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nofunk

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About nofunk

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    Squadron Leader

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    Male
  • Location
    Brew City

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  1. Nofunk's BAT Thread

    Whew! Still not sure what's up with my BAT exporting capabilities, but a HUGE thanks to @Jasoncw for exporting this one for me! Watkins & Sons is up on the STEX!
  2. Watkins & Sons

    Version 1.0.0

    623 Downloads

    If you've got pencils, Watkins & Sons can push 'em! For more than 100 years, Watkins & Sons has provided simply the best pencil-pushers around. So if you have numbers to crunch or contracts to ink, make sure to hire the skilled pencil-pushers at Watkins & Sons today! 2x2 growable and ploppable CO$$ Provides 324 CO$$ jobs MaxisNite and DarkNite versions available DarkNite requires the Day and Nite Modd Installation Instructions: 1. Download either the DarkNite OR MaxisNite version. If you are unsure, choose the MaxisNite version. Attempting to use both versions in your Plugins at the same time may cause conflicts. 2. Unzip the .zip and move its contents into your Documents > SimCity4 > Plugins folder. 3. Enjoy! - Comments, questions, or issues? Check out my BAT thread.
  3. Nofunk's BAT Thread

    Thanks again everyone for the kind words and ongoing support. It definitely helps keep me motivated when I run into BATing snags... like right now. Watkins & Sons is done, but I've run into an issue where BAT4Max apparently isn't converting the .fsh files properly, so the past few days I've been trying to figure that out. Also, the fact that Odainsaker walks through San Antonio and thinks of my BATs is incredibly flattering.
  4. Nofunk's BAT Thread

    Sooo... I missed my June deadline, but of course it still needs to get done! Here's where things stand now: My hope is to finish this up over the weekend and then dig into a new one for July (or to finish one of my ongoing projects).
  5. Nofunk's BAT Thread

    Thanks everyone for the positive feedback on Water Street Brewery! So far this year I have released 1 BAT per month, and we're absolutely down to the wire for June, but all hope is not lost! I present to you Watkins & Sons, a fictional mid-size corner commercial building: It's come together pretty quickly, but as you can see it still has a fair bit of work left, but I'm still hoping to finish it up before the end of this coming week. Hope everyone's having a good summer so far! (Unless you're in the southern hemisphere, in which case I hope you're having a good winter!)
  6. Nofunk's BAT Thread

    Oh hey, I just dropped another BAT on the STEX!
  7. Version 1.0.0

    679 Downloads

    Located on the corner of Water and Highland, Milwaukee's first brew pub has been a downtown landmark since 1987. Add Water Street Brewery to your city today! 1x2 growable and ploppable CS$$ Provides 12 CS$$ jobs MaxisNite and DarkNite versions included DarkNite requires the Day and Nite Modd Installation Instructions: 1. Download either the DarkNite OR MaxisNite version. If you are unsure, choose the MaxisNite version. Attempting to use both versions in your Plugins at the same time may cause conflicts. 2. Unzip the .zip and move its contents into your Documents > SimCity4 > Plugins folder. 3. Enjoy! - Comments, questions, or issues? Check out my BAT thread.
  8. Nofunk's BAT Thread

    Hey ya'll, the EastSider Bar is up on the STEX!
  9. EastSider Bar

    Version 1.0.0

    683 Downloads

    For the past 18 years, the EastSider Bar has been providing spirits and entertainment to Milwaukee locals and rowdy college kids alike. If your city's residents are thirsty for a place to let loose, do 'em a favor and add the EastSider Bar to your Plugins folder today! Since there are apartments above the bar in real life, and because it fits in well with other wall-to-wall residential, I've provided both commercial and a residential growables! 1x2 growable and ploppable CS$$, growable R$$ Provides 12 CS$$ jobs OR 18 R$$ residents MaxisNite and DarkNite versions included DarkNite requires the Day and Nite Modd Installation Instructions: 1. Download either the DarkNite OR MaxisNite version. If you are unsure, choose the MaxisNite version. Attempting to use both versions in your Plugins at the same time may cause conflicts. 2. Unzip the .zip and move its contents into your Documents > SimCity4 > Plugins folder. 3. Enjoy! - Comments, questions, or issues? Check out my BAT thread.
  10. Nofunk's BAT Thread

    Thanks everyone! I've been traveling the last couple weeks, but hope to get back to these this weekend. @Hotwheeler, @DavidDHetzel, both of these buildings are from Milwaukee, Wisconsin: Aluminum Conversion Technology: https://goo.gl/maps/XwQMrCdYGC12 East Sider: https://goo.gl/maps/vehJ6RqfNa42
  11. Nofunk's BAT Thread

    Glad everyone likes Loewenthal! I started working again on one of my older WIPs: Aluminum Conversion Technology. I've mostly finished modeling it (still need to take care of a few details) and just started texturing, but this one is going to take a little bit of time due to its size. And I may have started (and mostly finished) another little gem!
  12. Nofunk's BAT Thread

    Hey y'all! Loewenthal Metals is now available on the STEX! Also, shout out to @Hotwheeler for the great history that I used in the STEX description!
  13. Loewenthal Metals

    Version 1.0.0

    928 Downloads

    Loewenthal Metals, located in the Pilsen neighborhood of Chicago's south side, once functioned as a lead and zinc melter and scrap metal dealer, but ceased to operate in the early 1950s. The building currently appears vacant, but nearby development may soon rescue this building from an uncertain fate. This lot is modded for industrial (I-m) but would look right at home in a grittier commercial or mixed use district as well. 5x2 growable and ploppable I-m lots Provides 186 jobs (modded with the Industrial Quadrupler in mind) MaxisNite and DarkNite versions included DarkNite requires the Day and Nite Modd Installation Instructions: 1. Download either the DarkNite OR MaxisNite version. If you are unsure, choose the MaxisNite version. Attempting to use both versions in your Plugins at the same time may cause conflicts. 2. Unzip the .zip and move its contents into your Documents > SimCity4 > Plugins folder. 3. Enjoy! - Comments, questions, or issues? Check out my BAT thread.
  14. Nofunk's BAT Thread

    Thanks everyone! I ended up adding some roof junk - it really was looking quite bare. I think the day version is done. What do y'all think? Next step is to light it up!
  15. Nofunk's BAT Thread

    @JP Schriefer Thanks! And look no further. @Fantozzi As @Ceafus 88 mentioned, the large, bricked-in windows along the short side of the building would have been loading bays. Originally a rail spur ran along that side of the building, and they probably would have simply extended wooden ramps across from the building to the train cars to load / unload products. @Hotwheeler Wow, nice find on that history! That's really interesting... and sounds pretty toxic. @philforhockey51 So, technically the building has little / no roof junk, and I try to stay pretty loyal to the real life conditions. Of course, I also un-boarded a bunch of windows on the north facade. I'll think about this - some roof junk wouldn't hurt, for sure. @DavidDHetzel Yeah! West of the river Milwaukee is nothing but a big grid. (East of the river too, but the two sides don't match up very well.) Made some more progress on Loewenthal Metals! Still tweaking the brick and roof textures, and still need to model that one last fire escape on the north side, but this is getting closer to being finished!
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