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MUCTC

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About MUCTC

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    Freshman

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    Male
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    Eastern Seaboard
  1. Filling Out/Assorted Upgrades

    [quote name='JGellock' timestamp='1340026497'] Hi there. I like the vision you have going on here, but it needs to be polished. Water mod, terrain mod would be a good plus. Also, some different trees as well. [/quote] Thanks for the tips. I've downloaded one that that has a tropical option. I'll post it shortly. [quote name='westy177' timestamp='1340083700'] [color=#E57404]id recommend pegs brigantine for water mod and meadowshire for terrain what i use [/color] [/quote] What would you guys suggest for trees? I've seen a lot of CJs with nice tree density. Something I tried with the mangrove here...
  2. Filling Out/Assorted Upgrades

    Thanks for the tips. I try and turn the mission arrows off every time but somehow it doesn't stick in my preferences. Having to swat them away whenever I'm working gets pretty annoying and they are rather unsightly, I agree. I will try and polish things up for the next entry.
  3. Filling Out/Assorted Upgrades

    As Pasadena enters its 29th year since incorporation, it's time we catch up on some improvements around the city. The new skyline reflects burgeoning growth in the commercial sector and an influx of new residents. Note also the new Roberval Bridge carrying NZ1 across the Salamanca River. It was built in a part of a series of improvements by NZDoT which saw NZ1's route move to a widened 2nd Avenue which was then renamed 1st Av in a large scale renumbering of the area. Note also that development has eked onto Wallis Island. Improvements to the port and the new Pasadena Naval Station: Some of the grittier parts of town persist--I have a fondness for them. With R$$$ demand as high as it is, however, no doubt some developer will soon tear these down: Phase 3 of the River street upgrade is complete. It now provides convenient access from the S and W to 2nd Av and the Roberval Bridge: Wallis Island:
  4. Welcome to the Coast!

    thanks, simguy. I'm on it!
  5. River Street Upgrades

    Recently, the Wright County Dept of Roads with the Pasadena Transportation Authority and NZDoT undertook an upgrade of River Street in Pasadena to make the road a more attractive alternative to US 78. Previously, the road had a stretch of steep 40% grade near its eastern end and two level crossings with frequent Amtrak and freight services. In addition, it only extended as far south as SW 5th Av* as it was intended mainly for local use. The new roadway is partially elevated, with a new entrance on SW 10th Av and now stretches down all the way to NZ 1 / S 1st St. To complete this segment, portions of Industrial Rd were widened and a new signal was built at the intersection with NZ 1. *In case you were wondering the control roads are US 78 (1st St E/W) and NZ 1 (1st Av N/S). This does create a small patch of the city between US78 and the Salamanca River which has "West" streets and causes a little confusion with regards to "true" western streets across the river. The numbering system however, extends beyond the city limits and does make more sense out there. A renumbering is under consideration. Below: River Street before construction. Note steep grades near SW 6th St and multiple crossings. Below: Phase 1 of construction SW 10th St to SW 5th St Below: Phase 1 partial opening: traffic routed onto US 78. In Phase 2, River Street will be extended South of the Rail Line to join with Industrial Road. Below: Phase 2 Opening. Planners are happy with the increased use of the road and reduction in volume on US78. Phase 3 (under review) will involve straightening the roadway to remove the S-bends, provide a connection to SW 3rd St and possibly eliminate the level crossing. Below: New Signal at intersection with NZ 1. Old stop sign ahead warning needs to be replaced. Below: Some of the new signage for local destinations. Trailblazers for NZ1 and US 78 and River Stadium Signage will be reused.
  6. Welcome to the Coast!

    thanks, gman
  7. Welcome to the Coast!

    Welcome to the coast! This is the Eastern Edge of Natchez on the Gulf. Lets take a peek down here while we leave Hialeah to grow a while (well.. just working on a bus map and its taking a while) Travelers on I-5 can grab exit 20 and take US78 Eastbound to get to Pasadena, one of the coastal ports. US78 Links Pasadena to New Paris to the West. Although US78 skinnies down to two lanes in the Pasadena City limits, most of the heavy traffic goes along NZ1 or Port Road Parallel to I-5 until the interstate curves eastward allowing for a diagonal intersection near Santa Elena. Here we see the northern end of town, Pasadena NZ. US78 runs near the top of the picture (towards the top left corner) right to the Givens Generating Station at the waterfront. 78 crosses NZ1 near the tank farm and level crossing. The principal commercial area is along Burlington Street. Here, NZ1 crosses the Salamanca River into East Pasadena: home of the South Pasadena Lions! (High School) The single-A Pasadena Everlades play at River Stadium on the North Side. Though they draw less than the high school football attendance is up since the Cincinnati Reds have affiliated with the team. As an alternative to I-5 or NZ1, Amtrack's "Southern Belle" offers spectacular views of the gulf (and less spectacular views of the port, say some) with a stop in Western Pasadena here (Amtrak-Pasadena). Amtrak also operates a small commuter service, 2 eastbound and two westbound trains, between Western Pasadena and the port which draws about 200 passengers per day. The 7:15 is seen leaving here, as the Belle draws in. More shots of the town NZ1/ NE 3rd Street interstection. ^ Southern Belle, New Paris-Bound with SW 2 Av running by the water ^ And a quick look at the port below.
  8. SIMUTRANS!!! I always wanted to master the game but it's so intricate! You really need to take a lot into consideration right down to vehicle models to the signals on the tracks, to timing the delivery of industrial products to keep demand constant. You've done a bang-up job though, Fantastic work!
  9. Someone mentioned elevated rail over road: YES! With stations, please I'd like to see an easier way to build highways with frontage. (and highways in general) Remember that 1x1 onramp tile from simcity2000? Crude but compact and frontage friendly. I'd particularly like to be able to build the through traffic lanes then plop the ramps to frontage roads without extensive demoliton and re-alignment as I often have to do, especially when the highway has to climb over road/rail. A ploppable interchange piece which includes a perpendicular road, avenue, rail turnaround lanes running beneath etc. would be nice. A basketweave tile too. Pretty much, I would like to recreate something like Pasadena Fwy (TX255), a simple Texas freeway with frontage. Simple stuff, but it seems now like sim city has low tolerance for compact structures. That being said I'm still a rookie with some of the mods here... I'd also like to see approach and departure signage, at least with generic shields, included in ramp tiles and warning signs automatically generated for sharp curves, lane reductions, turns, highway junctions etc...
  10. Ryan and Riiga: Those look pretty good! I am inspired. Although I do wish they were a little more compact. Nevertheless, I have the urge to pave!
  11. aw well I'll keep an eye out in case it shows up in an update some day.
  12. Ganaram DI, They're like the slip lanes in your picture except they carry traffic in the opposite direction to the adjacent lane of the crossroad. i.e. they could not join the frontage road and the avenue, they join frontage-frontage.
  13. Hey yall I've been trying to make a proper interchange with frontage roads which includes the turnaround lane, allowing for only one exit ramp to serve all directions. It also makes for a very compact interchange. Anyone who's ever been to El Paso or Pasadena TX has seen these—I assume they're all over the state. They're also underneath the Metropolitan Autoroute way up north in Montreal, Canada. I was trying to make it with RHW with fairly poor results has anyone attempted it?
  14. Hialeah Buses get new lick of paint

    Hey y'all here's an update on public transit in Hialeah. I used a paint scheme similar to the 1990s SFRTA colors and found an Orion V drawing on the net. I was hoping to get these slapped on buses in game but I have rapidly come to realize that I will need a PC to do any such modeling. (sheeeeeeeeeeeeeet) Anyhow: here's the press release The HTA unveiled its new paint scheme today. The buses purchased from the city of Toronto will get a full makeover. Mayor Beauregard was on hand to board HTA 5099 this morning, the first bus to sport the new colors. The Mayor arrived bright and early to board the first Westbound 90 Hawthorne at Cretaceous Avenue this morning. The mayor was not the first in line however, a line up had already formed for the 5:13 Westbound 90. The mayor jumped at the chance to shake, hands hold babies and pose for pictures. When the mayor asked resident Isaiah Washington who was in line for the bus how he felt about the new colors, Washington angrily mumbled that he had thought up of the scheme 11 years ago and has not received compensation. The mayor offered Mr. Washington a free monthly pass and shortly thereafter Mr. Washington was singing the HTA's praises. The mayor has also been invited to dinner at the Howard household and to a little league baseball game. One reporter at the scene asked the mayor how he felt about this "shameless publicity stunt" The mayor was quick with his rebuttle, calling it rather an "effective publicity stunt" The mayor's approval rating currenltly stands at 80%. The entire fleet is expected to painted by the end of the month. Cretaceous Ave:
  15. Hialeah welcomes mass transit!

    Thanks dubaidude. I will check some of yours out for sure
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