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Found 25 results

  1. Version 1.0.0

    217 Downloads

    This is the original landmark pack for SimCity 3000. Since you can't download it from the official site anymore I decided to upload it here on Simtropolis. Installation: Go to your SimCity 3000 folder then go to "Apps" then place your unpacked folder in the directory.
  2. So I started building RHW(new to RHW btw) to reduce regional traffic then I notice that the trucks are constantly changing lanes or doing a zigzag movement........please help!!! Here's a photo https://www.dropbox.com/s/6gij4k6il26idqj/20170329_232144.jpg?dl=0
  3. NAM for Mac App Store Version?

    Hi Simtropolis, I purchased Sim City 4 on my Mac through the Mac App Store. Is it possible to install the NAM on this version? Thanks, By the way, I'm new to this community... so if this question has already been answered, please just post the link.
  4. Maxis Renewal - Parks and Recreation

    Version 1.1.0

    668 Downloads

    In this first* installment of the Maxis renewal series, most of the basic Maxis parks, as well as some related rewards, have been re-lotted. Changes include general lot redecoration: most trees replaced with CP's seasonal and semiseasonal variants, sidewalk textures replaced with CP's SCILT textures and the green park's base replaced to match the open grass area, among other things. Lots overriden: Green parks, flower gardens, plazas, sportsfields, beach, minor and major league stadium facelift, mayor statues, farmer's market. Optional standalone lots included: koi pond garden, fenced sportfields, beach promenade extensions. These overrides require a considerable amount of dependencies: Buildingprop vol1 and 2 OR T-wrecks' Maxis Prop Name and Query Fix Maxis Parthenon and Stonehenge plugins SCILT (Linked to Maxis default version. choose any SCILT version you want) PEG MTP Super Resource Pack SHK Parking Pack Porkie Props Vol1 Paeng Textures V104 BSC Textures Vol02 BSC MEGA Props - CP Vol 01 BSC MEGA Props - CP Vol 02 BSC MEGA Props - D66 Vol 02 BSC MEGA Props - DAE Vol 01 BSC MEGA Props - SG Vol 01 BSC MEGA Props - Gascooker Vol 01 BSC MEGA Props - JES Vol 03 BSC MEGA Props - JES Vol 05 BSC MEGA Props - JES Vol 09 NUTs prop pack A *Technically second, as I consider the Grand Rail Station Facelift as part of the series Enjoy!
  5. Maxis Renewal - Utilities and Transport

    Version 1.1.0

    755 Downloads

    In this installment of the Maxis renewal series, most of the basic Maxis utilities and transport have been re-lotted. As usual, changes include general lot redecoration, like most flora seasonalized and SCILT sidewalk textures, among other things. Lots overriden: Water pumps, Treatment plant, Incinerator, Recycling center, Nuclear and Solar power plants, Toxic waste dump, Passenger, Freight and Elevated train stations, Monorail, Bus and Subway stations, Elevated Rail to subway transition, Parking lot and Project Symphony style Maxis toll Booths. Standalone lots included: Compact Water Treatment Plant (50% less capacity), Compact Passenger and Freight Stations (25% less capacity), Train stops (very low capacity) and Passenger Rail Terminus Station (10% more capacity) These overrides require a considerable amount of dependencies: MHO PropOverride (included, make sure this loads after the '___NAM' folder!) Maxis buildingprop Vol 1 and 2 OR T-Wrecks' Maxis prop name and query fix CP's SCILT (Linked to maxis default version, choose any version you want) PEG MTP Super resource pack PEG Security Fencing Kit SHK Parking Pack BSC Textures Vol 01 BSC Textures Vol 02 BSC Textures - Cycledogg Vol01b BSC MEGA Props - CP Vol 01 BSC MEGA Props - CP Vol 02 BSC MEGA Props - D66 Vol 02 BSC MEGA Props - DAE Vol 01 BSC MEGA Props - SG Vol 01 BSC MEGA Props - Gascooker Vol 01 BSC MEGA Props - JES Vol 01 BSC MEGA Props - JES Vol 02 BSC MEGA Props - JES Vol 03 BSC MEGA Props - JES Vol 04 BSC MEGA Props - JES Vol 05 BSC MEGA Props - JES Vol 07 BSC MEGA Props - JES Vol 08 BSC MEGA Props - JES Vol 09 NCD Railyard and Spurs V102 (For Maxis and PEG Rail) OR RRW NCD BSC Railyard and Spurs Update V102 (For RRW) Includes readme in english and spanish. Enjoy!
  6. Project SUGCAM (SUGC:AM) "Where's the agriculture? Where's the military? Why no bigger maps?" Current Events | has been released! School is still busy, the holiday season is approaching, so Merry Christmas and Happy Holidays! Summary | SimCity didn't come with agriculture out-of-box, for Quality Assurance scrapped it form the game, but that shouldn't stop us from making our own version! SUGC:AM, the future SUGC Agriculture Mod, will be the first official collaboration project for the team, and it will add some more fuel to the flame of SimCity. The mod will introduce a new element of gameplay into SimCity, and we'll start out small and grow into a massive part of everyone's SimCityData folders, given the one year we'll take to make it! All of the future content for the SimCity User-Generated Content: Agriculture Mod will come out in the phases described below: Work Phases | Phase I - Essential Functionality - 2 months, +/- 1 months Project Akar Agriculture Culture! (Menu Structures) All RCIHC Plop Farmhouse! (Base) Parklet Brand Farm Modules! (Production) City-Wide Distribution Brand Tractors! (Utility Agents) Project Orion Brand Farm Fillers! (Decoration) Plop Anywhere Crops! (Decoration) Phase II - Modernized Functionality - 3 to 6 months All RCIHC Plop Urban Farmhouse! Project Anpassad Custom Factory Farms! Natrual Farming play style! Project Pony Brand Grocery Stores! Project Pony Brand Distribution Centers! Major crop update! New resource types in-bound! GMOmega Farms. Corporate Headquarters! (AgroCo) Phase III - Imagined Functionality - 6 months, +/- 3 months Residential Overhauls! Balance Overhauls! GMOtown, U.S.A! Rise of the AgrOmegAcademy! SimPolitics? (Hint, hint) To-be FAQ | When will the mod be released? As soon as Phase I is complete, what has been completed will be released. How will you release the mod? This seems like a lot of stuff... Each primary function of the mod (RCIHC Plop farmhouses, City-Wide Distribution Tractors, Project Orion Brand Farm Fillers) will be put in a separate package, and you can choose, like Project Akar, what parts you really want and how you want to play your game! Download | Not yet, buddy! XD
  7. Version 1.0.0

    388 Downloads

    M.U.L.E. (Mountain UtiLity Extension) The M.U.P.P.E.T.’s (Mountain Utility Personnel Providers of Extended Technology) have been busy creating a new utility pack for our mountain and rural areas.They have come up with the following five utility lots: *Waste to Energy Burn Pile *Donkey Engine Power Generator *Longdrop Composting Power Generator (toxic visual vapour) *Longdrop Composting Power Generator (non-toxic) *Moonshine Still Water Pump The lots have varying smoke and ‘vapour’ effects depending on what the utility is actually producing. Naturally the most noxious of the four is the longdrop, and yes it does cause just a small amount of air pollution (10). The good news however is that while it produces the same power output as the donkey generator (500), its running costs are considerably less, after all… as long as the TP costs are covered… the rest is pretty much free. The boys have also fired up the old donkey engine, and connected the flywheel to a generator. I am not entirely sure if the set up is completely safety approved, but it does seem to work! The boys seem to alternate between chopping wood and standing around yakking. These utility lots have reduced stats and outputs, as they are not intended to power or water a whole tile… rather just a small isolated part of it. Of course if you want to stick one of these babies, in your ultra modern megatropolis, and call it an ‘art installation’ then of course you can! All lots have transparent base textures to blend with whichever terrain mod is being used, and are slope tolerant. Dependencies: MTP Super Pack SPAM Resource The Terrain Kit (7n1) NBVC Logging Set Recommended: PEG Refuse Relocation Kit Additional Screenies:
  8. Version 1.0

    2,637 Downloads

    Hey guys This mod creates a new submenu for the EL Train mod done by oppie. The EL Train items that were originally in the MagLev submenu are now in this new submenu. You need the following mods in order for this to work correctly: EL Train mod - http://community.simtropolis.com/files/file/29584-elevated-railway-offline-only-replaces-maglev/ Project Akar - http://community.simtropolis.com/files/file/29715-project-akar-ui-enhancement/ Here's a video for this mod: How to install: 1. Unzip the file. 2. Place into your SimCityData folder. Special thanks: To yayie: For assisting me with the naming of the menus. To HyugaHinata: For assisting me with the naming of the menus. Enjoy! More mods are coming!
  9. Multi Plopper EL Train Addon

    Version 1.0

    1,794 Downloads

    Hey guys This mod adds the elevated train stations (done by oppie) to Multi Plopper (done by Skyestorme). Skyestorme's Multi Plopper can be downloaded here: http://skyestorme.com/skyes-multi-plopper-mod/ I don't believe a video is necessary for this mod, but one will be produced if asked for. How to install: 1. Unzip the file. 2. Install into your SimCityData folder. Special thanks to: - Skyestorme: For continuing the development of Multi Plopper. - oppie: For creating the EL Train mod. Enjoy! More mods are coming!
  10. Multi Plopper Subway Addon

    Version 1.0

    3,434 Downloads

    Hey guys This mod allows you to plop multiple subways. This mod was done as an addon to Skyestorme's Multi Plopper mod (can be downloaded here: http://skyestorme.com/skyes-multi-plopper-mod/) I don't feel that a video is necessary for this mod, but if it is requested I will do one. How to install: 1. Unzip the file. 2. Install into your SimCityData folder. Special thanks to: - Skyestorme: For continuing the development of Multi Plopper. Enjoy! More mods are coming!
  11. Are there any plops you can put in one city but not another that will add automata of a particular kind to that city? ie: Army trucks for a city with a base. FBI trucks for a city with federal government buildings. Flying military aircraft for a city with an air base. Navy and civilian boats and ships for a city on the ocean. I'm looking for addons not replacements. I want to add and increase automata to cities and cities next to cities that have reasons for increases in specialized traffic.
  12. First Things First, I am running Simcity 4 Deluxe through wineskin on Mac OS X Lion, and this is the only problem that has really annoyed me so far that has stopped me from playing. Anyway, heres the main bit. It claims I have not got Simcity 4 Rush Hour installed, even though I am playing on the region New York, which got added in Rush Hour, I have ran it on the same wrapper that i run simcity 4 deluxe on, earlier in the day, i installed the updates to fix street lights and stuff sucessfully so I do not know what has happened here, please help. P.S I have got another problem, it is sort of annoying but I can live with it, when ever i go to the mayor mode menu thing and click road, it crashes, highways and all that work but an ordinary road wont work, any ideas? P.P.S Another Annoying bug i can live with, the my sim bit and the how your cities doing, like land value and stuff like that are stuck open, and are blocking any interaction with income menu and stuff like that so the game is a bit harsh on me, I have posted a picture below so you guys can see what i am talking about.
  13. Welcome to Burj Khalifa Proyect: Hellow all, you know me, because i maked the Nakheel Tower Crappy version xD, Actually i don't have updates, not yet, but is comming soon, officialy. this is the next proyect after make of burj khalifa Sky City (China): The next tallest building in the world in 87 Days. Nakheel Tower V2 Kingdom Centre But to test i have to repair the error of The game ( will run with the software driver when next launched)
  14. I've been thinking about getting the new addon, Theme Parks. It looks pretty cool to me and may be something I'm intersted in. I've tried several times to create a 'Sin City' type but it aways goes downhill VERY fast. I'm curious about the ups and downs of this add-on and how it helps bring in the simoleons. So far making good money still comes down to mining and playing the trading game, but I'm always looking for a more fun way of doing things.
  15. hello all, are there any updates from ea about creating your own building's with a tool or something?
  16. i'm zoning a high wealth zone and want to use the cobblestones from SAM to give it a better look but no matter what i try once i use SAM it cancels out the trees. i've gone through the readme's and it doesn't appear that JRJ's streetside mod is compatible w/SAM, is there a newer version of SAM that will work with JRJ Streetside Mod b/c its pretty awesome and gives my cities nice trees and i don't want to uninstall all the dependencies for JRJ to put another streetside mod in that is compatible. and the others don't look that great in my opinion. if there is no fix then i'll have to use the standard roads.
  17. Which plugin (NAM, NAM essentials, ...) could I install to introduce the NAM-functionalities in my Simcity 4 (non Deluxe Edition)? The downloads I found only work for Deluxe Edition and/or Rush Hour.
  18. Version

    2,484 Downloads

    Mountain Airbase Add-on After many years of abject humiliation due the to economy nature of our air farce, and enduring coming last in all the spit-wad wars instigated by the neighbouring Simnations, we were proudly and finally able to bring you the upgraded Mountain Airforce Base. We are now pleased to announce that sufficient funding has again, been siphoned from the appropriate Pegprod Team Slushy Fund, to bring four more airbases to add to the ever expanding Mountain Airbase empire. Unfortunately we still can't quite afford a runway, so we suggest you use the MTP Small Landing Strip Or the Coast Guard Airfield (AddOn) modular airfield set. This pack includes the following lots: Mountain Airforce Base - (Modular) *Designed to work better with modular airport sets. Mountain Airforce Helicopter Base Mountain Search and Rescue Base Mountain Heliport Bonus Extra 1x1 lots: Airbase Chainlink Fence - Grass Airbase Chainlink Fence Corner - Grass Airbase Chainlink Fence - Concrete Airbase Chainlink Fence Corner - Concrete Airbase Concrete *Uses the same chainlink fence from the PEG-CDK Fishery Stats Main lots: Menu - Airport Plop cost - 500 Bulldoze - 100 Monthly Cost - 50 Dependencies: PEG SPAM SUPER RESOURCE PEG MTP SUPER RESOURCE PEG-CDK3 Fishery One Flag Many Nations Mod S.P.O.T (Simpeg Orientaion Tool) *PEG-MTP R$$ RESOURCE b101.dat *Only the .dat file containing the R$$ building models is required from the PEG-MTP Residential Replacement Mod, it is not necessary to install the complete mod. Tabi Aircraft Models - Direct zip download link Installation: Unzip to: Documents/Simcity/Plugins/PEGPROD/Mountain Theme Pack/ABCVS/Aviation/Mountain Airbases Un-installation: Delete the Mountain Airbases folder and its contents. Credits: Lotting / Modding - abcvs (Screw Pile Developments) Props, textures and dependencies - Pegasus (Pegprod); Tabinohito Additional Screenies:
  19. Version

    742 Downloads

    One Flag Many Nations - New Zealand Flag Addon Many of you will of course have used the Maxis 'Day of Peace' Flag Mod... and the PEG-OFMN (One Flag Many Nations) flag mod on the STEX. However... if you are a Kiwi from New Zealand... there is one slight problem... The OFMN mod does not include the NZ flag. Yes... I am sorry to have to be critical of our esteemed Pegamod, but that is the naked truth... he forgot us. Way back in 2004 when he made the original mod, he prolly didn't even know there was a country called New Zealand... (but you all know where I am from now don't you... ) Anyway mustn't prattle... Since I have joined the dizzy world of Simcity and creating custom content for the game, I have used and made a number of lots that need a flag. So a couple of years ago Catty one of our other fellow Kiwi's got in touch with Geoffhaw... who well... makes flags. The result was that he very kindly made a very fabulous animated New Zealand flag that is compatible with the Maxis Day of Peace mod. Up until now this particular flag has never been released... Are the other Kiwi's of this world to remain flagless? No! Geoffhaw has very kindly given me permission to upload the New Zealand Flag to the STEX. OFMN Compatibility For those from other countries, included is a very simple lot with just a flag, which is compatible with any other OFMN flag. The lot has a tranparent base texture, so it can be detailed with whatever MM Flora one wishes, or simply left with what ever terrain mod is being used. Menu - Parks (near the PEG pine trails) Cost - 10 Installation: Unzip to Documents/Simcity/Plugins/Flag Mod/ Uninstallation: Delete flag mod files from plugin folder. Dependencies: International Day of Peace Prop **To use a flag other than the New Zealand one, simply swap the NZ flag files for whichever flag is desired from the PEG One Flag Many Nations Mod Credits: Lotting by - Craig-Abcvs (Screw Pile Developments) NZ Flag by - Geoffhaw Additional Screenies: With another OFMN flag...
  20. Version

    4,871 Downloads

    SPAM abcvs Growable AddOn Pack Lotting by craig-abcvs This pack of growable lots is designed as an addon to the Core SPAM Mod. The lots all have SPAM textures and props and are fully SPAMpatible. The pack contains 53 individual lots. List of lots: Prop only lots; SPAM abcvs 1x1 (10 Lots) SPAM abcvs 2x1 (10 Lots) * The 1x1 lots have a max of 10 workers. * The 2x1 lots have a max of 20 workers. * These assorted 1x1 and 2x1 lots have a blank building, so query with a generic yellow screen. * They will only grow default fields, standard dirt, pasture, lettuce or orange/apple orchards. * The fields will not query. SPAM lots: Dairy 3x3 Assorted I-R2 (6 Lots) Farm House 2x2 Assorted I-R1 (6 Lots) Greenhouse 1x1 Assorted I-R1 (9 Lots) Green House 1x2 Assorted I-R1 (3 lots) Greenhouse 2x1 Assorted I-R1 (3 lots) Greenhouse 2x2 Assorted I-R1 (3 lots) Home Grain 4x4 Assorted IR-2 (3 lots) * These lots use a SPAM building from the core mod. * They will query with the SPAM screen, have SPAM modding, will grow all custom SPAM crops. Dependencies: SimPeg Agricultural Mod (SPAM) MTP Super Resource Pack Installation: Unzip files to Documents/SimCity/Plugins/PEGPROD/SPAM/SPAM_Addon/SPAM_abcvs/Growable Un-Installation: Delete all SPAM_abcvs files from plugin folder. Acknowledgements: Pegasus, the original creator of SPAM... the Pegprod Team, and the great team of PCG testers. Additional Screenshots:
  21. Version 1

    1,651 Downloads

    Wilderness Campsite - Addon for PEG-Pine Trails REC Pack 1 By - Craig-Abcvs This pack offers two basic wilderness camp sites (textured and un-textured) and is for those that want to get away from it all, including hot showers and flush toilets. Bring your own spade. The campsite can be placed 'off trail' and offers a place to pitch your tent and a couple of bushes to well you know... use your spade. It does not offer anything prissy like a picnic table to eat off, or a trash can to put your garbage... on this site the "pack it in... pack it out" rule applies. Otherwise it works pretty much the same as the original PEG-Pine Trail Campsite... one of four tents will be randomly pitched, by your campers, and after dark the adult campers will move closer to the fire after little Johnny is tucked up in his sleeping bag. The campsite does not need power as such, but does need to be connected to the power grid, for the camp-fire effect to show. Sorry about that, that is just the way the game works. Placing any lot 5 grid squares apart, such as a pine tree park lot will bring the power over a distance, without the need to use power lines or build a power station nearby... or use the transparent power utility. To install unzip to your plugins folder. C: documents/Simcity4/Plugins To uninstall delete the folder and its files from the plugins folder. Dependencies: PEG-MTP Super Pack PEG Mountain Trails - REC Pack 1 Located in the parks menu.
  22. Version

    18,087 Downloads

    Our first add-on pack for the new CSK2 is aptly named as its all about Crossing Over... and getting to the other side. This add-on contains 6 new lots that parrot the Bridge and Extender lots used in the PEG Pond Kit. The Bridge Lots consists of a left, right and center bridge facade to be used along both sides of a row(s) of blank tiles that cross over the channels. You can then run road, rail, avenues, etc... across those blank tiles and the channel will appear to flow under it.. The Extender Lots work in a similar fashion for use with elevated networks such as monorails or the elevated highways. The extender lots are actually only 1x1 in size, but they also have an offset rendered BAT model that extends to cover a 2nd adjacent tile. This adjacent tile, although covered with the BAT model, is actual blank and therefore networks can run across it. This lot requires the PEG CSK2 **This file currently contains an .exe installer suitable for windows users. These files are in the process of being updated with zip files and this message will be removed once the update is complete. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  23. Version

    15,658 Downloads

    We continue our Channel Stream Kit series with this latest add-on subtitled... Go With the Flow. This is a collection of 3 specialty waterfalls to add more variety & glitz to your channel systems while offering more options to allow them to flow down your city's terrain. The Standard Spillway is very similar to the Stream Kit's original non-texture based waterfall and plops just like the CSK Lock & Waterfall lots. The Spillway is 3 tiles long and self adjusts to any height of slope within its range. As it is not texture-based, it will not stretch to cover extremely high slopes... but it does have a fairly adequate height range of approx. 32 meters. The Ocean Spillway is a variation of the standard Spillway that can be used to run your channels into game water oceans or rivers. It is only 2 tiles long and plops just like the CSK Ocean Lock lot. The Garden Waterfall is a unique variation designed to add a bit of eye-catching class to your cities. It has a particularly stunning effect when used where your canals descend into recreational & even commercial areas. Accordingly, it has an increased park & landmark effect equivalent to that of a large park & plaza. It is also night-lighted so your Sims can continue to enjoy it after the sun sets. Unless your barge captains are adrenalin junkies, we would have to classify these waterfalls as non-navigatable. The spillway falls have warning signs and safety chains to stop channel traffic... and the garden falls could easily be classified as a Class 5 Whitewater adventure. All 3 lots include a custom waterfall sound effect. They will appear in the Water Transportation Menu along with the other CSK lots. They also have plopping instructions included in the menu descriptions ** This Add-On requires the PEG CSK **This file currently contains an .exe installer suitable for windows users. These files are in the process of being updated with zip files and this message will be removed once the update is complete. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  24. Version

    14,565 Downloads

    The first of several add-ons for the new CSK Channel Stream Kit. This one is all about moving up and down the terrain and building your channels at different heights. For navigation, that means locks. For simple water flow... waterfalls. The add-on contains 3 new lots for the CSK. Like all CSK lots, they have been conveniently placed in the Water Transportation Menu. The 3 new lots are: 1. Waterfall Lot - Virtually identical to the PEG Stream Kit waterfall except for the channel sections top & bottom and a new texture on the slope. 2. The Channel Lock - A 1x3 lot that is very similar to the waterfall except for the 2 stage lock in the middle. At different times in the day, the lock will be either filled or partially empty. Channel barges will also appear at the top and bottom of the lock during the day. 3. The Ocean Lock - Similar to the Lock, the lot is only 1x2 and is designed specifically for transitions to game default water. The lock is also a 2-stage model... and barges will appear at the top of the lock. ** This Add-On requires the PEG CSK as well as the PEG CSK Barges Prop Pack. **This file currently contains an .exe installer suitable for windows users. These files are in the process of being updated with zip files and this message will be removed once the update is complete. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
  25. Version

    21,329 Downloads

    * This add-on pack includes updated versions of lots in the original Add-On 1 & Add-On 2 packs. Here is a collection of new lots for your RTK3 REC style collection. The END sections are the most functional in this add-on. They will allow you to add curved, finished looking ends to your Plaza-style sea walls. Because of the nature of the offset-rendering method used to create this style, separate Left & Right End sections/lots are required. If you've ever been asked to take a long walk off a short pier... now you can do it. Included in this pack, is a short walking pier as well as a separate stairway lot that can be used for visual variety as well as access between tiered levels. The fixed height of the stairs will require leveling the terrain to a matching height for proper appearance. This is more of an "advanced" section for those who are comfortable with altering their terrain. **This file currently contains an .exe installer suitable for windows users. These files are in the process of being updated with zip files and this message will be removed once the update is complete. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here.
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