• Moose
  • Specializing SimCity


    Guibanez_

    Hello again! This is Stone Librande, the Lead Designer of SimCity. One of the great things about working on this game is seeing the incredible progress the team is making. Every day I’m treated to another exciting new addition to the game: a new glass and steel skyscraper, a group of skateboarding Sims in a park, or the sight of the moon reflecting on the water as the sun goes down. It is truly inspiring to be working here with the talented team at Maxis.

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    rohirrimelf

    Posted

    I am really starting to like these blogs. Logging in once a day to see if a new one came up.

    Thanx for sharing Stone Librande :)

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    A Nonny Moose

    Posted

    I rather like the expansion on neighbour deals that they have made, but I am not sure about this specialization business. It might be necessary, however, due to the tiny city size.

    Has anyone noticed whether there is intercity freight? And manufacturing distribution?

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    Architechnid

    Posted

    My understanding is that there is intercity freight, depending on the buildings you have in your city. Much like how they demonstrated a player plopping casinos, you can plop storage facilities, and you can import or export resources if you have the proper storage facilities and adequate room in them.

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    lew1984

    Posted

    Its good to see an update on some of the more possitive aspects of this game for once. The way different regions can support each other is very interesting and one of the better things about this game.

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    A Nonny Moose

    Posted

    Let's not get carried away. I don't think there is any interaction between regions.

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    Bipin

    Posted

    I'm glad to see for once (at least, in a long time) some positive information about the game. I like the idea of making specialized cities; I've always thought it would help set users apart from each other. In a group of cities, x player would stand out as an important asset, as all the y resources are acquired from x player.

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    LivingInThePast

    Posted

    Not impressed: it seems they're going with the "total communist control" city like in Cities XL. Sure, SimCity 4 always had a bit of socialism to keep people on their toes, but not "you're the mayor, form a business"

    I am not going to buy into this "specialized city" business, it is a LIE and anyone optimistic about it is going to be crushed.

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    lew1984

    Posted

    Let's not get carried away. I don't think there is any interaction between regions.

    Sorry my bad... I didn't mean regions I meant city tiles in a region :-).

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    A Nonny Moose

    Posted

    *sign* If only they hadn't decided to sacrifice every good thing developed over the years so they could use that very limited glassbox engine.

    They've had long enough to develop a perfectly good simulator using modern technology without all those limitations, but they seem to have put their research bucks on the wrong horse.

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    rscarno

    Posted

    i have a problem : i download buildings and i paste it in the plugin folder but if i start the game the buildings are nowhere to be found :/ can you help me please ?

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