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Tim The Terrible

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About Tim The Terrible

  • Rank
    Foot Soldier
  • Birthday 05/17/1997

Profile Information

  • Gender
  • Location
    Delft, The Netherlands
  • City-building game(s)
    Cities: Skylines

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  1. This is really cool, can't wait for the more functional parts! Many thanks for sharing your knowledge
  2. They are lane props indeed and the wires are segments (next to rail and gravel). @boformer had an Alpha version of this functionality but that was before Mass Transit. If he doesn't have time, maybe another modder can have a look, with permission. Another thing was that removing the wires per segment didn't work. The final thing was that it was hard to remove the LOD of the wires (as is already the case in Catenary Replacer).
  3. I'd really love to know how to get Catenary Replacer to work on segment-level, including option to have wires or not. Anyway, from your list I'm really interested in Adding Custom Networks, and setting up 'Replacer mods'. Video preferred, or text with images (I need something visual)
  4. That's not what broken means... Broken is when it doesn't work anymore, at all. The word you are looking for is 'outdated'.
  5. On Reddit someone said it threw an error. I tried while running only ModTools, Catenary Replacer, One Way Tracks and Extra Station Tracks, but error or not, everything worked as usual. So either it's an incompatibility (which I doubt) or someone's got it wrong. Not all errors are harmful
  6. That's because the modded tracks are based on tram track and were never designed to intersect with the vanilla ones. The whole mod needs to be reworked and freshly based on the new tracks instead of the tram tracks. Right now it's the same as intersecting rail with roads - does not work.
  7. Why does it say One Way Tracks is broken? Works fine for me...
  8. Well essentially you want to monitor the things that can damage your city (permanently) like utilities, which can cause sickness and create abandoned buildings etc. A sudden spike in RCI demand could indicate something bad happened (eg. industry demand because all industry closed due to water shortage). Of course your balance and income are a necessity, to see whether or not your city is doing good or going bankrupt. Another reason why industry and commercial could shut shop is because they are not receiving good, caused by traffic jams. So if you can find a way to provide feedback on how the (rail)road network is doing, that would be sweet. Maybe 'stream' Chirpy messages, since they often refer to problems in the city? With all this I think you still have room to spare, so the rest can be filled with whatever people want, unless I missed something... PS: I noticed all these numbers on your first post, but they don't tell me much. Putting these numbers in graphs provides an instant feedback on whether things are as usual or stuff is going bad.
  9. Yes, but it's a little complicated to get it working properly, nonetheless it's possible.
  10. I can confirm odd texture sizes mess up textures in the most extreme ways (e.g. changing colors). Fix that first
  11. I'm not relying on it, I'm working on it myself @andreharv is a busy man which means I don't always know what to do. I've had discussions with a bunch of people, American and European, whether the Expo Line vehicles are metro, light rail, or trams. The conclusion: everybody thingk something else, so I'll release them as everything to please everyone and use it in their favorite ways. Final exams first thought...
  12. I can only say they are still on my hard-drive, ready to be released. Initially we were waiting for the Light Rail MOM update, but it's taking a lot longer than expected. I might release them earlier as trams or trains or both. Same goes for @Joak's stations, but don't take my word for it.
  13. I think it's a great idea, especially for the more casual player, and it looks really good already! Personally I wouldn't dare to leave my city (baby) unattended for to long
  14. I believe it compares the actual pictures and was called 'pixel matching', so the filename won't matter. The technique is similar to what YouTube uses to find copyrighted content.