The government was grappling with a problem: its sims were bursting at its seams with most of them living a substandard life. A rebel group threatened to overthrow the democracy and set up a monarchy, led by one of their prominent leaders. The government was taunted for years of oppression and compared with other countries where the sims lived a utopian life.
So, the government decided to get rid of the rebels by giving them a piece of land to manage on their own. They were given the newly captured territory north of the northernmost bounds. It was named Echo Valley; due to the way the hill ranges were placed, one could always hear an echo if you were in this place (and made a really loud sound). The government made an agreement with the rebels: it would recognise them as a separate nation as long as they could sustain themselves. The government pact included a map, which showed the boundaries of the Echo Valley region, and what was to become their home.
Thanks to gjahn for the
Now there was one peculiarity about the rebel sims. They were so impressed by the Egyptian civilization and their use of the right angle, that they decided to make their new home based on squares, even if it looked a bit unnatural. After all, they were fed up with the government and its non-square boundaries. They all agreed that the square was the pinnacle of perfection (and simplicity). So they began marking out cities in their new region.
Casdent was marked out as the capital of Echo Valley. It was decided from the very beginning that this city would be the nerve centre of the entire region, and also the largest. It was funded a million simoleons to build up all the infrastructure. And this is how I came to be mayor of Casdent.
I hope to share the development of one of the most crowded cities built. With the help of simtropolis maps, modifications (mods) and plugins, let's see how many sims can fit into one large city. I begin with placing the underground highways first, since it'll be very difficult to place them later on without destroying the buildings and development.
Here's the first underground highway tunnel built:
I'm trying to go underground with the highways since it's neater and i can cramp in more sims. I've used the NAM's hole digger to build this. It's tricky, and it requires both the ends of the tunnel to be at the same level. Well, you can imagine the dynamite blasts of the tunnel construction uprooting the trees above it. Technically, i used streets to level one end of the tunnel to the other. The sad part is, Maxis never programmed tunnels to go underwater, so i'm forced to build bridges there.
Here's a bit more of the network:
And it took me six hours to get this network (mostly tunnels) right. You can see the tree line where the highway goes underground.