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CoolColJ

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About CoolColJ

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  1. Circle City

    I came across this Album here http://imgur.com/a/V3OXR
  2. Saw this http://imgur.com/a/z1rM1 You can download his city here http://steamcommunity.com/sharedfiles/filedetails/?id=406001868&searchtext= And the map is here http://steamcommunity.com/sharedfiles/filedetails/?id=406001868&searchtext=
  3. Use the tool/asset editor in the main menu I presume. I made a small 4x4 park with gravel parking for 5 cars, plus benches etc - shared it on Steam Workshop
  4. There is a night time LUT/Filter in the Steam Workshop - no building lights though
  5. Press pageup/pagedown etc when building a road
  6. With the fires, try the fire alarm districts policy And the same for the complaint someone had for power draw, there is a policy to reduce consumption. My industrial areas get that....
  7. Does this game have an Auto-save? Ahh if not it needs one! Lost a lot of progress from a video driver freeze! anyway I have a lot of problems with traffic coming into and out of the city from my Industrial area, so this was my rough solution The overhead ramp is for outgoing traffic, from the industrial area, via the roundabout And I have a pedestrian bridge just behind it...
  8. I'm finding the interface a bit clunky, I feel lost compared to SC2013 and SC4 Things feel too big as well, plus the colour combination doesn't quite do it for me
  9. As it says http://signup.citiesskylines.com/
  10. Streams by someone at Paradox - Game is idling...for the first few minutes of stream, then starts to move and pan around later on at 7min onwards Follow the bird cam at 11:19 16:08 or so - gorgeous aerial http://www.twitch.tv/paradoxinteractive/b/632977674 I wish there was a demo/screen save mode that kicks in when you AFK like that....
  11. Yikes, from http://www.twitch.tv/belannaer http://gyazo.com/5f95695bb1111644ca3e025094501fac http://gyazo.com/6defec1762affa69114a2def3c60ca80
  12. http://simcityhall.net/viewtopic.php?id=424
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