• Using MMPs | Creating a River setting


    Huston

    Now there are other MMP tutorials like this one, but I feel a few of them only cover the basics.

    This one that I have is supposed to get a little more into the grit of things that allow you to create a more intricate mix of MMPs to create a diverse and lively setting.

    thejavaistutorial.jpgHey everyone! Yes, I felt like making a tutorial for anyone who wants to try out MMP scenes, but may not no exactly how. So this step by step tutorial consisting of 30 pictures should be able to get you well over to doing some highly detailed scenes such as this River Scene, and hopefully, help you make other scenes with the same level of detail! :)To do this, you'll need the following content, so you can try it out. These are a great selection of MMPs made by some really awesome BATers. The following is listed below: VIP MMP European Signage (Optional) VIP Rural Pack MMPs VIP Girafe's Confiers http://sc4devotion.c...php?lotGET=2698 VIP Girafe's Norwegian Maples http://sc4devotion.c...php?lotGET=2740 VIP Girafe's Cattails http://sc4devotion.c...php?lotGET=2687 VIP Girafe's Bushes http://sc4devotion.c...php?lotGET=2711 Rock'n'Stones Gray Rocks RFR Plopwater pack 1 Murimk MMP Rocks - Pack 1 V1.0 (Optional) Glenni's Eyecandy bridge set 1 RRP Pasture Flora ChrisAdamas3997 http://sc4devotion.c...php?lotGET=1886 HBS Tropical Flora Pack (Mayor Mode) This is generally all you need for this tutorial. But for more MMPs, check out Marsh's extensive list of MMPs, which touches on all kinds of Mayor Mode Ploppables. What your aiming to do is something similar to this:

    tutorialfinishedproduct.jpgNow let's get started... tutorial-jul._26__011350458591.pngStep 1: Now not to state the obvious, but let's start by picking out an empty tile, preferably a medium sized tile. tutorial-jul._27__011350458630.pngStep 2: Begin with selecting one of the RFR Water ploppables and carefully laying it out in the form of a typical winding river. tutorial-jul._29__011350458706.pngStep 3: Your river should turn out as something like this, or close. tutorial-jul._31__011350458730.pngStep 4: Now that you have a beautifully set out river, close in on a section of the river and raise the terrain on the right side slightly higher, but not too high as to make it noticable. Raise the land on the right side and insure that it's subtle and untracable to the eye. tutorial-jul._31__011350458755.pngStep 5: Once you've completed STEP 4, you can refill the areas of the river affected by heightening the land and replacing it with the same water ploppable by RFR. LOOKS LIKE WE'RE READY TO ADD THE BRIDGE, ANOTHER IMPORTANT ELEMENT TO THE PICTURE. tutorial-aug._1__011350458855.pngStep 6: Now add Glenni's metal suspension bridge on the site of where your terrain was heightened in the previous STEP. Heightening the terrain will allow you to build the bridge higher above the plopped as to avoid any texture related glitches. tutorial-aug._2__011350458925.pngStep 7: Ignore the fact that the highlighted item is the bike, that'll be added later. Instead, select the small pebble-like Rock'n'Stones that you see in this image and spread them on the edges/boundary of the river like so. tutorial-aug._3__011350459000.pngStep 8: By completing STEP 7, the result you should get should be something like this. Ugly huh? Well not to worry, cause we aren't done yet! tutorial-aug._11__011350459031.pngStep 9: Now with the above highlighted Gray Rock from the Rock'n'Stones pack, use it and spread it around the same areas in which you plopped the small stone pebble rocks. They'll be an addition to make the edges of the river look more realistic and akin to those really rocky rivers you see in real-life, depending on what you're expecting. It also help to cover up the the base terrain on the area and fill empty space and better defining the river's edge. tutorial-sep._11__011350459116.pngStep 10: By adding the gray rocks, you should come up with something like this...Still ugly you say? Well...I guess your right. So let's keep going! tutorial-sep._12__011350461411.pngStep 11: There is another set of gray rock that you can use. Use the rock ploppable highlighted in this image above, to fill in more of the gaps you can see, preferably over exposed terrain to add more variety to the rocks on the river's edge. Also place them on the center part of the river to create the illusion of a small waterfall/current flowing. tutorial-sep._14__011350461511.pngStep 12: Starting to look more interesting right? And when I mean interesting, I mean interesting - good! Right?...Right? Oh well, let's move on. tutorial-oct._6__011350461567.pngStep 13: Now that we've got rocks covered, let's add some flora! The Cattails made by the VIP Team would be a perfect plant to add first. Use the Cattails, seasonal since we're making a more fall/autumn styled river scene and place them alongside the rocks, whether it's a little bit on the outside, or on and alongside the river and rocks. GO NUTS! (You won't see the Cattails in the following images cause it seems like I mixed the order of the images. They will be in the end images so don't worry, add the cattails first and refer to the top completed image to see how you can place them) tutorial-oct._7__011350463239.pngStep 14: Now that you've placed your cattails (I forgot to add them at this point, but you should've placed them unlike me :P ) We can add some more flora and some larger trees in particular. More specifically, select the Seasonal Norway Maples by Girafe and place them around the river scene. tutorial-oct._10__011350463299.pngStep 15: The result should be something like this. Now it's starting to pick up! tutorial-oct._12__011350463391.pngStep 16: Next, use another of Girafe's MMPs, the Conifer Trees and place them alongside the maples to cover some of the exposed terrain and add variety to the flora around the river. tutorial-oct._14__011350463488.pngStep 17: After STEP 16, it should look similar to this. Now it's really looking more natural and realistic! If you're image looks similar, good, it's time for you to add the road! Be careful not to demolish anything you've added this far. If it does affect any MMP around it, just replace them. tutorial-jan._2__021350463703.pngStep 18: Now search for the green rye grass included in the RRP Pasture flora pack and spread it around the river alongside the maples and conifers. This will just fill in exposed terrain and give it a more 3D feel, rather than looking plain and flat. tutorial-jan._23__021350463759.pngStep 19: It should now look something a little like this. A lot less plain and empty than before. That's a good sign. tutorial-jan._27__021350463778.pngStep 20: Like in STEP 18, instead you'll use the Green Grass ploppable and just place it with the green grass to diversify the look and eliminate the empty feel of the clearer spaces. tutorial-nov._9__021350463891.pngStep 21: Now this time, search for the HBS Gray Sand. You can place this alongside the rocks on the river, alongside the road (continuing from the suspension bridge) and anywhere along the clear grass pastures and trees to create the illusion of empty patches of dirt and stone. tutorial-nov._11__021350463966.pngStep 22: Look what we have here! This is really looking beautiful eh? I'm betting that yours isn't so different, so if you made it this far, keep on going! Now we can get to the nitty gritty details in the image... tutorial-nov._12__021350464042.pngStep 23: Start by adding old broken rowboats alongside the river. You can place it just about anywhere. Preferably, you should add it on the edges of the river though, rather than in the middle. tutorial-nov._12__021350464081.pngStep 23: Now look for the signposts and add them on the edge of the road to make the picture a little more alive. This is totally optional, but suggested. tutorial-nov._14__021350464280.pngStep 24: Now look for the Kayaks made by the VIP Team and place them on the river. They can also be place anywhere on the river. If you want them on land, be my guest! :P But fair warning, do avoid overlapping them during placement! tutorial-nov._14__021350464337.pngStep 25: Now adding cars are really more of an optional thing, but if you want, add them just about anywhere on land. You can create a scene of a picnic or Kayakers about to get onto the river. Add them at a place where there's a clear amount of grass pasture, so it makes sense that they're there. tutorial-nov._17__021350464385.pngAnd there you have it! A finished River scene. Now if you'd like, add some photoshopping to make it a little more compelling! tutorialfinishedproduct.jpgCONGRATULATIONS! You've just completed a Natural river scene! Now that you've completed it, you can try making more fascinatning scenes and blending other variaties of MMPs to create your own original river scene or another type of scene of your choice, like the one below! DOMINICA ~ Jâvais River thejavaisphotosc4d.jpg ALVERONA ~ Illusit River illusitrivertrain.jpg


    23 people like this


    User Feedback


    k50

    Posted

    Great tutorial Huston, thanks for sharing :)

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    SilverCyric

    Posted

    I swear I've seen this awesome tutorial before, did you do it over at SC4D as well? Thanks, people are usually intimidated by some of the awesome work put up here. This will help to make it easier, but remember people, practice makes perfection.

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    blunder

    Posted

    Nice tut, Huston,

     

    I swear I've seen this awesome tutorial before, did you do it over at SC4D as well?

     

    I did one in my CJ like a year and a half ago; i'm sure it's burried and mostly forgotten by now :D which is fine because it's outdated.

     

    @huston:  imho, you really need to encourage using a modern HD terrain mod.  The level of detail they have allows you to do away with the green rye blending madness (which i see many players using as a crutch).

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    KonstantinII

    Posted

    I didn't even know that could bve possible?

     

    What cross section bedrock mod are you using?

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    nos.17

    Posted

    Looks great and especially thank you for the list of MMP at the beginning.

     

    Just a tip, Huston and any others who use functional bridges with MMP, you may consider using this mod that disables the bridge wash effect under bridges.

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    Gugu3

    Posted

    Very nice ;)

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    zimmie

    Posted

    Great tutorial. I'm sure many will find it useful.

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    Alex_1210

    Posted

    Great tutorial but hasn't this tutorial been on the omnibus for years?

    Nevertheless still very usefull

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    GeometryMath Algebra

    Posted

    Stunning tutorial, my friend! A great supplement for my future CJ! ^_^

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    TekindusT

    Posted

    The Omnibus opens its doors to a very distinguished passenger! Great job!

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    pingpong

    Posted

    Awesome is not enough to describe the effort, Marvelously Awesome it is! It is good to see you having a huge collection of MMPs and great varieties of skills for different themes  :D:D:D

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    Robotica

    Posted

    Thanks so much for this! I'm pretty new to SC4 and I have been wondering how people make cities with flora like this, I knew it had to be a mod of some kind but I wasn't sure what. Anyways, I installed all the mods you linked I am well on my way to painting a beautiful city. Thanks again.

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    B.C builder

    Posted

    Oh nice a new tutorial ! Thanks Huston :)

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    grstudios

    Posted

    Well done!

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    zombie615

    Posted

    How do I install the MMP's that is one step you didn't cover for beginners like myself. I downloaded some an put in "Plugins" but nothing seems to appear while in the game. Just the regular God Mode an Mayor Mode stuff.

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