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    SimCity Update 4 Coming


    Dirktator

    Update 4.0 Notes

    • New: SimCity Launch Park, an exclusive new park just for our dedicated fans who were early adopters.

    • New: Region: Edgewater Bay. Seven city sites in one cluster around a beautiful bay with one great work site.

    • New: Your current server will now be shown in the options menu.

    • New: More detailed rollover information on buildings telling player’s if their Sims received happiness from a park or from shopping. Previous to this fix, this information was generic.

    • Re-Enabled Feature: Global Market prices now dynamically change during gameplay.

    • Re-Enabled Feature: Leaderboards are will be active on EU West 3, Pacific 1 and Pacific 2 at the release. We will enable them on additional servers throughout the day.

    • Re-Enabled Feature: Region filters are now enabled on all SimCity servers. Players will be able to search for open games by Map Name, Sandbox Mode, and Abandoned Cities.

    • Rain Clouds: Fixed an issue where some cities would not have rain clouds to replenish their water table. If you had a city with this issue, you will start seeing clouds again within a game day.

    • Fire: Improved response time of fire trucks to fires. Improved the time it takes for a fire signal to reach a fire station.

    • Mission updates: Tuned Metals HQ and Community College missions. These were appearing too early, making them difficult to complete. They now appear later in a city’s development.

    • Solar Farm Great Work: Reduced fire risk at the Solar Farm Great work. Local fire engines were spending too much time at the Solar Farm.

    • Messaging: Improved pre-requisite messaging for Trade Port, Casinos, Smelting Factory and Oil Refinery. It should be clearer on how to unlock these buildings.

    • Graphics: Fix for flickering low wealth buildings on NVIDIA graphics cards.

    • Education: Fix for an issue some cities experienced where commuting students did not return from a neighbor’s city. This was causing a problem where students would disappear from a city in some cases.

    • Tuning: Sims will lose a small amount of happiness if they don’t have a place to shop. Cities without places to shop will see complaints and feel the effect of unhappy Sims. This will emphasize the importance of commercial zones.

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    User Feedback




    Lot Creator

    Posted

    Great. 4 re-enabled features. Kinda like the cheetah speed thing that was re-enabled about 1-2 months ago, great work! Also, really nice work on adding a parks  for the poor mayors that tried to start SC13 on the first day of release, cause it didn't, so I guess it won't appear for the newcomers... But of course, I suppose we can let the grass-on-the-road glitch slack, as well as the water tower - river situation.

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    spoetnikstraat

    Posted

    how big is the launch park and im i  an early adaptor when i have the game sinds it came out?

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    cirugo

    Posted

    window dressing fixes to a game that has a fundamentally flawed basis.

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    Jazzmaster

    Posted

    I got excited and thought this said SimCity 4 update. LOL

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    cirugo

    Posted

    I got excited and thought this said SimCity 4 update. LOL

    OMG!  can you imagine???  curved roads and off the grid and fix the remaining bugs!

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    pisoY

    Posted

    People still play this? Totaly forgot about it.

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    InvaderNat

    Posted

    I got excited and thought this said SimCity 4 update. LOL

     

    Yeah same here, sigh...Not to be sadly.

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    Mithrik

    Posted

    No update can fix the disaster called SimCity.

    That's not what I think they talk about.

     

    But yeah, a launch day disaster is just that, and you can never fix it.

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    Bipin

    Posted

    With the initial image I had thought it was a patch for Sim City 4. I won't let EA touch my copy of SC4 ever, given their recent history related to the genre.

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    Fresh Prince of Wmbg

    Posted

    I got excited and thought this said SimCity 4 update. LOL

     

    Glad I was not the only one...Sad it wasn't true.

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    dscampbell

    Posted

    "• Re-Enabled Feature: Region filters are now enabled on all SimCity servers. Players will be able to search for open games by Map Name, Sandbox Mode, and Abandoned Cities." Well, that should leave plenty of free spaces! :)

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    Sandis_van_Great

    Posted

    My heart skip a beat as at the first time i read that SC4 is gonna get update D:

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    bokrif

    Posted

    What time do they make the update? It seems in Europe they haven't upgraded.

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    shanemitch333

    Posted

    how long will the servers be down anyone know?

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    Superbacon

    Posted

    Glad to see I'm not the only one who thought the update would for for SC4. And I'm glad it's really not. I wouldn't trust them to do anything productive to my game.

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    MandelSoft

    Posted

    Another patch? Just after 16 days they call it a new version? Geez, how many patches to they need to get this game to work properly anyway?

    I predict patch 5.0 comes out on June 7...

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    Idonoghue

    Posted

    I think its encouraging to see these patches.. If you look at it optimistically, this game can only go up in quality from here! (I hope) :)

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    MINIggy03

    Posted

    Optimism isn't allowed here.  A free region, hotel buildings pack, and them constantly working to improve the game isn't enough, we must HATE HATE HATE!

     

    /EA plant

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    Hellken

    Posted

    Optimism isn't allowed here.  A free region, hotel buildings pack, and them constantly working to improve the game isn't enough, we must HATE HATE HATE!

     

    /EA plant

     

    It's OK to be optimistic.  I believe it is better if we just wait for a "real" Sim City reboot in the future. This game is unfinished. Some of their patches seem to have made this broken game even worse.

     

    I think it is better to wait for the year 2018:

     

     

     6h9RVJX.jpg

     

    6zLXVGZ.jpg

     

    Loudest Trees in the World

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