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MushyMushy

Moderator
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    1,997
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About MushyMushy

  • Rank
    Landed Gentry

Profile Information

  • Gender
    Female
  • Location
    Memphis
  • Interests
    Video Games
    Engineering
    Cars
    Anime
    Pretending I'm good at socializing
  • City-building game(s)
    SimCity 4

Recent Profile Visitors

4,565 Profile Views
  1. Chevrolet Impala

    Definitely not one of my favorite cars, but you perfectly recreated it's "blah" look. Nice job once again!
  2. JP Schriefer's BATs

    Looks good! I'm confused though, where's the door? Is that part just not done yet?
  3. Honest Thing about the person above you - Take 2

    Is the reason why I suddenly had 20+ notifications today.
  4. What comes to your mind when you think about this user

    Airport pictures. Thin White Duke.
  5. Simtropolis 9.0 Site Upgrade

    Yeah, it does look like some of the text colors and some other things will need to be changed to increase contrast, but other than that I think it looks nice!
  6. NYBT Nos. 31-33 Madison Avenue

    Looks great! Really nice to see newer NYBT stuff. I was just going to point out that in the image the picture that is supposed to be the normal daytime render is still showing the Maxis night render, so there's no preview of the normal day render in the image.
  7. Mushy's Random BATs

    Regrettably I haven't been working on this too much lately, but I have done some work over the past few days. There really isn't all that much left to do on the day render... I do still need to post those HD closeups of the trucks though. One of these days I'll post on here why I'm so sporadic with my postings and why I jump around between projects so much. I can assure you there is a valid reason aside from my hatred of exporting and modding... gahh... --- I have a job now (my first!), and have been there for a few weeks, so I have been busier than I usually am this time of year. -Mushy
  8. The End of an Era (Photobucket Borks the Internet)

    Technically, based on what the Imgur staff member said (that CB quoted), we should be fine. We are only using the images for forum posts and the like. The Simtropolis site itself isn't linking to imgur images for official ST things... I'm not too worried about Imgur for the time being. It's more than an image hosting site. It seems like it has a pretty large reddit-esque community that comments on public images on the site, and has upvotes and all that other stuff. It has ads on the site, so I'm guessing with the large amount of traffic they get there they probably get a decent amount of ad revenue.
  9. A-Z Cars

    Been a while since I've posted in this thread... Mitsubishi Pajero
  10. I just logged on just now and when I try to read any post I get many lines (equaling the size of the post,  whether the post is 1 line or many lines) the following screen capture bellow instead of the post it self.  I tried many different posts. They are all the same. Can you please fix this or have someone fix it. 

    594a35d269c6f_templateerror.jpg.7b9e68aaf055f7fc6d90faed0185c4e5.jpg

     

    1. Show previous comments  1 more
    2. reble1

      reble1

      I tried to read a post in Simtropolis  using Google Chrome and I got same message about the "template forums/font/topics/postContainer is throwing an error".

       

      Steve

    3. reble1

      reble1

      I Normlly use Firefox.

      Steve

    4. MushyMushy

      MushyMushy

      Looks like it's been fixed based on Dirkator's message. Also, my apologies for not replying to this sooner, I was super busy today.

  11. Vertical Scaling, a new approach?

    Rivit's article was really informative. I can say that I already thought the way he did about scaling, though I had a lot less factual/mathematical reasoning to back my opinion up. The reason I don't really like vertical scaling is because as an artist who does a lot of work with perspective (of buildings no less)... I see foreshortening as normal. If there is a circle on the side of a building in the game, at the viewing angle we have the circle should logically appear somewhat flattened. I noticed the problem more when I started BATting. I tried scaling my cars up by 133%, and it didn't just make the tires look like circles... it stretched them into ovals that were taller than they were wide. After going to a lot of trouble (in most cases) to make sure my models are accurate in size, it just looks off for them to be stretched upwards. The only altered scaling that I really think looks normal is messing with the ground floor height, as matt said. For some reason Maxis made their sims horrific monsters so we have to at least make them able to get in the first floor of the building. Beyond that they can just crouch I guess.
  12. Mushy's Random BATs

    I posted some progress in the Show Us What You're Working On thread earlier... so here's some more - this time from a different angle finally! Don't mind the bright thing in the bottom left window... There's no back wall as of yet (technically the building continues behind the part that I've modeled, so that's why), so light is coming in. The wall textures have been updated and should look better now. It's starting to come together finally. @Jasoncw - Thanks for pointing that out. I wanted to see if anyone thought they were too reflective - got my answer. I forgot to tone it down for this render, but it'll be fixed by the next update. I think the reflectivity is set to something like that of car paint - way too high. @philforhockey51 - Yeah, I was drawing a blank too. I ended up just going for some faint effects that make it look like metal, since the garage roof is. The first render should show the lines so it's more obvious. I'll probably end up doing the same for the light grey roof on the rear portion of the building. @T Wrecks - Thanks! Yeah, those are the 20-foot models. Should be pretty easy to make the 40-foot ones (and whatever other sizes they come in). I'll probably get around to posting separate HD renders of the containers and the various trucks from this project one of these days. I really made the containers for HD rendering - they have much sharper details and textures than these SD renders can show unfortunately...
  13. Show Us What You're Working On

    Well, I've been working on my little 3x3 industrial building some more, which some of you may have seen in my BAT thread. Made some progress last night, and am sitting down now to do some more. I'll probably update my BAT thread later with a newer picture...
  14. I agree with matt there. The US has scrapped a lot of the systems used to care for people with severe mental illnesses. It still has some things, but nothing is really mandatory - a person has to be voluntarily institutionalized. The exception is if you are put in such care as the result of a conviction - but that requires you to do something (and I suppose plead insanity) first. This affects a lot of people, and stretches far beyond the scope of the few murderous people. There are a lot of mentally ill people that end up homeless because they can't properly care for themselves (it's not uncommon to see homeless people that are most likely schizophrenic around here), but never went anywhere to get help or get medication. The US has a lot of problems due to all of the severely mentally ill people that do not have any care or meds - and even if it is known that they are mentally unstable then can still legally amass an arsenal of weapons here. We have a lot of mass shootings here, and not that many of them are committed by people who pledged allegiance to ISIS or anything like that. The majority of the ones that I've read about are committed by mentally unstable/insane individuals who have some delusion or misguided hatred as a motive - "home-grown terrorists". Couple that with the easy access to types of guns that are specifically designed to kill many people quickly, and you get all of these 20 or 30+ shootings that the US frequently appears in the news for.
  15. I really doubt it'll do much to stop things from happening. We have all kinds of invasions of privacy in the name of fighting off terrorism here in the States, and they never seem to catch anyone. It's still the same, tired old phrase: "he was known to so-and-so agency and there were warning signs and such and nothing was done about it - oh, and 20+ people are dead now too." That kind of thing happens with basically every terroristic shooting that happens in the US. They know the person is a problem for months and months and nothing happens. The only tangible result is that all of our private stuff isn't private anymore. Of course, maybe the UK will do a better job with it than they do over here. I might feel a bit different about it if they actually reliably stopped these atrocities with such measures.
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