and highway system can are completely modular, a picture illustrating this can be seen here. This scene as a whole also required extensive custom content creation. A majority of the buildings had to be custom lotted in addition to making 40-50 custom made Sydney road textures, complete with authentic bus and bike lanes.
  6. Moscow City at Night

    From the album City Showcase (S3-23-M)

    Recreation of the Moscow International Business Center (aka Moscow City) at night. Despite still being in construction, it's still one of the most impressive skylines in Europe (and in the world) with a one of a kind collection of skyscrapers on the banks of the Moskva River. This picture required intensive custom content creation. A massive texture set was created for this scene, by far the largest one that I have created thus far, taking nearly a week of texture work. As the textures for this recreation couldn't possibly fit into the LODs of a single render, I had to divide it up into 8 different sections. This combined with other various buildings, boats, river walls, highway pieces, and other miscellaneous pieces were rendered over the course of a few days. Additionally, since there were many pieces that I could not find anywhere, I tried my hand at BAT as well, creating the highway from scratch as well as the famous Moscow river walls. While there may be some cosmetic touch ups such as some enhanced/added night lights, added ripples, etc in the final image, all the models you see here are in fact in the game. As always, virtually every building and prop in this picture mirrors the real life version as well - countless pictures were analyzed to ensure the highest level of realism possible in SC4. Download links for some of the more prominent buildings in this picture: (basic 3dsmax and gmax knowledge will be needed to import into the game) City of Capitals Federation Tower (in construction) Naberezhnaya Block 1 and Naberezhnaya Block 2 Moscow river boats (The black one was simply a copy of the white one in 3dsmax with a black texture applied) Highway + Moscow walls: As mentioned, custom BAT made by me specifically for this picture. Smaller objects such as the train/helicopter were imported in as well (don't know the link, sorry, but they were heavily modified anyways in 3dsmax before rendering), and the rest can pretty much be found on the STEX or various prop packs. Full-size resolution version is posted in the comments below.
  7. The Four Seasons of Meteora

    From the album Animation Challenge (S3-25-E)

    Full size version (~4MB) of the GIF on the first comment. Please keep in mind that a time lapse animation was one of the official suggested ideas for this challenge on the forum thread. An animated GIF displaying my recreation of the Holy Monastery of St. Nicholas in Meteora, Greece along with some of the surrounding scenery. Wanting to feel closer to heaven, the locals would build their monasteries high in the sky, perched precariously on the edge of sheer granite rock cliffs - truly an amazing sight to behold. One of the frames in this picture (fall) was originally featured in my "Greece - Part II" update in my CJ, True Earth, so for this GIF I decided to showcase Meteora in its entirety with Spring, Summer, and Winter frames as well. Each frame showcases extensive custom lotting, intricate MMPing, and custom content creation (various terrain mods created for this picture + a number of new MMPs made/modded heavily) - The first frame starts off with summer in Meteora. Predictably, this time is the most popular season for tourists to come visit Meteora. The harvest season that begins in late summer is a big attraction as well for tourists. The second frame displays some of Meteora's famous fall foliage. Oaks and maples among others will come alive, displaying various shades of red, orange, and yellow. This coupled with the much more comfortable temperatures makes it a great time to come visit. The third frame shows off Meteora blanketed under a layer of snow in the midst of a snowfall. Despite Meteora's relatively close proximity to the Ioanian and Aegean Seas, it's just high enough in the mountains (1,000-2,000 feet above sea level) to receive regular snow in the winter. Additionally, the mountains will essentially "block out" gusts from the sea, allowing for temperatures to vary wildly. For those wanting to visit Meteora in the wintertime, be prepared for frigid temperatures and constant frost. Before looping, the fourth and final frame shows Meteora in the spring. The cold winters often delay Springtime for a bit, but when it comes it can truly be quite beautiful. Be prepared for fog/rain showers however, a common site during this time of the year.
  8. Historical Downtown

    From the album City Showcase (S3-23-M)

    Historical Downtown
  9. Autumn Leaves

    From the album City Showcase (S3-23-M)

    City showcases autumn.
  10. Happy New Year!

    From the album Celebrations! (S3-24-W)

    Happy New Year to everybody at Simtropolis!
  11. The Return We are pleased to announce the return of Simtropolis Challenges. Season 3 will launch on June 13th with a series of brand new challenges! Based upon feedback and suggestions from the community, including the Ideas Bank, we have organised a set of new, and some old challenges, along with a new seasonal leaderboard! Each week a new challenge will become available, and follow the same submission process as last season by challengers submitting images to an album and then in the following week the voting becomes available to all. Voting will again work by rating submissions inside each Challenge Album. In a slight change to this season, weekly challenges might run for multiple weeks, this is to encourage more entries for difficult challenges. Depending on the challenge, more than one submission per author may be allowed (like with the NAM Showcase). Monthly challenges will be returning too, except with a big change for this season. There will be a new challenge starting on the 1st and 15th of every month, and will run for 30 days. The general theme around these challenges is custom content creation, ranging from creating custom lots for Maxis buildings, to creating completely new buildings (BATs). While there is an overlap between two monthly challenges, no two challenge will ask you to do a similar thing at the same time, for instance there won't be two BAT challenges running at the same time. These entries will be featured on the STEX for the voting process, and will be prominently featured here while the voting is being conducted. Its a great opportunity for you to finish up those old BATs or LOTs you've had in the depths of your hard drive for years! The entire schedule of challenges will be available from day one, so you can get entries ready before the challenge even launches, check the calendar below for this schedule. Not all challenges are currently in the calendar yet, but this will be completed in due course. Make sure you subscribe to this calendar to always be notified and up to date with the upcoming challenges: Challenges Calendar Prizes Winners, like last season, will be earning a varied amount of reputation. We also hope to eventually have a more permanent showcase of your wins on your profile, but this might not be ready for the beginning of the season. Second and Third place will also be receiving reputation for each challenge. The amount of reputation, like last season, will grow as the number of entries grow. So the more entries, the bigger the prize pool. This season for selected challenges, the reputation band will be increased to the top 5. As a method of determining results, the BARS ranking system will be returning. New Leaderboard System A brand new leaderboard system will be unveiled this season. This will arrange contestants based upon a variety of different categories, for instance any podium places you make, the amount of reputation you earn from challenges, the average rating of your entries, amongst others, so you have a chance to place on the leaderboard even without winning a challenge, but you have a higher chance if you do. This will be explained in more detail shortly in a separate topic. Hall Of Fame The Hall Of Fame will also be making a return. It never really left, but all winning images will be featured within there once more. Joining the image Hall Of Fame will also be a STEX Hall Of Fame. This will feature the winning files from the custom content monthly challenges. All entries to the Hall Of Fame will be included in a recap at the end of the season. Speaking of which, in the next few days a topic featuring all new entries into the Hall Of Fame from last season will be featured in this forum before the launch of Season 3, along with a recap. Hopefully this will give you all some inspiration for what you might want to create this Season. Best Picture Competition The Best Picture Competition is still running. Its had a reduction in the amount of interest and participation lately, and we'd love to hear how you would make it better. Use this topic to discuss those changes. Otherwise, it's business as usual in that competition. We hope that renewed interest in the challenges will bring new attention to the Best Picture Competition. Notifications Don't forget to follow this post to stay up to date with any other announcements for Season 3. And make sure you follow the challenges forum so you know when each challenge goes live. Also, subscribe to the calendar so you know what challenges are coming next! The first challenge, if you haven't looked at the calendar yet, is a Vanilla Only Challenge, where we only want to see images from SimCity 4 without any mods or alterations. It will be tough, but we can't wait to see what you can do! We are really excited to bring you the return of Simtropolis Challenges, and we hope you have a fun Season 3! Also, we invite you to use this topic for discussing any subjects relating to this season. ~ The Challenges Team
  12. New Year's Eve in Prague

    From the album Celebrations! (S3-24-W)

    Every New Years Eve, the Old town of Prague hosts it's annual fireworks celebration - people from all over gather in it's historic square to watch an unforgettable display. Featured recently in the massive last update of 2016 for my CJ True Earth here. This picture required heavy custom content creation. I created an entire texture set for this picture, matching every last detail of Prague's historic old town, in addition to importing plenty of historic Prague buildings into the game. Virtually every building and prop in this picture mirrors the real life version as well - countless pictures were analyzed to ensure the highest level of realism possible in SC4.
  13. Victoria Falls

    From the album Waterside (S3-17-W)

    The largest waterfall in the world, mighty Victoria Falls is located on the Zambezi River on the Zimbabwe/Zambia border. One of the seven natural wonders of the world, it's truly a sight to behold.
  14. SM2 Central Train Station

    From the album Classic Model, New Lot (S3-18-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] A while ago I made a promise to someone. The remake of a famous SC4 station originally designed with standard Maxis rails. I promised that I would re-do this wonderful station with RRW in mind and now it is a reality. With a few additions of course
  15. Shh Secret Airbase

    From the album Night Scenes (S3-12-E)

    Shh! Don't tell anyone. There is a secret airbase in Mountain North. It is hardly ever seen, usually only when a jet is coming in to land and they light up the runway. Here we can see a very rare picture of it. Note the landing aircraft at the bottom and the anti air guns, can't make them out? well it's because it's at night...darknite, and no photo editing. I also have an even more rare photo of it during the day: http://i.imgur.com/XQwdvpt.jpg *some anti air guns were added after day picture was taken that are visible in the night shot I know my picture does not have as many lights and colors as some of the others, but that is the point, this place can't be lit up like a Christmas tree, hope that my effort to intentionally limit the lighting is as appreciated as the scenes with a million lights.
  16. An Fhianait

    From the album Ancient Civilizations (S3-14-M)

    My submission for the ancient civilization challenge: an overview of the hamlet of An Fhianait. Located on the west coast of Ireland, it features a small church and a handful of cottages around the early medieval age (800-1100 AD). Despite the sea spray from the waves crashing on nearby cliffs, it's a sunny day. The cows and sheep are out and men are hard at work. Rye fields – a crop that grows readily in Ireland's cool climate – wait to be harvested. Overlooking the Atlantic Ocean, a collection of menhirs, or standing stones, seem to glow in the sun. The villagers have since converted to Catholicism but the megalith serves as a reminder of the pagan beliefs of the Gaelic people in centuries past. Full-sized image, uncompressed:
  17. Downtown Marina

    From the album Waterside (S3-17-W)

    A view of the downtown marina and river/harborfront with the two major cross river bridges in the background.
  18. Landwasser Viaduct

    From the album Railroads (S3-16-W)

    A picture of the Glacier Express passenger train going over the Landwasser Viaduct during wintertime. Standing 213 feet at it's highest point, it's one of the most breathtaking locations in the entire Swiss Alps. Pic for comparison here.
  19. Crude Oil Delivery

    From the album Railroads (S3-16-W)

    Massive crude oil train delivering a fine load to the refinery. Large version http://imgur.com/7hKytSD
  20. Green Green Tennis Greens

    From the album Parks and Plazas (S3-11-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] Some green tennis courts for green-ifying your green parks.

    © KOSC

  21. From the album Railroads (S3-16-W)

    Commuter express arriving at Union Station
  22. Night Scene HongKong style city

    From the album Night Scenes (S3-12-E)

    Here is a vision of one city I created, based on the field of Hong Kong, uploaded for the Night Scenes challenge.
  23. Maxis Mansion Facelift

    From the album Facelift (S3-10-C)

    Before voting, we recommend you download and try out this item of content: [Download Here] Spiffy up your rich areas with mansions that boast giant driveways, private tennis courts and ponds.

    © kingofsimcity

  24. The Lion's Inlet Overview

    From the album City Overview (S3-13-W)

    This is the Overview of The Lion's Inlet. The transition of mmp river to in game water and the nestled town next to the marina are some things to look for, the entire shoreline is mmp.
  25. Across the nightly river

    From the album Night Scenes (S3-12-E)

    Looking at the Apostel Paulus Kirche and the colourful Minsel Ferris wheel from across (a part) of the river Rehne. Full highres image here in description. (not edited in any way)

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