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Everything posted by _Michael

  1. Missed it by 10 days, but it's been a year (or just over :P) since @korver has been stunning us all with his truly global scenes.


    On behalf of the entire community - thank you for your awe-inspiring contributions to this site!

  2. Looking great @kschmidt Just noticed, in the third picture, over on the left, on that GLR line, you appear to have used the 'on-street' T-Junction piece rather than just the GLR T-Junction puzzle piece.You also have the glitch with the roundabout in the right, which would be solved by moving the left hand road down one tile, and the right hand road up one tile.
  3. @MissVanleider Looking lovely - love all the train infrastructure and pylons
  4. As someone who has been using the 'coming soon' variant for a long time, I can safely say that the community is gonna love this. It's truly transformed the look of my cities (All the GLR and all... ) I'm also looking forward to exploring the new options - should be great!
  5. No. 21 & 24 - wowowowow. So long! Great as always - you really are a master of transitioning from heavy industry to rural fields.
  6. Tekindus T - Columbia (Won 0 of 3) Click [here] for full resolution! _Michael - Niederbauen (Won 1 of 3) First to 5 votes win.
  7. @younghappyWow. Those plaza textures look amazing. Custom textures I assume? And that bus station along with the whole building selection is truly wonderful. Eager for the CJ - you've already given me a few ideas.
  8. Well since you that vote counted as the tie breaker, and the 7 days is long up a next round must commence. A challenger for myself please.
  9. It's also available here on ST: Thanks for the compliments - glad you like my work. If you like this I guarantee you love @feyss 's work.
  10. Hi, So a couple of weeks ago, I finished the main part of a new city, Bassenheim. I tweaked the city a bit, edited images and am now ready to present to you, the city of Bassenheim. Hope you enjoy! Replies for "Niesen": Thanks @gviper! I understand the comment about the rocks! Thanks for the comment @MissVanleider! Thanks for the praise @Ln X! Thank you for all the comments @LexusInfernus! I do try to improve the world! Thanks for the comment @Dreadnought! Thanks for understanding @takemethere. And thanks for all of the comments! Thanks for the comment @kschmidt! The RHW and Rail make such wide curves in order to stay smooth, as the terrain is quite steep. There is one station, but as the rail is much higher up due to the cliff, than the other parts of the village, as second station was not practical. As for RHW access, there is a interchange that can be accessed by juts going about 200m into an adjacent tile. Thanks for the comment @kelistmac! I've nearly finished on the content for the next entry! I think you'll enjoy it! ----------------------------------------------{--------}---------------------------------------------- 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. ----------------------------------------------{--------}---------------------------------------------- Hope you enjoyed the entry!
  11. I'm afraid I don't know the building off by heart, and am not playing SC4 at the moment. The great people over in this thread should be able to help: Sorry I can't be of more help.
  12. Well, thanks for all the feedback on the first entry of Wolfskreut. I have changed things up a bit since then, modifying my NAM controller, so more automata should appear. Since quite a lot of the city is plopped, not as much appears as I'd like, so I'm still tweaking settings; let me know what you think. I also change the embankments in the centre, to make them more pedestrian friendly, and finally, this entry is in spring, rather than autumn! (green trees!) Hope you all enjoy! Replies for "Wolfskreut (Historic Centre)" ----------------------------------------------{--------}---------------------------------------------- 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. ----------------------------------------------{--------}---------------------------------------------- Hope you enjoyed! Please leave feedback in the comments, if you have any! Thaks for reading.
  13. I'm afraid I don't know the building off by heart, and am not playing SC4 at the moment. The great people over in this thread should be able to help: Sorry I can't be of more help.
  14. A thread for the politics happenings in the UK. (I don't think there is already one.) So David Cameron has just resigned, and Theresa May is currently at the palace. As a fan of Cameron, it's a sad day. 6 years and 62 days in control, both in a coalition and in a majority, but I'm looking forward to seeing what May can bring. What are your opinions? There are also more issues rising in the Labour Party. Will Jeremy Corbyn go? Who knows. I think it is hard for him to stay.
  15. Oooooh - I'm excited now!
  16. Have I seen this before - I don't recognise it. Regardless it looks truly spectacular! That work looks really great- love the MMP park scene.
  17. That's exactly why they've done it - to create a mandate for this new Government since Mrs. May's manifesto has never been elected, but @rsc204 is totally right, you vote for the party and not the person. As others have said, as long as she's the leader of the Tory party, and the Tory party has a majority, then the Queen will ask them to form a Government. Technically, if she kept winning elections and there was never a leadership election, she could be PM indefinitely...
  18. Lovely as always - totally detailed. You almost got me with those fences right next to the 'diagonal road', and then it clicked - you'd flipped the image. Great work as always.
  19. I actually fundamentally disagree here. Labour and the Lib Dems both support the proposal since they feel May doesn't have a mandate since she hasn't been elected and both parties think they'll have a chance at increasing their Westminster status. The Green party has also come out in support. 3 of the 4 main parties in Westminster support the early election - I doubt any 'counter-campaigning' will occur. Only the SNP oppose it, but there again, they'll oppose anything the Tories do...
  20. So Mrs. May has called a snap election for June this year. I reckon the Tories are going to win by a landslide, similar to Labour in 97. What are people's thoughts on this? Is it needed? Will it provide stability and certainty like Mrs. May promises it will?
  21. It's been some time... 105 days in fact. I've been away from SC4 for a while having been weighed down with RL events, but I finally managed to get more work done on the city of Niederbauen. I completed the historical center to an extent that I felt ready to show you guys and there's a lot left to show. Hope you enjoy it! ----------------------------------------------{--------}---------------------------------------------- 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. There appears to be a protest in town... 34. ----------------------------------------------{--------}---------------------------------------------- Replies for "Some Winter Scenes" ----------------------------------------------{--------}---------------------------------------------- Thanks for viewing. Remember to like and comment if you enjoyed and follow the CJ to see all the latest from Niederbauen!
  22. Thanks for the comment and compliment @Takingyouthere ! @simlacroix Thanks for your comment and interest in Neiderbauen. 1) The sidewalk is a 'homemade' custom one which is unreleased and all of the overrides throughout NAM and paeng are curtesy of @rsc204 and his custom sidewalk mods. 2) The buildings and fountains you are talking about can be found in this prop pack, but this doesn't come with any lots - these are again 'home-made'. 3) The parking can be found in this pack here: Hope this helps!
  23. The sidewalk texture is the same across a city and only changes due to wealth. I suppose you could set all your industrial buildings to be a different wealth to everything else and manipulate the sidewalk that way, although this would be a complex and very time-consuming process, one which I'm not sure is entirely possible. In short, I don't think it's possible, although I'm waiting to be proved wrong.
  24. I'll do my best @MissVanleider. 1) It looks like a different canal set if you look closely at the wall. I guess just luck that they line up. Not sure if it'd be fixable. 2) The textures won't line up but you should demolish that lot; drag the rail out one more tile; use the RHW Disconnector to delete the last tile; this should leave you with a 'cut-off' type rail; then just replop the dock and it should be semi visually smooth.
  25. I build European cities. View more in my CJ.