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Cyclone Boom

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Cyclone Boom last won the day on
May 16

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About Cyclone Boom

  • Rank
    Simtropolis Geek

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  • Gender
  • Location
    United Kingdom
  • Interests
    City-builders, simulation games, golf, cricket, tennis.

    Technology, websites, problem solving, multimedia & photography.
  • City-building game(s)
    SimCity 4
    Cities: Skylines
    SimCity 3000

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  1. Hi there, The recommended dimensions for profile covers are: 1270 x 250 The more important value is the width, which is the maximum shown on profile pages. This will scale automatically to fit the area, including on the preview popup when hovering over someone's display name or avatar. So if not the optimum size, it may appear out of proportion. The only real exception is for solid colour backgrounds, where scaling isn't noticeable since it could stretch indefinitely. The height allows a bit more flexibility, and I've found this can be extended to 270px with only the bottom being slightly hidden. But anything much less than 250px and the container may not be filled with the image (there'd be an empty gap). Hope this helps! (I'll see if there's a way to add the dimensions to the upload window for quick reference.) Note: Currently there's a re-emergence of a site bug, preventing the image from being repositioned (like so). Until this is resolved, the image will be fixed in place.
  2. Anyone regardless of join date, post count or reputation points has a place here at Simtropolis. A new member is equally welcome as someone who's been around since the site was founded, way back in early 2003. Absolutely, your mere presence on the forums is an act of contribution in its own right. There's a principle that applies to online communities known as the 1% rule. This states that for people who register on a website, less than 10% ever take part at all, and even fewer actually create content. The overwhelming majority just look around, maybe downloading files, but never posting anything whatsoever. If anyone, the lurkers are the ones who could in theory be classed 'passive'. So for those reading this who hasn't yet posted, come and join us! Checking the post data here at ST for all registered users: 92.7% have never posted. 7.3% have made one or more post. Also: So absolutely, rest assured that in the 2 months since you've joined the community, you already are very much contributing to Simtropolis. In terms of bigger projects, they always take time to grow & develop. Please don't be dismayed if your ideas haven't yet received overwhelming positive responses. It doesn't mean they're bad ideas. Perhaps it's first worth starting out small, gaining a bit of momentum, and then progressing onto more ambitious ventures. Really it's like anything -- first create solid foundations, then slowly build onwards and upwards to achieve the end goal. What's really great to see is you have a strong passion and enthusiasm to contribute. Because without this, it creates arguably the biggest obstacle to progression. Without any ideas at all, without the drive to achieve them, there is no chance for development of any kind. Keep up the good work.
  3. Nice idea. Should anyone have preferences or favourite buildings they recall, it would certainly help narrow down the total. Especially with the filter list on the Wayback, the accompanying preview images are there at least to give some visual indication for anyone searching. If there really are 10,000 buildings, I suppose it's not even worth uploading 10% of them given the likely inconsistencies with quality.
  4. That could be arranged. But since these are legacy files, I don't think it matters too much either way since credit would be given. If Cori would like to continue uploading these (as intended following Dirk's approval), it may be nice for her to receive the occasional Rep as a by-product reward for retrieving, packaging and uploading them here. With hundreds if not thousands of them, it'd require a mammoth effort after all. (Should the quality of content resemble anything to the old SC4 EA exchange, I'm guessing it's not worth restoring all of them.)
    Great to see your name back on the STEX once more. A true legend of the SC4 content scene. Even if just for this one-off to share yet another splendid model with the community. All these years later, we can't get enough of those grungy roof textures.
  5. How about 10,433 buildings... https://web.archive.org/web/*/http://simcity.ea.com/obe/bld//* By appending a /* to the URL, this acts as a wildcard filter to find the full extent of the Wayback's archived SC3K buildings (inside /bld). Or at least that's what it appears... Taking this back a level to the /obe directory (23,466 results): https://web.archive.org/web/*/http://simcity.ea.com/obe//* (OBE?) The filter box at the top allows narrowing down by file name or type (.bld). A quick search for Better_Merchants finds the file and a small preview image (as shown on the listing). A nice bonus of the filter is it works pretty much instantly. Filtering the first link for buildings doesn't reduce the list size. So this indicates that as expected, it only contains buildings and no other file types. One issue is there doesn't seem a way to retrieve pages from which they're referenced, such as the index lists. Other than perhaps searching using the naming scheme of known pages. This means finding the author info or file descriptions could be a challenge. Unless the "Architect" shown on the building (in game dialog) always represents the file's author? Also a minor inconvenience is clicking each listed file opens up the calendar view. From here, you then have to pick from a time saved to physically download it. However, this may be an interesting way to check if any buildings have been updated or have newer versions stored. Considering this, it's possible that some buildings are therefore duplicated in the overall count (over 10k does sound rather a lot should they all be unique). Then again, who knows... Hope this is useful anyhow. And if this was common knowledge already, just thought I'd point out my discovery.
  6. Have you downloaded and installed the above dependencies linked in the description? These are required to make the building models show on the lots and for the custom props & textures. As for the "Other Dependencies", these are: BSC MEGA Props SG Vol 1 BSC MegaProps CP Vol. 1 BSC MegaProps Kevdan25 Vol. 1 BSC Texture Pack Cycledogg Vol. 1 VIP Carpack vol1 SuperSHK MEGA Parking Textures 1.0.1 SHK Parking Pack Which I've now linkified into the description. (By the way, since it concerns a technical issue, I've reposted your review in the comments section. You're welcome to submit another review at a later stage once you've got the set up and running.)
  7. Getting back to the subject of file ratings... No system is perfect, and there's no doubt the rating system has fundamental flaws. All stars are tallied and divided by the quantity of ratings given. The problem on the STEX is for any new file, the quantity reached will never be significant enough to nullify the effect of any rating less than 5/5. We're not like Amazon or TripAdvisor which amass hundreds if not thousands of reviews per listing. The flaws are exposed more prevalently. As a result, if someone decided to rate a STEX file anything other than a perfect score, for whatever reason, it would significantly affect the overall average. This is displayed on the file, and serves to visibly represent the supposed quality and appreciation of the content item. However, it's hard to clearly differentiate quality between items with such a small sample size. There's not enough data. To put this in perspective, let's consider a quick scenario: Say a file is uploaded and receives 9 ratings of 5/5. The average is 5.00 Then along comes a user who decides to rate it 1 star. As a result, the average is now lowered to: 4.60 (10 reviews) Interestingly from this point, it would take a minimum of 799 consecutive 5 starred reviews for the average to be rounded up and shown as 5.00 again. There are only 2 files on the STEX with 800 or more reviews (most of which were previously set under the old anonymous system). For all intents and purposes, this file would now always be rated lower than 5 stars. Yes this is hypothetical, but it just highlights the power of that lone 1 starred rating. As long as the lower rated review exists, it doesn't matter what the majority thinks -- that one review forever drags down the overall average. It may be an outlier, but it is equally represented in the total. Now reviews are public (following the site software upgrade in 2015), there does seem a trend of more 5 stars for any given file. Looking at the new upload list, more often than not files have the maximum average rating. So whenever downrating occurs, it stands out like a sore thumb. Everyone can see this in plain sight, including the person who created the content. My thoughts on this matter closely follow the notion to protect the creative rights of authors. Since content is indeed the community's greatest asset, it's important the content authors are treated with respect. This means preventing them from falling victim to unfair and unjustifiable ratings. Not to stop people rating anything other than 5 stars. This isn't and should not be a totalitarian regime, and we should still allow freedom of choice. However along the way, ensuring reviews are impartial towards the quality of the content. What does it offer to the game? Not what may perceivably be lacking from the reviewer's point of view, or conclusions based on false facts. If this is not a realistic goal to achieve, I'd rather support abolishing reviews entirely in favour of comments. Because when it all boils down, what's more important: A star or a download? At the end of it all, we don't want authors to feel discouraged and decide to cease creating items. Since if you spend countless hours developing a BAT, Lot or whatever, is it really fair for outlying opinions to degrade what is otherwise flawless work in the eyes of everyone else? Without any drive & motivation, an author can't create content. And similarly without content authors, there is also no new content. It's really a lose-lose situation. As a result, I think it's time to introduce a clear policy on STEX ratings. What is and isn't acceptable. To ensure fairness across the board, and bring a renewed sense of equality. An added safeguard for all those who wish to share their creative works.
  8. In terms of moderation in general, let me just reaffirm we're all human and try our utmost best to help Simtropolis. Sure we make mistakes, and we learn from them. However, that intent is and always will be our sole #1 purpose behind everything we do. It's the overarching principle. We hate situations that escalate, and always try to avoid this from happening. When they do intensify, we're saddened as well. But we also appreciate handling each unique situation is part and parcel of our role as custodians and ambassadors of the community. It is very much a balancing act. We don't get it right 100% of the time -- far from it at that. But we always strive to do better with each and every new step we take. Likewise, we're always open to feedback on how we can do better.
  9. Inside the main archive, that'd be the file named: landmarkconverter.zip (608 KB) Quoting from the extracted readme text file:
  10. bugs

    First of all, a quick disclaimer that modifying the default configuration is technically not recommended, and doing so is at your own risk. For the purpose of disabling this however, all it does is turns off visual cues when accessing any site without SSL: Disabling insecure warnings on HTTP websites In your Firefox address bar, enter about:config (This is basically Firefox's equivalent of the Windows registry.) Accept the warning page to continue. In the search bar at the top, type in security.insecure The following two preferences will be shown: security.insecure_field_warning.contextual.enabled security.insecure_password.ui.enabled The first of these controls the message box shown on password form fields, like so: The second determines whether a strike-through padlock icon is shown in the address bar for HTTP sites: (I personally find this misleading, as I only like to see any padlock for secure sites.) Right click both of the preferences and select Toggle. This will change the value for both from true (default) to false. As a result, they will be disabled. It may need a browser restart to apply, though I found the changes were applied right away. Hope this helps.
  11. Staff Response: The mentioned review has been deleted for spreading inaccurate information about this content item. While all users are encouraged to review, comment and share opinions about files on the STEX, false facts are not helpful. Especially when used on the basis of a rating, they only serve to tarnish an upload's perceived reputation. This is not fair on authors or potential downloads who may otherwise be deceived or mislead (regardless of the intent).
  12. Please Note: It's perfectly fine to discuss technical subject matter, but there's no need to make this personal. Thanks.
  13. Sorry to hear that with the sale now over, but don't be dismayed. GOG do tend to run these promos multiple times per year, so I'm sure another opportunity will present itself. Looking ahead, there's also a strong chance of Simtropolis running similar events to the one in February which @RandyE mentioned: Watch this space we'll keep you posted.
  14. Thanks for posting the reminder. I also came across the following article, featuring a nice summary & breakdown of the steps to protect against the flaw: https://www.askwoody.com/2017/how-to-make-sure-you-wont-get-hit-by-wannacrywannacrypt/ The fact Microsoft has patched an almost 16 year old operating system in Windows XP, 3 years past its EOL, just shows the scale and seriousness of the threat. The big issue is the ease of which the worm can spread and cripple all machines on a network. Please everyone, don't take the risks. Take the precautions, make backups and keep one step ahead of this pure evil. Because by using common sense, installing patches, and always being aware of how you use the internet, the chances of falling victim to these traps can be greatly reduced.