Jump to content

RobertLM78

Member
  • Content Count

    171
  • Joined

  • Last Visited

2 Followers

About RobertLM78

  • Rank
    Dweller

Profile Information

  • Gender
    Male
  • Location
    Albuquerque NM, USA, Inc.
  • City-building game(s)
    SimCity 4
    SimCity 3000
    SimCity 2000

Recent Profile Visitors

486 Profile Views
  1. Show Us What You're Working On

    That's a nice looking BAT.... he does really fine work.
  2. SPAM unemployment - Farm Degredation

    As @licoricebomb was asking, I'm curious what the pollution levels are like. Keeping things clean is probably going to help (I use some mods for to get rid of pollution, so I've never had a SPAM farm degrade). Also as he mentioned, the freight times could have something to do with it, too. (No folks, pollution is *not* an unavoidable fact of life, as we've been 'taught')
  3. Show Us What You're Working On

    Thanks! It is a neat concept - an idea which I got from @Urban Constanta 's Bel-Air series. I agree that the depth seems low, but 1) the only two sunken stations I've found were for 15m depth, and 2) (and if I'm mistaken please correct me) the default height difference for networks is 15m - I don't know whether 7.5m would work. Mattb's station: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2702 Heheh - I kinda like the curved bridges. I also like the bridges a bit higher than the default required ferry height - and not so much for ferries, either. I make them higher to serve these PostPanamax puppies :
  4. Cephalonia (Myrtos Beach)

    I still haven't been through all of your journals... hehehe - been busy myself.... (I'm finally just beyond where I was before starting a region over again )
  5. Cephalonia (Myrtos Beach)

    Thank you for sharing! No rush... I was thinking more once the dust has settled, so to speak, on your current projects....
  6. Cephalonia (Myrtos Beach)

    Nice work buddy....! I'm always blown away by.. well everything, but your roadwork is amazing.... you'll have to do a tutorial on that and your coasts, if you've got the motivation once you're done. I'd like to see how you're doing some of this stuff.... Thanks for sharing another great instalment
  7. Show Us What You're Working On

    Agreed. I wouldn't be so generous if it weren't for this area being a future commercial district. (and with some things, it's just easier to do it at the beginning that to do it later with buildings (and TE roadtop masstransit) all over the place - even if it is at cost of realism while growing)
  8. Show Us What You're Working On

    Manta: Sunken railway, Manta: Zonders: Satellite view: Transportation view:
  9. Cephalonia (Rural Scenes)

    Don't need to ever visit now.. I've seen it already....
  10. Show Us What You're Working On

    Looks great @nycsc4 ... Those diagonal tram in avenues take real patience.
  11. Tribute to A Nonny Moose

    Glad to see the button at the top of the Simtropolis page again..... ;_;
  12. 4gb_patch?

    I'm pretty sure I was running it on 7 with no issues when I first got this machine - that was just during my transition to Linux but before discovering Virtualbox.
  13. Cephalonia (Farmland)

    Scenic serenity.... like the little details like the clothesline.. Once again you've outdone yourself @korver
  14. 4gb_patch?

    Ach... I'm pretty sure my XP is 32-bit. Though I suppose I could boot into 7 as that's 64-bit.... but that's a lot of hassle and having to deal with a real Windoze.
×