Very nice. I like the 'random zoning' technique to make the rural towns...
@Harrythecat:Thanks a lot! I kinda developed it after making a lot of rural villages.
I would recommend some taller trees and other flora to make a natural retainment wall instead of the gray stone texture, but feel free to do what you like. Keep up the good work , you have lots of potential.
@ 10000000000000: I don’t have Rush Hour, so almost any custom content doesn’t work L Thanks for noticing and giving the compliment!
Great job on the road trip -- the signage looks very nice...
@Schulmanator: Thanks, I will make some more roadtrips soon!
Great update my friend
@Adooxx: Thanks a lot, I hope you like this update too!
That's very nice; The signage almost looks like real Dutch signage!
@Nathanthemayor: Thank you, they’re obviously greatly inspired by them
The road signs really add a lot to the journal. Lots of farms!
@Rewright:Thanks! I have been working on a lot of country side lately, so you can expect more farms to come!
Lately I have been doing a lot of terraforming around the region, which I have expanded multiple times too. When you start trying different things there you can do so many things with the terrafrom options!
The main focus was on this area. It contains a lot of islands which are not named yet (those numberd ones) , perhaps you can come up with some names?
Windermeer (Lake Winder) named after sim_links’ great CJ Windermere & Taschereau
I hope you enjoyed it. Don’t forget to hand in some names for the islands, leave some behind for others.