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    Oppie's SimCityPak Modding Tool Goes 2.0


    CapTon

    Release Notes

    It's been a long time since I last made a public release of this tool, and a lot has happened in the mean time. Since offline mode will be released in a short while (hopefully increasing interest in modding), I'm uploading a new version, something which I will once again do more often from now on. Since it's been a while,

    Main new Features:

    • Registry information stored in a database to increase performance

    • Improved Lot Editor

    • Importing of 3d models will now be done using the Collada Format using the OpenCollada exporter.

    Minor Additions:

    • Tool to import instance names from locale file

    • More stable properties editor

    • Toggle from 'internal names' to more user friendly property names

    • Many bug fixes

    Source: http://simcitypak.codeplex.com/releases/view/117470

    Visit Source


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    User Feedback


    NickyZero

    Posted

    Super nice :D Thanks :D 

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    BLANKBLANK

    Posted

    Does this mean new buildings can be imported into Simcity instead of new building models replacing a current models?

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    Cyclone Boom

    Posted

    Hopefully the starting point for more advanced SimCity modding.

    Great work, Oppie!

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    GeometryMath Algebra

    Posted

    Welp, looks like this made me want to play SC13 someday... :D

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    southCities2012

    Posted

    I just started digging in SimCity files for modding after Offline coming soon in the news lately! Thanks Oppie for a wonderful tool for modding I do it for a hobby personal use. :-) +1 

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    NCGAIO

    Posted

    Does this mean new buildings can be imported into Simcity instead of new building models replacing a current models?

     

    Well .. if the game is saved locally until we could but have to choose well the models to not fill the small maps very quickly.  :lol:
     
    Besides of course that the toy vision will remain the same.

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    Booney

    Posted

    why I can't open it or download

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