Part 3, Scenario 2.
In this video, we talk about how the water system works, from the pumping of the precious liquid to its distribution to your thirsty Sims. This system uses almost all the tools that our simulation engine, GlassBox, has to offer: units, maps, agents, paths and resources.
By Guillaume Pierre, SimCity Scripting Lead
Read More: http://www.simcity.c...ater-everywhere
Note: Tech demo video originally presented at the 2012 GDC.