This isn't an actual post, because I've been having TONS of issues with a pesky mod, and I've only ~mostly gotten the game back the way I want it. Was previously using Traffic Manager with Improved AI mod, with no problem for quite a while, when suddenly yesterday opened my save to an infinite series of object reference errors, and cars jumping around like mayflies on wheels. Still haven't figured out what caused it to freak out out of nowhere, especially since i am now using the Traffic Manager Plus mod combined with the standalone Improved AI mod (which is essentially the same thing in two parts.........why should it work differently???) with no issue. Only caveat is that, as separate mods now, the AI doesn't follow the Traffic Manager custom lane flags, so I'll have to tweak a few intersections if I want them to work closer to the same way. Much better than what I expected, which was that my save was corrupted. Thanking the gods that at least that didn't happen.
So anyway, in honor of my traffic managing modding woes and the despair they cause me, along with my focus being drawn away too much by this to care about much else in the city for the time being, here's a comparison of traffic between what the base game does and what Improved AI does. I only did a tiny bit of stuff other than letting the simulation run for a bit (added a bit of residential zone because a perfectly timed death wave started during all this mess! ugh!) while I let the traffic work itself out. I disabled despawning so I could get a very real sense of how well the Improved AI actually cleared out jams, and the results were incredible.
Vanilla traffic AI, only thing i did was disable despawning to reveal the true nature of the issues
After running the simulation for a bit with Improved AI. No jams. Traffic is very heavy in some parts, but still flows well
Hopefully this is all over for now, so I can get down into the neighborhoods and work on stuff. I'm loving my new theme with a mix of Feindbild's and others' NY styled buildings, mixed in with European style blockhouses. I honestly didn't think it'd work very well, but so far it's looking great! Stay tuned!