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_marsh_

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About _marsh_

  • Rank
    Urbanite

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    FIRE

Profile Information

  • Gender
    Male
  • Location
    Pyongyang, North Korea
  • Interests
    Stuff
  • City-building game(s)
    SimCity 4
    Cities: Skylines
    SimCity 3000
    SimCity 2000
    Other

Recent Profile Visitors

6,125 profile views
  1. I wish the pictures for my old CJ still existed online, but it's good to know people still remember it. Thanks a lot, what you've made SC4 look like is just mindblowing. Don't stop.
  2. I love every square meter of your city.
  3. Don't see amazing snowy landscapes too often. It'd be a treat to see some more.
  4. Beautiful. I love every single picture of this massive update! You have mastered both quality and quantity
  5. Repliesy: Thanks, comp dude, nice to see you again. I do have a slope mod, though it's a mild one. It does decent for most networks except for streets, and I can deal with that. With the rugged terrain I'm working with I have to be able to utilize grades steeper than 1% (Exaggeration I know, but most slope mods I see are way too shallow for what I wish to deal with) . . . have you ever been to San Francisco? (Maybe I'll just have to make my own slope mod? ) Lake Linnaewen Another user suggested to see an island somewhere, so here is a mysterious little island in a lake, recently discovered. Apparently our pioneers in Nurn aren't the first inhabitants of this rugged coastline. Lake Linnaewen is pretty far off the beaten path, but there's almost two whole islands in this lake! In the treeless tundra of the NW, very little action occurs aside from the usual Caribou migrations. and yet here lies a curious little place. One island, and another just barley attached to the mainland buy a sliver of a sandbar. Some little abandoned settlement leaves its remains on two islands along side some strange and rare species of trees. The lost village has no vestige of its past, however for some reason it's fields look nicely tilled and still growing crops. Hmm... No memory of the adjacent island either. Both remain shrouded in mystery, as any evidence of what happened to this colony was lost long ago. However the towering stone monument has a strange ancient aura about it... Thats all for now. Let me know what of Gorgoroth you want to see in the future! Oh, and here's a bonus region view for you all! (Here is a 4824x3000 version of the image of below)
  6. Nurn Grows Day by Day As everyone probably wants to see, here's some growth... just a little though. Can't let anyone get too excited now. Wow, what the hell is this? These farmers are funny, thinking they can last much longer as the pollution and noise interrupt their day to day operations. Their crops yield less with each passing season, the dirt farming a plight upon the ritzy wealth of central Nurn. .. ...well would you look at that, they've already abandoned their homes! Not looking too bright for agriculture. Immigrants want some of that prime downtown land before this place gets too populated! Some of them see the potential. Finally they sold out...! It's about time too, marina expansion propositions are starting to pop up down at City Hall. Residents are starting to wonder why agricultural zoning and those nice down to earth farmers still think they have any business and gall trying to operate on Nurn island. While it's not a farm, many agreed to keep the rare block of redwoods that still grow this far within the city limits. It's a miracle they're even still alive! As Nurn's first official park, residents are appalled to see unused land fall into government hands under the premise of... ugh... "beautification" as they call it. Although once the planned paths and parkland is built the others will be happy to have a place to sit read books like Atlas Shrugged in public so that they can prove how intellectual and informed about capitalism they are to all the other sims. Despite their differences the Sims will have to learn to deal with each other some day. They all live on the same island (not "technically" an island) after all. That's all for now! Tell me what you want to see of Nurn and Gorgoroth in the future.
  7. I can't imagine how much work you put into all that custom lotting, it looks perfect.
  8. This area looks awesome, hope to see more!
  9. Another user suggested to see an island somewhere, so here is a mysterious little island in a lake, recently discovered. Apparently our pioneers in Nurn aren't the first inhabitants of this rugged coastline. Lake Linnaewen is pretty far off the beaten path, but there's almost two whole islands in this lake! In the treeless tundra of the NW, very little action occurs aside from the usual Caribou migrations. and yet here lies a curious little place. One island, and another just barley attached to the mainland buy a sliver of a sandbar. Some little abandoned settlement leaves its remains on two islands along side some strange and rare species of trees. The lost village has no vestige of its past, however for some reason it's fields look nicely tilled and still growing crops. Hmm... No memory of the adjacent island either. Both remain shrouded in mystery, as any evidence of what happened to this colony was lost long ago. However the towering stone monument has a strange ancient aura about it... Thats all for now. Let me know what of Gorgoroth you want to see in the future! Oh, and here's a bonus region view for you all! (Here is a 4824x3000 version of the image of below)
  10. Thanks for all the comments
  11. Thanks for commenting! Nurn Lighthouse Let's visit Nurn's first lighthouse on the edge of the central island. It's home to some fantastical trees. The trees are a critically endangered species due to tree poaching for black market furniture. The island is the last place on the planet this peculiar species exists, and will probably be extinct in the wild within the next few years. Scientists took seeds for preservation however, in hopes to revive them. The coastline of the region is rocky and rugged, trashed through the ages by countless tides and ocean waves. The wealthier residents enjoy their leisure time. More and more moor their boats in the tiny inlets and bays that dot the coastline. A lot of snobs live here... Nurn's growth rate has tripled in the last year. There's much to be done in order to upgrade Nurns infrastructure in the coming years, and not enough money to do so. That's all for today. Tell me what you want to see next time!
  12. Awesome work on this update
  13. Welcome to Gorgoroth County Gorgoroth County is the region of an unnamed state/country/principality/whatever. The big picture doesn't matter here, only the local politics of the (hopefully) happy Sims of the Gorgoroth region. Gorgoroth County is governed within the small town of Nurn. Nurn currently oversees a few farming townships on its outskirts, along with a vast wilderness spread across the multitude of bays fjords and islands around and to the west of Nurn, and the stout but rugged western slope of the Ephel Dúath mountains, to the east of Nurn. Nurn is on the western edge of a large bay, the bay being on the western edge of an even greater body of water. Let's call it an ocean, and leave it unnamed to further disconnect ourselves from the troubles of the world. This picture is about the local affairs of the many rugged opportunists living on the edge of an uncharted wilderness. Let's see how this small town grows, and as a primary influence to the people of Nurn, let me know your thoughts on the happenings of the town and how it should grow. Wherever Gorgoroth is, it is in some sort of democracy. So don't feel afraid if you feel something should change or want something to happen yourself! Here we begin in central Gorgoroth County. As you can see the land is mostly uncharted far past the small settlements dotting the landscape. However the slowly growing urban landscape will soon delve into the great beyond. The central city is small now (this picture was taken before the above region view) but has all the necessities. The largest project undertaken was the 4 building schoolhouse located at the highest point on the island, education staying a step ahead to accommodate the rapidly growing township. Most of the land in Nurn is too soggy ordry for farming, two extremes with no in between, so other economic opportunities are being brainstormed. Thats all for the intro. Let me know how I'm doing and what you want to see in future updates! New update coming soon.
  14. Beautiful work on this island.
  15. Let's visit Nurn's first lighthouse on the edge of the central island. It's home to some fantastical trees. The trees are a critically endangered species due to tree poaching for black market furniture. The island is the last place on the planet this peculiar species exists, and will probably be extinct in the wild within the next few years. Scientists took seeds for preservation however, in hopes to revive them. The coastline of the region is rocky and rugged, trashed through the ages by countless tides and ocean waves. The wealthier residents enjoy their leisure time. More and more moor their boats in the tiny inlets and bays that dot the coastline. A lot of snobs live here... Nurn's growth rate has tripled in the last year. There's much to be done in order to upgrade Nurns infrastructure in the coming years, and not enough money to do so. That's all for today. Tell me what you want to see next time!