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Ln X

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  1. Replies: Abrams124: My gut feeling is that many of the CS mods -- especially the flora and the ploppables -- were inspired by the extensive SC4 MMPs. Silur: Thank you very much! korver: Glad to here it. Yeah- fantozzi has made some very useful parks which are very versatile. In a later entry I utilise some more of his parks. JP Schriefer: Thanks! SimCoug: This is the most I have ever used of c.p.'s diagonal homes- they are THAT good! Akallan: Cheers! _Michael: Yeah I will flip pictures to add some variety- even when there are diagonal roads. Thanks a lot for your comment. MissVanleider: Thanks for that and also thanks for providing that link. Fantozzi: I do do detail but some things are purely accidental- like that little car you highlighted. In fact I did not even notice it until you pointed it out! Takingyouthere: Thanks! I've found some residential and tree filler combos which mesh together well: they share similar ground textures, they share c.p.'s trees and they both add a lot to the woodland feel of certain suburbs. kingofsimcity: Thank you! I've found particular residential lots and tree filler lots which make suburbs super green. I first discovered these combos when I was creating Erinsberg. tariely: It's all about the diagonals! 9gruntsand1hammer: All the residential buildings are grown. All the commercial and industrial buildings are plopped. Quite often plopped residential buildings quickly dilapidate and become abandoned- I believe it is a game glitch. TekindusT: Thank you very much! {---} Part 3 of the Finale: Grasmere Industrial Estate For the next part we come to my favourite thing with SC4: industry! {---} 1. In particular this part of Grasmere is in the southeast. 2. With any industrial area railways are always important. 3. This is one of SFBT's industrial BATs- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2925. 4. By adding T Wrecks IM IRM fillers (the car park pieces) and placing PEGPROD's tree fillers on the outside it gives this factory a more impressive footprint. 5. 6. To the top of the picture is one of my standard MMP combinations: Chrisadams3997's green rye grass mixed with girafe's feather grass. The feather grass is placed first then the green rye grass is placed second. This gives the appearance of a fallow field which has been allowed to grow for some time. 7. The 2x1 houses are from jen_p's BATs- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1346, http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1341 and http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1328. VERY useful urban fillers! 8. 9. 10. This huge factory is one of SimHoTToDDy's most mightiest industrial creations: http://community.simtropolis.com/files/file/25332-bsp-fisher-body-plant-21-maxis-night/. 11. 12. The Chelsea Mills Grain Elevator, a great industrial BAT and perfect for adding onto a railway! This works in either urban or rural settings. Found here: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1367. 13. 14. A grimy but effective industrial building (and disposes garbage too!)- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1621. Citynut sure knows how to make great industrial BATs! 15. 16. 17. Another amazing Simmer2 relot of a classic industrial BAT: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3384. 18. 19. 20. 21. Another yuge mosaic. 22. 23. Making use of Simmer2's rail sidings- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3332. 24. {---} This Tuesday doubles down on the ruralness- a brief tour around Skeeby, a small village, and the surrounding fields.
  2. Nice! The flex-fly picture and the hilly residential picture were great to look at!
  3. Nice pictures. You did a good job with that diagonal avenue.
  4. I really like the Nurek Dam because you made it entirely out of MMPs upon the terrain!
  5. It's about time there was some utility love in this forum. If you have a power facility, water facility or garbage facility then this is the topic to post it in! I shall start with a small recycling centre in the middle of some rural suburbs. Another one would be the hydroelectric dam I created in Faverdale.
  6. Use of NWM to smoothly connect Bipin's grungy roads.
  7. MMP fields. A very large MMP field followed by the classic SC4 farming texture.
  8. Some pictures from Grasmere Industrial Estate.
  9. One more rail siding... A mosaic showing a large portion of the railroad running through Grasmere's Industrial Estate.
  10. Railway spurs. Another grungy road...
  11. I got two new mosaics and they're big!
  12. You've got the details down to a tee! Impressive flora MMPs and that field picture looked fabulous!
  13. Replies: Abrams124: Yep, once more unto the breach! _Michael: Having a smaller plugins folder helped. About three months ago I had deleted everything in the plugins folder and then rebuilt it. CT14: I utilised a very heavy MMP approach for several non-farming areas, part of this was inspired by Fasan's Krokanien MD on SC4D. Fasan often used MMPs to expand building profiles and create scenes to the sides of and to the backs of buildings. JP Schriefer: Thanks; I realised it would be the best way to bow out- one last city tile with large but highly detailed scenes. sunda: Thank you! Akallan: raynev1: With the ruralness cranked to 11! tariely: The grey road is a road texture lot found in Bipin's Industrial Essentials- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3086. The cool thing about it is that it gives the appearance of driveways ACTUALLY connecting to the road! feyss: It's a large finale. mike_oxlong: Keep an eye out for the links I will posting in this entry and the remaining nine. I'm going to be revealing a lot of tips and secrets about how I create these rural areas. korver: Cheers! {---} Part 2 of the Finale - Grasmere East The tour starts with Grasmere East. This is the first part of Grasmere that I completed and it all started with that grey concrete road... {---} 1. Grasmere East. 2. For the grey road I used the road texture lots found in Bipin's Industrial Essentials. 3. 4. 5. 6. 7. 8. caspervg's Oosterzele Recycling Centre- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3296. 9. 10. 11. kingofsimcity's Anyone For Tennis park facility- a very cool sports addition! Link: http://community.simtropolis.com/files/file/31324-aot-tennis-parks-beta-green-green-tennis-greens/. 12. And to the top-right is one of the relots from Fantozzi's The Big Paeng Theory, this is something I highly recommend for park fillers in both urban and rural settings. 13. One big-ass mosaic! 14. 15. These R$ diagonal houses are part of jmyers2043's housing set- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2822, while the diagonal fillers lining the road are from SFBT's diagonal fillers- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1197. 16. To the right are some of T Wreck's 5x5 housing relots- http://community.simtropolis.com/files/file/24639-stratton-apartments-multi-building-lots/. 17. For the fields I use MMPs from Chrisadams3997's RRP Pasture Flora (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1886) and the various grass and flower MMPs from girafe. 18. And at the top is a park made from FrankU's Dutch Parks set- http://community.simtropolis.com/files/file/30548-franku-dutch-parks/. 19. I extensively used c.p.'s 19th Century $$ Houses http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=686. 20. 21. And to the top left is another one of the relots from Fantozzi's The Big Paeng Theory. 22. 23. {---} This Friday we move to the Grasmere Industrial Estate.
  14. Replies: _Michael: Thank you very much! feyss: Cheers! JP Schriefer: Erinsberg is an example of the old saying: practice makes perfect. At that point I had a much better idea of which buildings and lots fitted, I also knew a lot more about the various themes which could be made, I also had more fillers at my disposal too which always helps. Silur: Altec: The mosaics are the money shots. raynev1: Thank you! I also need to take my time with the sci-fi story because there are at least eight other stories following after it. mike_oxlong: Oh yeah! That attention to detail was also why Erinsberg took about three and a half months to complete. Never again. Takingyouthere: Actually a lot of the time I was dragging the mouse around and holding the click- it's much quicker dragging MMPs than single-clicking every MMP! tariely: Yes, at that time I knew what to do with the photoshop tweaks. Though I was still experimenting with some pictures... MissVanleider: Thanks! Also see my reply to your comment about the driveways. Akallan: Thank you! juliok92012: Rural areas are always much harder than urban areas, I only learnt how to create seamless transitions last year. It's tricky stuff. gviper: Cheers! {---} Part 1 of the Finale - Introducing the Gilling Plateau During this month I have been working on the city tile above - the Gilling Plateau. I've covered about two thirds of it and the top third has some random experiments; that two-thirds is fully complete, seamless and VERY rural! So this is the special surprise I've been talking about and its going to be broken down into eleven entries: 1. Introducing Gilling Plateau (This Entry) 2. Grasmere East 3. Grasmere Industrial Estate 4. Skeeby 5. Grasmere 6. Farms South of Grasmere 7. Grasmere West 8. Farms North of Grasmere 9. Brough and the Fields 10. Special Scenes (Penultimate Entry) 11. Newbiggin (Finale) I will be posting entries on Tuesdays and Fridays, I will continue until I have posted everything that needs to be shown. By this schedule the finale will be on the 19th of May and it will include the thirty-minute video montage. Starting from the 1st of this month, the Gilling Plateau came together very quickly. Two-thirds of a large city tile completed in two weeks. Basically the bottom and centre parts are finished, while the top part has some experimental scenes I created. My tendency with SC4 has been skewed towards rural scenes. With this final city tile I get to scratch that itch and I get to show to you all something very different- which is I feel the best way to end this CJ. With all that said here are a selection of pictures which give a small taste for each area (minus Skeeby). {---} 1. An overview of: Newbiggin, part of Grasmere West (bottom right) and Brough and the Fields (top). 2. Grasmere East. 3. Farms South of Grasmere. 4. Grasmere. 5. Grasmere. 6. Grasmere East. 7. Grasmere West. 8. Grasmere Industrial Estate. 9. Grasmere. 10. Newbiggin. 11. Farms South of Grasmere. 12. Farms North of Grasmere. 13. Farms North of Grasmere. 14. Farms North of Grasmere. 15. Grasmere Industrial Estate. 16. Brough and the Fields. 17. Brough and the Fields. 18. Newbiggin. 19. Grasmere West. 20. Grasmere West. 21. Newbiggin. 22. An overview of: Grasmere, Grasmere West and Fields North of Grasmere (to the right). {---} This Tuesday the detailed tour will start with Grasmere East. Enjoy!
  15. I personally think what May and the Tories have done is rather clever. They would never push for a snap General Election if they thought they could not win- why throw away three years in power? The Lib Dems are almost non-existent and Labour is in utter shambles post-Brexit. The SNP are hotheads but their monopoly in Scotland could be challenged. My gut feeling is that Labour is going to get pounded and the SNP are going to lose some seats. The Tories will get a bigger majority in Parliament and it is possible the Lib Dems may claw back a few seats. Furthermore there will be a lot of Brexit talk from both sides and the current government will be fleshing out their negotiating position for Brexit and explaining a bit more about both the benefits and the liabilities. Which means the Tories have some kind of Brexit plan which will more or less hold up to public scrutiny in the run-up to the General Election. Of course if all goes well for the Tories and they win, in two years time the Brexit negotiations will be finished and that means they have three years of running the UK with Brexit actually happening. Right now everything is in limbo and yet running just as it was. Until the negotiations have concluded nothing will change: companies may move their operations, some EU citizens and EU immigrants may leave before the negotiations are finished, but as a whole Britain will remain in the EU until the negotiations have finished. The timing could not be more perfect because Europe is in a tight spot: the fallout from the 2015 immigration crisis continues with no-go zones and more crime and the odd terrorist attack, Turkey is rapidly becoming a dictatorship and may just send in another horde of refugees (like it did last time in 2015), the Eurozone debt crisis rumbles on in the background, Greece is seriously fed up with both the immigration and the neverending austerity. A wild card at the moment is Le Pen, if she somehow does get in and enacts even a quarter of what she is proposing, then France is going to distance itself somewhat from the EU, it may even Frexit. And guess who France is going to partner with? You guessed it the UK. My gut feeling is that in 5 to 10 years the Eurozone is going to split in two, three or four entities: Britain and the Scandavian countries possibly France; the PIIGS due to the Eurozone Debt Crisis; Germany and various Central European countries will probably constitute what's left of the original EU (if it breaks up); then of course the East European countries could have a block of their own. This may sound like crazy talk but the centralized EU system with its various elites seem to have a disconnect with various swathes of the European population; the Right-wing populism will continue to spread- doubly so if Turkey dumps a good portion of the 3 million refugees it is holding into Europe. The Eurozone Debt Crisis will keep popping up from time-to-time. I kid you not- Turkey has the EU by the balls because the EU elites know that any surge in immigration will cause Right-wing populism to mushroom. What the EU needs now is several years of strong economic growth, no more return of that debt crisis and lastly immigration levels to return to low levels. This will nip a lot of the Right-wing populism in the bud. So Brexit, by fortuitous circumstances may just be the smartest decision the UK made.
  16. Just what it says in the thread title!
  17. Even 5 years ago you knew how to really integrate MMPs with RCI buildings.
  18. Simple, open and good to look at. Nice one!
  19. A medium-sized shop in the centre of Grasmere.
  20. Driveways leading to small homes offset from the main road.
  21. An overview of the Gilling Plateau. An overview of Newbiggin. An overview of Grasmere.
  22. Replies: Fantozzi: Every city tile I ever did always had a different feel to it, I always had something different. Usually each new city tile coincided with more new BATs and LOTs that I discovered, this helped to keep things fresh and reduce the recycling of certain BATs and LOTs. feyss: Thanks for that! As for the sports field it is one of these two: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1744 OR http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2307. At any rate they make for great fillers: urban or suburban or rural! MissVanleider: The traveller site was a genuine moment of inspiration. I was going to add in strictly trees to fill in the curved space but then I realised I had trailer MMPs. Lastly- thanks for providing the link! VicRusty: Cheers! sejr99999: Thank you very much! madhatter106: Thanks! raynev1: The finale will be good, I've gone all rural! As for the sci-fi novel- that will take a few years. Simmer2: arthurjr98: Thank you! metarvo: I needed something special for the 150th entry, I then realised that construction scenes are few and far between. It came together quite quickly as an interesting one-off. JP Schriefer: Thanks! kingofsimcity: Thank you! Erinsberg was good, but in the finale I still have a bit more to show and this is about just how rural SC4 can really get. heartattoo_gsc: Any of the IHT-, IM- and ID- addons can be used for orthogonal car parking. They won't be functional but they will look good, also MMP vehicles and Sims can be added for extra variety. mike_oxlong: Picture 22 is one example for the reason I spent so much time MMPing the top third of Erinsberg. The process of MMPing woodland created by the Cascadia tree controller required MMP themes which matched across the city tile. It was truly an industrial operation and it took a six-week period and ALL of my spare time in that period just to finish the top third. It was utterly gruelling and NOT something I recommend- unless you have lots of spare time to throw away. _Michael: {---} Highlights from Entries 151 to 154 So we've come at last to the final set of highlights, these pictures are all from Erinsberg. After this entry I will post another one this Friday to explain the schedule for the finale and of course reveal the special surprise. This entry is NOT the finale of my CJ! For now though enjoy these 45 pictures! {---} 1. Victoria's Quarter. 2. Victoria's Quarter. 3. Victoria's Quarter. 4. Victoria's Quarter. 5. Victoria's Quarter. 6. Victoria's Quarter. 7. Flander's Hills. 8. Flander's Hills. 9. Flander's Hills. 10. Flander's Hills. 11. Flander's Hills. 12. Flander's Hills. 13. Flander's Hills. 14. Flander's Hills. 15. Flander's Hills. 16. Flander's Hills. 17. Flander's Hills. 18. West Erinsberg. 19. West Erinsberg. 20. West Erinsberg. 21. West Erinsberg. 22. West Erinsberg. 23. West Erinsberg. 24. West Erinsberg. 25. West Erinsberg. 26. West Erinsberg. 27. West Erinsberg. 28. West Erinsberg. 29. West Erinsberg. 30. Chunder's Mound and the Griffith Observatory. 31. Chunder's Mound and the Griffith Observatory. 32. Chunder's Mound and the Griffith Observatory. 33. Chunder's Mound and the Griffith Observatory. 34. Chunder's Mound and the Griffith Observatory. 35. Chunder's Mound and the Griffith Observatory. 36. Chunder's Mound and the Griffith Observatory. 37. Chunder's Mound and the Griffith Observatory. 38. Chunder's Mound and the Griffith Observatory. 39. Chunder's Mound and the Griffith Observatory. 40. Chunder's Mound and the Griffith Observatory. 41. Chunder's Mound and the Griffith Observatory. 42. Chunder's Mound and the Griffith Observatory. 43. Chunder's Mound and the Griffith Observatory. 44. Chunder's Mound and the Griffith Observatory. 45. Chunder's Mound and the Griffith Observatory.
  23. Thanks for the comment. Yes there are many forests and farms in the Middle East and a lot of idyllic countryside. Anyway here are two more videos. One of them is recently from West Mosul and of ISIS fighters. ISIS are still using armoured suicide vehicles (or VBIEDs) to attack Iraqi forces. The next video is from Dara'a in the southwest Syria. There is yet more fierce fighting and this city is being absolutely pounded on both sides: jihadists and the Syrian military.
  24. So I decided to start this topic to post updates on the war against ISIS. While ISIS has terrorist cells in many Muslim countries around the world: Afghanistan, Libya, Indonesia, etc... It's territory is spread over Syria and Iraq. Most of this territory is desert but in that desert there are many oil wells and gas extraction facilities. ISIS are still selling oil to fund their war efforts and Caliphate, but now they are being pummelled on that front. ISIS is a quasi-government inside a quasi-country. It imposes an extremely strict Sharia law based on the extremes of the Wahhabi ideology. Non-believers must convert to Islam or be either exiled or killed, anyone being homosexual or suspected of homosexuality is executed- no questions asked. Rape and massacres are common-place, Christians are hunted, killed or chased out of their homes. ISIS fight with mercenaries, jihadis who come from around the world, suicide bombers, ATGMs (Anti-tank Guided Missile), VBIED (Vehicle-Borne Improvised Explosive Devices), tanks, mortars, mines, hell-cannons and jeeps/humvees fitted out with machine guns, AA-guns and other turrets. Various Jihadi groups (known as Jihadists) such as Al-Nursa and Al-Qaeda sometimes coordinate with ISIS, but it should be noted that ISIS are not the only extremist Jihadi/Islamic faction in Syria and Iraq. This fight against ISIS and the Jihadists is really a Muslim world war, it could be said to have started during the Arab Spring in 2011. Since then many millions of people have been displaced from their homes, probably million are dead already. ISIS are losing the fight and the best comparison would be Germany 1944- losing ground on all fronts. I think in a year or two the ISIS caliphate will be no more. /// Anyway here are some videos- R&U Videos is a youtube channel which keeps a track of the various fighting in Syria and Iraq. Please note anything in the spoilers is where viewer discretion is advised. 1. The Iraqi assault on Western Mosul. 2. Jihadists on the offensive. 3. Jihadist boobie traps and IEDs left behind in East Aleppo. 4. Syrian ghost towns.