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      Please help us for July   06/30/2017

      This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
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    Creating Realistic Lakes and Ponds


    Rochefort

    This is a very simple technique for creating realistic lakes and Ponds. In order to re-create this technique you will either need smoncrie's hole digger lots or you can use the Mayor Mode ground lowering tool. You will also need jeronij's ploppable water, available on the STEX.

    Lay "sunken" hole digger lots in a random shape to your liking. When doing so, remember that you will still need to draw a road over them to activate the lots, so be sure you are able to do so with aligned lots.

    1.RFT3-1.jpg

    2.RFT3-2.jpg

    Demolish the digger lots and then define the boundaries of your pond/lake using single road tiles.

    3.RFT3-3.jpg

    Next, create the banks of the pond/lake by covering all sloping sides using a grass filler tile of your choice (I have used the in-game grass lot but there are many variations available on the STEX).

    4.RFT3-4.jpg

    Create a road around the lake (optional of course) and fill in any empty tiles with your grass filler lots.

    5.RFT3-5.jpg

    Now add the ploppable water...if you really want realism then do not be afraid to overlap your grass filler lots slightly..Ponds and lakes have very few straight edges.

    6.RFT3-6.jpg

    Finally, add trees to a) help disguise some of the rougher edges of the water b) add realism..where there is inland water, there are generally trees & c) because it looks nice!


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