• Moose


  • Content Count

  • Joined

  • Last Visited

  • Most Liked  


korver last won the day on
May 1

korver had the most liked content!
View Past Leaders

About korver

Profile Information

  • Gender
    Not Telling
  • City-building game(s)
    SimCity 4

Recent Profile Visitors

23,934 Profile Views
  1. Just perfect.
  2. I'm not too active in the C:S part of the site, but these pics really caught my attention! The realism and detail in each pic is simply outstanding, keep it up
  3. Lotting master. Diego Del Llano.
  4. @Golhbul I'm not aware of any actual/lookalike lava MMP, but I was able to find this that might be useful if you're willing to destroy your landscape and MMPs It actually comes with a volcanic basalt rock mod though so that might be helpful. If you want to stick to just MMPing the entire scene, your best bet would be to just use a lot of black/very dark MMPs to simulate cooled lava. I know there's some stuff you could use from the following packs: Black/gray sands from the SM2 Sands set: Black stones and paths from the SM2 Stones set: Tarmac from here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3455 Blacktop path from here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1885 There's a black rock terrain brush in the set below, but keep in mind that it will plop on top of any really flat MMPs you place, so use it carefully and do a little experimenting first. http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3077
  5. Unfortunately, I don't believe there was any other way to add more RCI buildings to the game, at least I never found any way to get around it. As catty mentioned, if you want to add more buildings over the limit - you'll have to start converting them to landmarks. I think the only way to do this is to use the "Landmark Converter" tool, which I believe is available on the city builders website. IIRC there was some serious memory leak or something with the program though, and if you rendered too many buildings in one sitting, it would start turning everything into a big gray blob with no textures or props on it. So the only annoying, surefire workaround was to convert a building, close the program, convert another, close it again, etc etc. I believe it was actually possible to plop unlimited landmarks, including the custom ones you brought into the game with the Landmark Converter through use of the "building plop" cheat.
  6. @AlphaCPS This isn't every single SE Asian building that I know of - but a list of some of my favorites that I've used in the past or considered using in the future: The Dong He Market set is more HK styled - but I've used them in a variety of African and South american scenes and they pretty much look great in any tropical environment, so I'm sure they would look good in SE Asia too. I'm sure you could use some of Bixel's BATs. Pretty much all of his lowrise/W2W stuff could work. One of my favorites for run down environments. Most of Wallibuk's stuff is a little bit too African/South American - but there is some stuff in there that would look great in an SE Asia environment. Maloskero's set sorta falls under that same category - lots of the stuff (like the ones with the orange roofs) might not look completely right in an SE Asian styled city - but his houses with the gray tin roofs would look nice as little fillers between buildings in a slummy environment. http://descargas.capitalsim.net/?sitio=csc&descarga=867 http://descargas.capitalsim.net/?sitio=csc&descarga=808 Lots of these colonial buildings are actually pretty close to what you might find in SE Asia - i've seen them used in a number of SE Asia CJs before and they look really nice. http://somy.gozaru.jp/simbat/somy-jpn-house1x4.zip More east asian styled, but when used in moderation they can work pretty nicely. The slummy houses/farmhouses set might be a little too rural for what you're looking for - but the city shops set should work good. Extremely underrated house set - I would highly recommend using this one. Couple of houses on stilts if you're interested.
  7. Here. f3cs
  8. @Dreadnought They're the SimFox TRB Towers:
    Just excellent
  9. Now that's what I call an interchange! Awesome work
  10. @EvansRE4 The model file to 2 Prudential Plaza can be found here - it's just a prop though, so some lotting will be required to use it.
  11. @EvansRE4 Here you go:
  12. Love the fall colors
    Excellent work!
    Fantastic work, another beauty