• Moose
  • Announcements

    • Dirktator

      Please help us for July   06/30/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • Sign in to follow this  
    Followers 0

    City Journals Hall of Fame

    Articles about the City Journals Hall of Fame
    Sign in to follow this  
    Followers 0
  • New Articles

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Featured Topics

  • Recent Modding / Content Posts

    • I was told that the vertical offset can be fixed by lowering the pivot point - is that true? Is that something that can be done in Sketchup or do I need to use 3ds max? In terms of the horizontal offset here are some examples of a dummy model I am running on MOM http://i.imgur.com/wmqSBnm.jpg http://i.imgur.com/lcdnAdW.jpg Any guidelines on fixing the wheels? I am using Sketchup for this model and I'm using scale 27. It's off by a little bit but if I adjust only one side it centers the entire asset so it gets thrown off even more. Should I make the wheels much bigger to compensate?
    • That looks fantastic.. the more assets, the better! lets keep em coming!
    • (Should I be proud or sheepish that I found that out on my own in the mean time ?  Zoning. How stupid can I be ?) I could live with the artefacts ; like,  it's wet pavement :-))) But what part of my set-up should I look into if I want it dry ? 
    • I put them in the Last To Load folder. And I decidedly don't get anything resembling the roundabouts in the images. I get exactly one type of roundabout for streets and one other for roads (with some little fixed greenery in it which is not Magneto's.). I'll put pictures. EDIT : Here they are in all their un-splendor : (and yes, I let a fill year and more run. Nada.)
    • I'm creator of SimxUpload (SxU) idea, which any plugin can be uploaded into other exchanges to prevent any future losses. But, the idea dropped due to lack of modding activities in general. Now, I thinking the starter pack. The starter pack should be as compact as possible but contains essential plugins. For plugins like floras, we should make compilation of them and don't forget to include them with links. For convenient sake, floras are grouped by creators & make some warning for some plugins. This is also prevents newbies to download wrong plugins which lead to plugin malfunction or (in worst case) CTD. Dependencies pack is good idea, since the most popular deps collection, Diggis' dependencies list isn't equipped with deptracker and auto-download. These lead to less time in installing and more time in gameplay. For the idea name, I suggest it to "SimPackage". SimPak, etc is related to a SC2013 plugin tool.