I really have been tempted to post an editorial piece on the lack of CS content on the STEX lately, so I'm glad to see this lot come to fruition.
As for Jmeyers and Goober, yes they have good models but there are two inherent problems w/ their works. A.) Age and b.) the Lots
When I say age, what I mean is; the buildings that they built were representative of the time in which they were made so most buildings are at least in design 10 years old since most of there work was from the early 00s. A lot of major retailers have since updated their looks in the last 10 years, only a handful have ended up in game, even some of Goobers newer works like O'Charley's has rebranded since he made that building.
Also a lot of the actuall Lots and buildings were designed for 6x6 growables and plop lots were a mere after though. Now a days Plop lots are the common meta as people move towards a more detailed micomanaged style in which unlimited money cheats allow them to plop every last detail into their cities w/o any monetary reprocussions. So now we're dealing with lots that come off as massively undersized.
In short, I think we need more modernized commercial service and retail lots, I'm glad @kingofsimcity and @RRetail are working to fix the second problem I listed, but reelly we need more fresh commercial retail!
Hopefully your work will spark more people into BATing commercial retail instead of the dime a dozen skyscrapers we're getting on the STEX right now.