_Michael: Thank you!
matias93: Ha ha! There are certain configurations with buildings, lots and fillers which emulate real life to a shocking degree. But boy does it take time to find them when playing SC4!
JP Schriefer: Cheers!
kschmidt: Thank you very much for this comment!
feyss: I don't know how but FrankU's Dutch Park tree fillers blend in very well with moonlight's irrigation set. Thanks for your comment!
Takingyouthere: See my comment in the last entry for my secret formula, finally- thanks a lot for your comment!
Bipin: I can only imagine what you will do to them when you relot them!
Highlights from Entries 131 to 140
This entry and the next two highlight entries all consist of pictures from Erinsberg, once that is done then it is on to the CJ finale. Now, Erinsberg was the last city tile I completed and it was completed in late-June of 2016. It took me 3 and a half months to complete Erinsberg, in the northern third of this city tile I MMPed a lot of the woodland and grassland- this took me two months to finish. Many of the urban areas were quickly designed thanks to a surge of new content which emerged on both the LEX and the STEX from late 2015 to early 2016: Simmer2's lots, kingofsimcity's car parks and relots, Diego Del Llano's skyscrapers, the 2015 SC4D Advent Calander, NAM 34, nos. 17 relots, mattb325's buildings, T Wrecks W2W IRM relots, JP Schriefer's buildings, Mattb325's buildings on the LEX and a rash of other great BAT/LOT creators who put out fresh work.
Taken together all of this added some much needed freshness to SC4, it gave me a huge push in early 2016 to try out new things with SC4 since I had a whole ton of new toys to play with. Now, while Faverdale may have had some of the best rural scenes and Garforth had some of the best urban scenes of this CJ, in Erinsberg I blended together both into one seamless package. I also found it even easier to create diverse and green suburbs; I definitely think I did my best suburban work in Erinsberg.
Anyway, enjoy these 60 pictures which are the highlights of Entries 131 to 140.
Snapshots of Erinsberg's development... I started with the city centre and some new content around the city centre.
Then I fanned out to the west and east to flesh out the areas around the city centre. I also created the Commie blocks to the east of the city tile. Finally I altered the hills and mountains to the north.
At this point I had pretty much finished the west and east of Erinsberg. I made A LOT of progress with the suburbs to the east of the city centre.
Then came the tedious process of developing the south of Erinsberg, this was a lot harder for some reason. But I managed to complete half of the downtown in the middle of the southern part of the city tile, while the corner to the southeast was finished.
Finally everything to the south of the city tile was complete. By then I thought the city was largely done... But then came Korver's CJ-
-and I knew the northern part of Erinsberg had to be something special. Thus I commenced the extremely laborious process of adding MMPs to woodland spawned from blunder's Cascadia tree controller.
Lots of diagonals in parts of West Downtown.
Extensive use of Simcoug's lots of Jymer's (of the BSC LEX) R$ homes.
c.p.'s 19th Century $$ Houses- http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=686. I used these A LOT in Erinsberg!
I went on a downloading binge of Jasoncw's and NoFunk's W2W BATs.
Erinsberg also had several extensive diagonal areas to it.
In the centre and top of the picture are mattb325's W2W British buildings- which can be found on the LEX. I used these to infill parts of southern Erinsberg.
Aaron Graham's residential W2W NYBT in the centre meets Jasoncw's and NoFunk's W2W American BATs.
All the woodland and countryside in the north of Erinsberg was inspired by Korver's extensive and incredibly dense MMP work.
I also created some landslips for extra variety. The idea being that since Erinsberg is an LA-styled city then it would rest upon an active fault line.
c.p.'s 19th Century $$ Houses meet up with the lush countryside. Erinsberg had one huge line running through it, this line was the transition from rural to urban.
However, I did leave behind large spaces to let the Berner Oberland terrain shine through. Now this was simply an added benefit of cutting time with the intensive MMPing of the woodland areas.
I destroyed whole chunks of woodland, created by the tree controller, to create grassland areas which would require little MMPing, the requirements would simply be: paths, people, animals and farm/logging vehicles. Doing this probably saved me a month's work. Note: by that I mean all the spare time I had in one month.
The intensive MMPing was utterly gruelling. I had divided up sections: I started in the northeast, then north and then northwest. I would work my way around mountains before tackling the mountains.
At the same time I was creating tourist trails, pastures, lumber areas and prettying up the areas around landmarks: Hollywood sign, Falling Water and the Griffith Observatory.
I knew the rural areas could not all be woodland and grassland. Thus I created extensive logging sites. This truly took some time to both get right AND to complete.
All in all it was an incredibly intensive process creating Erinsberg. It was a process I knew I could not repeat again- not when I had teacher training commencing on September of 2016.
It was on the 4th of July that I posted the first proper entry from Erinsberg. The very first picture was this mosaic. Now this mosaic is the whole point of Erinsberg: one area seamlessly blending into another area, just like in real life towns and cities. This is why it took so long to get Erinsberg right, it is also why I posted seven teaser entries for Erinsberg- just when I thought I was getting close to completion I then realised there was more to do.
And now enough of this commentary: just straight-up pictures from here on in.
And so that concludes this set of highlights. Next week, on a Tuesday, I will be posting the highlights from Entries 141 to 150; and boy does the 150th entry have some highlights! After that, a week this Saturday, I will post the highlights from Entries 151 to 154- the last four proper entries of this CJ. Finally, come some time in the second week of the Easter Holidays (in the UK), I will have the CJ finale ready.
The CJ finale will have new pictures from recent creations of mine and a 30-minute long montage featuring the best of this CJ's pictures- all set to the very best music I know of.
With the CJ finale posted that will be it for this CJ. So that is the schedule.