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      Please help us for July   06/30/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
  • Overpasses with Rail Lines


    Please PM Coyote777 for more information about this tutorial.

    Overpass Tutorial!

    Are your Sims complaining about waiting at that traffic light or railroad crossing? Want to build an overpass and make it look decent? Here's how:


    What you need: The Hole Digging Lots and the NAM

    1. Here we have your basic road/railroad crossing: (keep in mind, this tutorial does not only apply to road/railroad overpasses, it could be any form of transit that has a NAM On Slope Puzzle Piece)


    2. First we bulldoze what we want to put onto an overpass:


    3. Then we select the Ground Lifter from the Hole Digging Lots:


    4. Then plop the lot at least TWO tiles away from what we want to build over:


    5. Then raise the Ground Lifter lot. In this example build the road up to the railroad, do not go over it, because it will raise the land the railroad is on too, and it will not look right:


    6. Bulldoze the road and lifter lots. The high point where the lifter lot was should be one square away from the railroad, build one section of road here, then another moving away from the railroad. Do nothing with the space between the railroad and road, it will mess up the height if you put anything there.


    7. Next, bulldoze the road squares and build a railroad up to the high point, which should be one square away from the railroad:


    8. Bulldoze the railroads you have just built and you are left with this:


    9. Next, select the ON SLOPE PUZZLE PIECE from the NAM, and place them thusly:


    10. Place the remaining puzzle pieces and connect them to the road:


    Now you have your overpass, but it looks kind of bland. Let's give it some eye-candy!

    11. I sometimes use the Under Bridge scenery on my overpasses:



    Sometimes you get a weird visual glitch, but it still looks good!

    13. And finish up with the walls, trees, and whatever else you want and you're done!


    That's how we get a good looking overpass!

    Please PM Coyote777 for more information about this tutorial.

    User Feedback



    Where do you have the walls from?


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    i just signed in to ask what is this mod, like adding extra road style or something

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