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    • Dirktator

      An appeal for your support: Help us keep the STEX up and running   11/06/2015

      Hi Community, this is a public appeal for help to keep the STEX up and running! We currently need your help to offset some of our operational costs and upgrades! As you know, we've always relied on community donations to help keep the website running. And while all our admins and moderators volunteer their time to managing the site and community, we do have modest expenses that we need to cover each month which includes our server hosting fees, software and support licenses, etc. So lately, we've experienced a slump with donations and we're beginning to feel the pinch! We would really appreciate your support by way of a donation of any amount in order to keep the site up and running. Of course, as always, we'll send you a gift with a minimum donation as a Thank You. If you have any questions please don't hesitate to PM me!  Sincerely; Dirktator & The Admins PS. Thank you to those who have stepped up and donated the last couple weeks -- we really appreciate it!
    • Dirktator

      Updates in progress... Please stand by...   01/22/2016

      We're still in the middle of updating things, please bear with us! Some things may appear strange or not quite working right - we're working on it!

City Journals

Our community city journals

  1. Thank you everyone who have commented! Judging by it, it seems I'm heading in the right direction!



    @kingofsimcity Thank you Sir! Comic Sans is decent enough for me but the choices are a bit limited here!

    @Ln X Yes, but not quite complete! There's plenty of work left to do that'll keep me busy for quite some time. It's 7 x 7 all large maps! I think my favorite part of building up a region is laying out the forests. I won't plant on flat land or rolling hills as they'll be developed. I do plan on adding tree lines and small patches of woods later on.

    @Swordmaster Thanks!

    @raynev1 I think a good backstory will give a region character! This entry ought to bring the region up to it's current time which will be just short of the second World War. Thanks for following and the stars!

    @kschmidt I've studied old maps of my area from the 1950s on up. Once you left the city limits you were in farmlands as far as the eye could see. No sprawl, just small towns and villages. No shopping centers, business parks, and no freeways! I'm trying to replicate that now and then go crazy on the 'burbs but that's probably not gonna happen anytime soon and there will be plenty of farm left over.

    @MilitantRadical Thanks! It's only gonna get more wicked as time goes by.


    Now onto the CJ......


    By the early 1800's, Lancaster had become a hub of activity both in the city and in the country side. Immigrants continued to filter in, one group in particular were the Anabaptist from Germany. Also known as the Amish and the Mennonites, they were attracted to William Penn's promise of freedom of religion, they came to Pennsylvania to escape the religious persecution of their people in both the 18th and 19th centuries. They were a people who worked the land and upon arriving to the region they found the soil to be richer and easier to farm then what they had in Europe. It wasn't long until the area was being dubbed the "Garden Spot of America" a term that's used to this day.

    During the War of 1812, Lancaster Barracks was once again called into action by forming and training new and old soldiers alike. The city also did it's part by supplying the Army with uniforms, weapons, ammunition, and food rations for the troops. After the war many citizens turned their attention south of the Mason-Dixon line. Slavery was outlawed in Pennsylvania and and due to it's location, Lancaster became an important hub to the Underground Railroad. Once a fugitive slave made it across the M-D, they were given the choice to settle in the North, continue to Canada, or return to their homelands. Tensions were high all along the M-D and even though Lancaster County shared only 5 miles of it, there were many noted skirmishes between slave hunters and those suspected of harboring fugitive slaves. The region produced many abolitionists who would go on to fight against slavery and rights for the former slaves after the Civil War. Lancaster was the home of the states only citizen to hold the Office of the President. James Buchanan was the 15th POTUS, holding office from 1857 to 1861. Many in the North did not have favorable views of President Buchanan. Many believed that he sided more with the pro slave South and sat on his rear on the issue while trying to expand American influence to the Caribbeans and Central America. Towards the end of his term, the war drums began to beat as the southern states began to talk of seceding from the Union. That talk became reality the end 1860 when the state of South Carolina seceded from the Union, several other southern states followed suit and a few months later the Confederate States of America was organized. The CSA took over all federal facilities located within their boundaries thru eminent domain, President Buchanan did nothing to prevent this, just sat on his rear. President Buchanan eventually did call for the mobilization of the Federal Troops but it was too late, his words fell on deaf ears in Congress. Nothing further was done to prepare or prevent the coming conflict.  By the time Abraham Lincoln was inaugurated, war was at the gates.

    As horrendous as the Civil War was, Lancaster benefited greatly from the economic prosperity that it brought. Tens of thousands of troops rotated thru Lancaster Barracks for training before hitting the battlefields of the south. A permanent medical school was established at the Barracks as an attempt to improve battlefield survivability, which it did at the cost of many troops returning home with limbs missing. Many factories and shops sprouted up in the city and surrounding towns to meet the supply demands needed at Lancaster Barracks, adjoining farmland was cleared to make way for tent cities for the incoming troops. While no direct combat actions took place in the county, the citizens and soldiers in the Susquehanna River town of Columbia prevented the Confederate Army from crossing the river and occupying the region on June 28th 1863. In a last ditch effort to thwart the approaching Northern Virginia Army, the covered bridge spanning the mile wide river was burned forcing the army to turn back. Less then a week later, the battle of Gettysburg was fought. While the war ended in 1865 and even after the assassination of President Lincoln, the war over civil rights would last for many years to come.

    After the Civil War and the dawn of the industrial revolution, the region experienced explosive growth. The city from 1860 to 1880 grew from 22,540 to 39,200. The city became a hub for manufacturing of various goods, along the Susquehanna, steel mills were constructed to meet the demands of a growing and expanding nation. during this time a shopping and entertainment districts were established in center city. Financial companies also began to flourish. On April 1st 1898, the capital building burned to the ground. People at first thought that it was a prank at first until seeing the burned out and half collapsed shell of what was the cities most prominent building. The governor who had just returned from an overseas trip to Europe vowed to rebuild the capital building more grander then any in America. The new building was completed in on July 4th 1910 which was heavily inspired by the Hungarian Parliament Building, to which the governor had seen being constructed during his trip. By January 1st 1900, Lancaster City had grown to 78,950 and had no signs of slowing it's growth.


    Here are some shots of just a few prominent places around the city during the 1800's that were taken in the early 1930s.

    The new capitol building with the Commonwealth Park and it's unique pond shaped like the state boundary.


    City Hall, the large domed building was constructed in 1899 and is a smaller replica of the origional capital building that had burned down. The building to its right is the original city hall built in 1788.


    The Lancaster-Union Shot Tower, once the tallest structure in the country was constructed in response of the War of 1812.


    The Lancaster Federal Penitentiary was built in 1804 and houses only the worst of the worst violent criminals. It has a capacity of 66 inmates and due to it's ultra strict protocols, there has never been an escape at this facility. Originally it served as the county prison until 1880 when overcrowding forced the county to construct a larger facility.


    The Lancaster Central Market was built in 1800 and is the oldest continually operated farmers market in the country.


    The Brunswick Hotel, built in 1833 was the center of social life in the region well into the 20th century. It still remains a hot spot for the social eliete.


    The Fulton Theater (top, 1888) and the Republic Opera House (bottom, 1801) are the anchors of the Entertainment District. Many thespians got there break here before moving onto Broadway, Vaudeville, and Hollywood.


    There is also the Rembrandt Theater (1875) and the Little Tokyo Theater (1897). They were constructed as a result of the economic boom the region experienced during this time, many more theaters are to come making the Entertainment District a popular destination from up and down the eastern seaboard.


    Musser Park on the eastern edge of Center City was founded in 1830 and is the largest park in the Center City neighborhood.


    The Old Colonial Cemetery which layed its first person to rest in 1729 and closed due to being at capacity in 1866.


    Finally the Conestoga Wagon Works, the oldest industrial building in the county built in 1715 and rebuilt in 1852 after a fire. The CCW built the famous Conestoga wagon from 1715 until 1893 and was instermental in the expansion of the nation. The CCW would later become Conestoga Motor Works and then the Murphy Automotive Works.



    I think in the next update I'll go thru the different neighborhoods in the city. Tomorrow I go back to work for the first time this year.....YAY!! I had a ruptured appendix at the beginning of the year which allowed me to build up this region greatly in the past month! I don't know when I'll get around to the next update but it should be next weekend or maybe sooner if works quiet!

    As always I appreciate any comments, critiques, and advice!

  2. 6VXmocI.jpg

    The Jade Bight 16:

    Thank you for dropping in on yet another installment of The Jade Bight!  I'm very happy to see we've developed a bit of a following among the members, and I'm quite pleased you seem to be enjoying it.  We do get quite a few views, but I've noticed the feedback has dropped off.  I had hoped we would receive more advice and possibly a few suggestions as to how to proceed with the region.  I do, of course, have definite ideas for future development -- but a tad of wild inspiration would not go amiss.  I even tried (out of desperation) a few trivia facts to inspire some ambitious soul to comment -- with no result.  
    But that is neither here nor there.  
    After enjoying the equestrian delights of Nordholz, we board a southbound train and travel in first class comfort the few miles to the quiet little village of Zetel --



    Zetel is another of the small "service" maps of the region and, as such, the village offers a source of power and provides trash removal services for it's larger neighbors.  Zetel is also situated between the major port facilities of Emden and Wilhelmshaven and carries the main transportation lines linking the two cities.  In addition to highway and rail links, Zetel has continued to expand on both sides of a third main transport artery -- The Ems-Jade Ship Canal.  The canal was finished early in the last century and was designed to provide a safe water transport route inland of the North Sea while stimulating growth and commerce in the low country regions.  The small river port on the east end of the village, combined with the rail link, provided the stimulus to bring industry and progress to the sleepy hamlet.  To my knowledge, no one has yet portrayed a major ship canal in a game map (at least not one spanning more than a single map).



    Here you see all of the administrative needs of the village gathered together in a central location and linked by a nice park system -- not too fancy, but well-kept.  Once again, "Mattb325" has provided us with a "council Chamber" (Warringah) to serve as a City Hall.  These "chambers" are absolutely ideal to use on the small maps or even in local neighborhoods of the larger maps.  They are just big enough to look "administrative" while not being overly ostentatious for a small town.




    The passenger station is located just off the main highway on the road into town.  It is fronted by a large parking area shared by the business district.  I thought it a nice way to "double-purpose" the, more or less, wasted spaces of parking.  I just finished reading an article discussing the study of parking in large cities as well as the migration of "millennials" to cities.  It predicts that even as "millennials" move in from the suburbs, at least 1/3 of all parking in major cities will be removed or re-purposed.  The study finds that "millennials" do not like to own cars and will soon  change social driving habits.  Imagine that !!
    The freight station is a combination of download (for the freight capacity) and filler lots, some of which have been re-purposed for railroad use.




    Here we have a shot of Canal Street.  (Where else -- ?  Alongside the canal!)  Notice the park frontage along the ship canal, as well as park or wooded areas on either side.  It was supposed to be some of that high-dollar real estate along the water, but don't look for mansions in small towns or villages.  The $$$ wealth residential from Maxis, with a few custom download lots to add a bit of variety will do nicely for up-scale neighborhoods.  Mansions should be reserved for that "One Percent" we hear so much about.


    No -- it's not the London Theater District.  But it is the west end of the village with a little business goin' on and a cozy little residential area.


    Pretty much everything was supposed to be on the north side of the canal, but as time went on, it became apparent that the village would have to sprawl to the south bank.  
    For the purists among you -- there are bridges across the canal to the west and east of Zetel.  It was not deemed necessary -- or even desireable -- to construct a large and ugly bridge in such a picturesque little village.

    SOUTH SIDE 01:

    We have provided the necessary amenities to the south bank -- fire services, employment, etc.  And an attempt was made to use the wide, sweeping NAM curves to fill up some of the space without making it look too systematic.

    SOUTH SIDE 02:

    I have attempted to portray a wooded area, somewhat sparsely populated, not heavily built-up, and not crowding the banks of the ship canal.  After studying many pictures of German canals, especially the Kiel Canal, it was obvious the canals were largely bordered by rural areas -- wooded, farm fields, or the occasional business or home.  Not much industry -- and certainly none outside a large city.


    Here we have a small, outdoor cafe perched on the bank of the ship canal.  (Front view.)  It provides a sunny, open area where locals might spend a Saturday afternoon over a good meal while watching the ships go by.  It is typical of several I found in pictures.  There is also parkland along the canal as well as "natural" areas.  And I draw your attention to the path running through the woods between the apartments and the cafe.  Show me a neighborhood cafe without a path through the woods, and I'll show you a Health Department violation!

    SOUTH SIDE 03:

    Yet another shot of a small neighborhood on the edge of town -- the path leads to the park and nature spaces along the canal.


    The pictures I studied turned up several examples of parks and over-look spots that were created during the construction of the ship canal -- some with fairly impressive statues.  This was supposed to be another high-dollar housing area with a fine park, but the homes just never developed (probably because they were isolated on the south bank).


    This is a coffee shop on the north side of the ship canal.  It is easily reached from the heart of the village, as well as being conveniently linked to the "ritzy" Canal Street neighborhood by the park.


    I wanted a single large factory to be the industrial focus of the village, and hit on this one.  It was compact, the right size, and I was planning to use it in another map -- so why not test it here?  AND -- when I plopped it down, I discovered this thing has got to hold the RECORD for re-lotting !!  I swear it has THE MOST prop buildings and pieces "mashed and pushed" together to make a single complex that actually looks like something ! (lol - lol)  You could run a raffle contest to guess how many structural props are combined on this lot! :rofl:



    The Ems-Jade Ship Canal is wide enough for two ocean-going vessels to pass one another without difficulty.  It is not wide enough for large vessels to change direction (reverse course).  When there are serious accidents, the ship's captain will endeavor to move his vessel against and parallel to the bank.  If they fail to do so, it is possible the vessel will swing beam-on and block the entire channel.  
    The in-game canal was made wide enough to simulate the reality.  Two large ocean-going ships can pass one another -- with care -- but the ship canal is not wide enough for anything else.  The PEG scows, however, are the perfect size for use in the ship canal.  The directional turns in the canal have mostly been eliminated from the map design, but will be handled a bit differently on the Wilhelmshaven map.

    The small river port was designed to take advantage of water transport.  No small village on a canal would be without a commercial landing of some sort.  Since Zetel is a small village, the port is very small.  It was an idea to see what could be done with the available game lots and a few custom re-lots.  I will expand this theme a bit when I get around to making maps with big rivers to work on.  An inland city on a major river will have to have major river-born commerce and a port system to go with it.


    That concludes this week's journey of exploration through The Jade Bight.  I do hope you've enjoyed this little trip.

    All advice and comments are most welcome (except when complaining about my fetish for obelisks :kitty: - lol-lol).  And if you've got an idea for me to work with -- don't be bashful about saying something.  The more the merrier !!

    With the publication of this installment, I will be going on a brief hiatus.  I have been working on some special projects for a friend, and this has cut back my time spent actually building a city.  The major port of Emden is the current work in progress, and it has a lot of details to be worked out.  The fact that I gave up tobacco after 50 years seems to have hurt my productivity as well.  I think nicotine was my version of "speed" !

    I don't know how long this is going to take, and I may very well wind up publishing Emden in "pieces" just to "keep my hand in", so to speak.

    Coming soon ---


  3. The first time P. R. visited Thille, when she was a kid, it was on the smallish side, a quiet agricultural community of little hamlets, devoted to their fields and pastures. Then it became the dormitory of Strosswald, the nearby, bigger city east of it. But those stretches of flat land also became the target of the region developers : it was the ideal place to put a bigger, more modern airport. And so farmers were bought off or expropriated, amidst much anger, demonstrations and civil disorder. But the Juggernaut of Modernization knows nothing too big not to be rolled over and so the airport came to be. And Thille began to Develop.

    1. (yes, it's blurry, sorry. But it gives an idea of the lay of the land...)


    2. (not Blurry...) It grew...


    3. and it grew...


    5. ... and now it's Mushroom City :


    5.And still Commute City , too. The Thille airport is a hub of communications (passengers and freight both) for the whole region, and not one but two bus shuttles link it to the city. A heliport and a big passenger terminal, at the end of a short highway, also help commuters.Thille's farmers have so far successfully kept any highways from coming farther in, as they don't want to loose any more farming land, but it's the subject of heated debates at the City Council 




    7. The freight station


    8. Some commercials and residentials ; apparently people don't mind the noise.


    9. Some more...


    10. The Northey bus shuttle


    11. The heliport with it's little bit of highway (in the upper left corner, the small hotel where P. R. was staying during her stint in Thille. Thankfully, the soundproofing was excellent.)


  4. The argument was: integrate the roundabout into the highway or let it stand alone and used as a quick way for reverse direction?  The stand alone won the day and here it is...


    The two highway ends have met!  While not seen, an underground  roundabout is at the side heading to Foggy Heights.  Industrial traffic cut a third of their time off deliveries.  Access for residence is from an underground connection from the Foggy Heights roundabout and across the river on a six lane road.  By the way, the river was designated unsuitable for water traffic and dangerous for recreational activities without proper safety protocols (sorry bungee jumpers, no more bridge towers).

    Our traffic, noisy day and night, has only one bottleneck from the exit ramp to the highway to the smaller Barlow industry and that is tolerable.

    One unusual mistake has become a feature as we will see...


    ...yes, the exit and entrance are placed in reverse!  Surprisingly this works better than when it was "corrected" and we quickly put it back in reverse.  The fact that all oncoming traffic moves to the center lane alleviates a collision.  At this stage 2/3 of the roadway in Barlow Industrial were bulldozed while new power and water connections left all areas serviced.  Eight new floating roof oil storage tanks are approved giving this abiotic operation a reserve capability during maintenance periods.

    That is good news to J. Garnerians because the price of fuel will not fluctuate while a dozen derricks are worked over.

    With new traffic patterns getting a work out from residence, commercial and business owners let's take a look as the Sun slips into night...


    No doubt the meetings to discuss Barlow will continue as new problems emerge.

    We thank our citizens for their patience and understanding while this monumental transformation was underway.

    Mayor (Acting) Haylo Stachoo

  5. VcVXctX.png


    Our final stops in this series are two tiles, Ogma and Jebe.

    Ogma is the location of Ionica's most prestigious University. Ogma, in Irish-Celtic mythology is the God of eloquence and learning.

    I originally modeled it on Oxford and Yale but it's kind of already gone in it's own direction. I also wanted to integrate a 'Hogwartian' element but I'm saving that concept for another tile (Ionica's School of Witchcraft and Wizardry).

    This is mostly just a first phase sketch, trying to see where buildings fit and where roads will go. It will need a lot of Lot editing as well.

    The image below is of the front gate of the university, kind of an indication of it's exclusivity. Only drivers with University issued permits are allowed to access its roads.


    This is the 'quad' based around JBsimio's Clayhurst University pieces. The streams require a lot more mmp work and I want to have a system where they connect back to the river that splits this tile.


    To the left of the quad is the 'old University' area and it's prominent features are the outdoors lecture halls. Luckily Andreas released a long awaited expansion to this set on SC4 Devotion and I plan on using some of those buildings to fill out this area.


    To the right is another part of the 'old University' which has a monastery that has been turned in to a lecture hall as well as a green house. This is supposed to be the botany department.


    Above the quad is a park that leads to Ogma church. On the left are more modern buildings, I'm not sure what kind of classes are held there, I'll assign them a purpose as I go along.


    This is the 'business school' area. It needs a lot of mmp work around the edges of the pond as well as quite a bit of LE work to make things fit a bit better.


    The crescent shaped building is the 'Sciences' building and next to it is the University Stadium. Both are going to need significant LE work.


    Here is a full view of the University. JBSimio recently released an expansion to the Clayhurst University and I hope to add some of those buildings soon. The next phase will be adding the student residences which I hope to incorporate into a large multi-level park with waterfalls and ponds that connect to a river.


    Now we arrive at the train station in Jebe, an industrial port area named after a famous General who served Genghis Khan.


    Here we see some vertical farms next to the port. This tile will probably feature quite a few of these structures but I need to plan how they'll be laid out.


    Here is a closer view of the port with Huston's Spaceport Terminal acting as a kind of port control tower.


    This tile still needs a lot of work and I need to pick up a few more techniques on creating industrial areas from people like Ln X before I continue. I wanted to have a more extensive ATEX tube system but they never really worked the way I wanted them too, so I limited it to a straight line.

    One thing I regret is that my train station is too close to the edge of the tile, makes it hard to take pics of, but oh well...


    Comments, suggestions, and questions are always appreciated. Thanks for visiting.


    Belfastsocrates: Absolutely delicious! Really loving the work on display here.  I've limited myself to a set map on a set geographical area. I've added some masterplanning and grand layouts but I've tried to make it look as if it's evolved and changed through the years, just like a typical European/British city. I do very miss spending hours on such showcase cities. I might return to it at some point though

    Thanks. Hope you take another crack at something on this scale one of these days, know it would turn out to be epic.

    gviper: I can tell you are picking your structures very carefully! :yes:  Love it!

    Yeah, it's a bit of a time consuming process, but it's worth it. Thanks.

    Ln X: Definitely progressing! I'm curious as to what those brown, arched retaining walls are? Additionally how about trying a different set- These are stone retaining walls, not quite vertical but they do have arches to make them look classy. You could perhaps add them in to break up the same retaining wall set which you always use in marina areas.

    Brown arched retaining walls? I think what you're looking at elevated rails. Hopefully it integrates better once the city fills out a bit. Thanks.

    raynev1: Looking good , some symmetry and some awesome parks . Ionica . And that marina does look fantastic . 

    Glad you enjoy it, thanks.

    Ng_pillow: looks cool and good. may you finish it in time and on schedule :D

    Gonna push myself to do so. Thanks.

    kschmidt: Worldfair worthy collection of landmarks and parks, business wahala for the world of Ionica; out with the old in with the new, some  bat a bit out of place, still a lot to do make this place emporious, well done !

    I'm still working on integrating those old buildings. I'm hoping that once there are more it will make it seem like a cohesive area.

    takemethere: That is shaping up to be one grand city, can't wait to see the end result. You have quite a talent for building aesthetically pleasing city blocks and large parks.

    Well I've been inspired by so many people on Simtropolis. In a way it's just playing catch-up and while I think I've improved a lot it feels like I'm still so far behind. Thanks.

    Schulmanator: Nifty! This is a bit of a different look for you... and I like it. Nice work :D

    Yeah, I was really inspired by Fox's Asgard as well as some of Belfastsocrates stuff. I mean I'm always inspired by them, but this is the first time I really tried to emulate them. Thanks.

    lucasfg3: This looks incredible! I'd love to drive in this city and many others!

    Ionica's doors are always welcome to visitors. Thanks.

    kelistmac: That's crazy !! Your planning is really cool with the mix of all those plugins and different styles ;)

    Can't compliment the people who've come before me enough. Without such a community of talented players such a city wouldn't exist. Thanks.

    tankmank: I like the master plan that you have done so far, in terms of parking you can use multistorey puzzle parking pieces. 

    Multistory parking puzzle pieces are indeed something I'm looking in to. I've seen Ln X do some really fantastic stuff with that so I might try to imitate him. However, I really like the idea that Ionica isn't just what you see on the surface, there are a lot of underground spaces, so I might go with that.

    Benedict: Beautiful as always. And congratulations, Ioinca was number one on BTT for the week ending Oct 22.

    You know how much I like to be #1! Thanks.

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    Recent Entries


    Matilbahus -Trip in the old town 1


    Welcome back to Matilbahus today we're going to take a trip in the historic center of the city.
    Here are the most fashionable shops in the city but also many bars and restaurants.
    no shortage apartments and offices.  In this part of the city life  more than 30.000 people but the apartments are very expensive.

    The historical center is crossed by two rivers  the Oirse and the Elbahs whose shores are surrounded by tree-lined walks.

    Then we begin the trip.:ducky:
    (Since the old town is quite large and I had not much time to write this post I decided to divide it into two or more parts)

    Entering the old town we pass King Albert Aveneu. Here there are some offices including the Alianz centrer. The avenue is full of flower beds and in the center is the Victory Column was built to commemorate the conquest of colonies in Africa. In the background there is Felum Bridge one of the links to the districts of Heracles and Ferhestrum.255710_2016-01-24_00002.thumb.png.f1eccd

    At the intersection of King Albert Avenue and Alsborg Street there are the department stores of Matilbahus. The imposing building built in Eighteenth Century style located there more than 200 shops and 10 bars / cafes. The building is spread over 6 floors of which is underground. In this department stores work 200 people


    It plans to build an underground car park which clashes with the protest of the local citizens.


    In the Western Church Plaza are some of the major medieval monuments of the city that is: St.Paul Cathedral, Torre dei Merli and the real baptistery. This square was the center of the city in the Middle Ages, and it was used for the agricultural market. Also in the cathedral he was located the bishop.255710_2016-01-24_00008.thumb.png.548814
    Torre dei Merli was the headquarters of the traders. In 1150 it became the center of the Hanseatic alliance of Matilbahus. It was renovated in 1996 and is now home to a museum.

    The actual baptistery is the second most impressive building on the square. Built in 1200 by Prince Eugene of Matilbahus II consists of four main aisles and a dome of about 50m whose windows have been decorated by a number of Dutch artists. From 1450 it became the place where the kings were baptized dell'Netherland including FedericoVI and King Arthur:thumb:.

    Even today it is used for this function even if today  the Netherland are not a monarchy but a republic.


    In Kassel Avenue meets the Old City Hall. Built in 1467 its dome is 80m high it was the tallest building in the city until 1700. It is among the largest municipalities of the Netherland and work there nearly 900 people including politicians and employees. Besides the common will it is also home to the province of Matilbahus-Winthenur.


    The municipality is surrounded by flower beds a perfect place to relax after stressful working hours.


     Kassel Aveneu is definitely the busiest stretch of road in the city even if were established new buses to ease traffic.
    And finally here is an aerial view of the neighborhoods of Saint-Bretgne and Helenbach
    Ok all for today
    See you soon with a new post.
    If you have suggestions about the city comment.
  6. Back into the city again! This week, we start to create our transport sector, by creating a bus line to enable our citizens to get around, and get to school, which we urgently need to be able to get rid of our rapidly growing industrial section!



  7. Ben's Top Ten

    We're playing BTT catchup...  the time machine is set for November....

    The Jade Bight debuts at number one - well done. 

    Art128's SC4 Projects returns, and jamestown is new.



    Ben's +10

    Islands on the way by v701

    Anselli by TMTS

    The Waterdep Project by Urban Constanta

    Mikenstein by michae95l

    Ocean Valley by Titanicbuff

    Westbury by streetsofny

    Norgëns by streetsofny

    Twin Rivers Region by dedgren

    Lenox by matthewscott6615

    Skyline-City by OwiHH

  8. Y6BSxw.jpg


    raynev1: I sure did, I even used the second type of paths as well and integrated them together.

    michae95l: Thank you!

    tariely: The diagonal path was indeed made using SFBT's diagonal fillers. I believe the ITC The American Football Fields Project should cover this football field-

    DavidDHetzel: Yet another use for T Wreck's excellant IRM fillers!

    kingofsimcity: The parking set is hoo47's- the high wealth version.

    takemethere: I love to mix and match various BATs, from the new to the old and everything in between.

    v701: Thank you!

    Dreadnought: Cheers! Now I have imported two or three special maps, however my latest creations: Weckum, Annuq, Faverdale and Garforth were built on a flat test region I created. Only Faverdale was not built on a flat map as I wanted to explore a more rural take of SC4. I do not build regionally, but if I did I would probably do it in phases. Start with a series of small villages and numerous farms, connect it up and then proceed to gradually urbanize and expand some more. Or I could try the GTA 5 island approach and complete an entire island region.

    gviper: Thanks! I decided to let the grass textures do all the talking, sometimes pure texture work does a great job without any need for using MMPs.

    SimEMS38: Thank you very much!

    sucram17: Those flats would be Delecto's Costa Obzor-

    Belfastsocrates: Thank you!

    kschmidt: Those diagonal housing blocks would be Simcoug's Diagonal W2W tenements-



    Update 120: Tebay and the Augill Forest

    Tebay is another small village in the Faverdale city tile, the housing style of Tebay is also a sneak peak into the look of Garforth's suburb style.


    Tebay is by the corner of the city tile.


    But first let's look at a path which snakes it way upwards and eventually connects with Tebay.


    The path branches off from the B5289.




    The combination of Gobias' Sudden Valley terrain and the Arden Tree Controllers produces flora magic.


    Not a single flora MMP was used.


    Because of this the hard work of MMP foresting was taken off of my hands.





    The village of Tebay.


    Lower Tebay.



    I discovered that I actually have a whole ton of suburban British BATs.




    The Tebay holiday homes which provide a great view of Augill Forest.


    Upper Tebay because the houses are somewhat higher than those down in Lower Tebay.


    The semi-detached housing BATs are spot on.


    This Monday the tour of Garforth will commence with some serious urban goodiness. Here are two small tasters:


  9. In the South  Nord Fill and Inner City ,are also divided by an Old Boulevard Ring, as however in the West and in the East. Only the northern part of the area is divided by the channel of the river, but is more detailed about it next time. Western Nord Fill has great success in tourists and citizens as in this part of the area important city objects are concentrated, sights, well and the well-known Quarter of Fashion in which smart boutiques of the most famous brands of clothes, footwear and accessories are located. Here too the tram final stop settles down. Across this area there passes the branch of the subway, the first line. Western Nord Fill one of the most prestigious districts of the city. In this area very expensive housing. Also here very low indicator of crime, doing this area to one of the safest and comfortable for life. In the area one of the oldest hospitals in the city settles down. Many  rich people: famous musicians, artists, architects, actors and other bohemians, preferred this area for accommodation.

    Before you get acquainted with Western Nord Fill, I will present to your attention the remained shots of Southern Nord Fill which didn't show last time.

    Wide foot Wareston boulevard. Till 1995 on the boulevard transport went, but in 1995 council of city municipality was decided to turn the transport boulevard into the foot. It was a necessary measure as the square on which the cathedral settles down adjoins to the boulevard. This one of the places which are most visited by tourists in the city. Because of a big flow of people, on boulevards there were never-ending traffic jams which very much disturbed the movement in this place. Also numerous transport incidents in it the area became one of the main reasons for transformation of the transport boulevard in foot. Now it is completely pedestrian zone, with green plantings and metro station. The boulevard connects an Old Boulevard Ring and Friedrick Boulevard Ring. To the tourists leaving the subway the beautiful Gothic St.Patrick Cathedral  which is settling down on the square of the same name 



    the Catholic temple in the center of  Norige Hills, one of symbols of the Guademian capital. Settles down in a quarter Rompton,on the Patrick square . Construction of a cathedral began in 1128, with the architect Josh Wares and ended already in 1306. As this was already told earlier, one of the most visited places by tourists



    The high comprehensive school Is the biggest high school in the center of the capital. Because of too dense building of the downtown and deficiency of the free area, in the downtown practically there are no big schools, with big sports grounds. This school is an exception, as well as one of the very first schools of the city. It was constructed by the famous writer Remindton who very strongly loved the work and wanted that the school constructed on its money served a good cause. The school settles down in a quarter Rompton, surrounded with houses. Sideways from school there is a small market.



    So! Now we pass to acquaintance with Western Nord Fill

    The Western  Nord Fill begins with a pedestrian  Boulwane street and the building of the Ministry of Finance. This multystoried modern building which was built in 1993 as the old building in which the ministry settled down became unsuitable and was demolished at the end of 1992. To tourists this area is uninviting architecture, but is interesting by little shops of souvenirs, settling down on a pedestrian street. In the area settles down not only the ministry of financial affairs, but also stock exchange and the tax inspection. These buildings, as well as the Ministry of Finance are in a Administrative quarter. There passes the tram - a pedestrian street which connects  Friedrick Bouleard Ring with Old Bouleard Ring. Here pass three tram routes:T2,T4,T5



    the senatorial palace is built in 1961 under the leadership of the architect John Rombolley. Settles down in administrative quarter, adjoins to an old boulevard ring


    Behind the senatorial palace the administrative park with playgrounds settles down



    The architectural monument representing the big solemnly issued arch. the monument in the Western Nord Fill in the Fashion Quarter of Norige Hills on Revival Square built in 1806 — 1836 by the architect Jean Goupston according to imperor Carlos order in commemoration of victories of its Great army.




    Pearl of this area: fashion Quarter. Here fashionable luxurious boutiques of exclusive brands of clothes, footwear and accessories settle down. Architecture and design of some boutiques it is possible to compare to works of art. Many tourists first of all, coming to the city, hurry exactly here, especially in the period of seasonal discounts. Rich residents frequenters of this area. Very often here it is possible to meet the well-known people. Here it is possible to find everything that the soul of the experienced shopaholic can wish... Such well-known brands as:Giorgio Armani,Gucci,Fendi,Burberry,Versace,Prada,Enrico Coveri,Mauro Grifoni,Valentino,Hugo Boss,Louis Vuitton,Chanel,Christian Loubotin,Dior,Christian Lacroix.Paco Rabanne,Marc Jacobs,John Richmond,PAtrizia Peppe,Guess,Tommy Hilfiger,Dolce &Gabbana,John Varvatos,Oscar de la Renta,Elie Saab,Dirk Bikkembergs,La Perla,Moschino,Cesare Paciotti,Salvatore Ferragamo,Brunello Cuycinelli and other.



    At the left two buildings. With an orange roof it is Chanel, to the left of it Dior


    Well and finally, tram final stop of routes: T3,T7,T9






    PS: Next time you will see a map of the city... Administrative division of areas, transport card, main streets and prospectuses, information on the city and general review of two main districts of the city. At present I already on a half of a way. To fast meetings. Thanks to all who comments.

  10. Hello everyone,

    Hope you all enjoy this update. Just playing a bit with LE.


  11. Antarctica

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    ---------------------------------------------------- AUTHOR'S COMMENTS  ----------------------------------------------------

    First entry guys. I hope you like the style of CJ that I'm proposing. Feel free to express your thoughts wether positive or negative!

  12. Just a quick post to say I haven't forgotten about my promised update. I was away skiing so time somewhat restricted me and I couldn't find the time to finish a few things and post the update before heading off. The update will however be uploaded this weekend! I'll also reply to everyone individually as well. Thank you all for your on-going support



    This post has a dual purpose though. I'd like to hear your suggestions for what you'd like to see more of from Passau and wider Perseus. I have tended to post 'complete' and pretty things from Passau, which I am aware of. Primarily that's because in my head the place exists as a functioning country and so I rarely post 'in-progress' images of the city. I also know Passau has a tendency to look a bit too 'clean', there are reasons for that but I would like to experiment with creating some rougher areas.   

    I would like to create new and different updates for 2016 and I welcome suggestions or requests. I also hope to start work on the less dense areas that surround Passau and these will comprise lower density housing, parkland and some aspects of rural.

    I'll do my best to progress any ideas, so please make as many suggestions as you like.

  13. Haring%20cover%203.jpg

    It's not really the first sign of civilization, that was when the colony was first founded. It would be more accurate to say that it's the first sign of decent life standards, but that would be too long, and the text on the banner would be tiny.

    Quite some time has passed since we last visited the quiet little colony of Haring, and it certainly has grown. It's now home to nearly 1400 people.  Let's have a look.


    This was the settlement's first waste management facility, built alongside the scenic forest trail. It turned out this facility wasn't enough to handle Haring's waste management needs.


    So they built a very high-tech Waste-to-Energy plant with some help from the eggheads over at the research facility.


    They also had to build some factories to mass-produce some much-needed resources. The colony is not big enough to start relying on trade, so it has to be completely self-sufficient for the time being. This ore crusher, foundry, MP generator (whatever that is) and random shed is a step towards that.


    Of course, for the colony to grow, they need a steady supply of immigrants. This very basic spaceport and communications post that was built on the landing site of the last cargo ship has helped with that.


    And finally, this is a nearby settlement called Skovballe, which is a Danish name. Exactly 0% of the population is Danish. How they came up with that name is beyond me.

    There's not much to see here though, and it'll probably be incorporated into Haring pretty soon.



    Thanks! All of the plants are imported from the Earth, though all the crops have been genetically modified to grow a lot faster(this makes sense because sci-fi). There was absolutely no multicellular life until the planet was terraformed for the settlers.

    Ln X:

    Thanks! This is pretty much the first time I take agriculture seriously, instead of it being a zone-and-forget thing for me. I'm surprised it turned out this well, actually.





  14. Update%2048%20-%20TitleBlock.jpg
    Update 48

    The Great Debate
    Fall 1884

    Previously on New SorGun… 
    With time ticking away, Eastman T. Finch realized he needed to do something before Kitty Timworthy walked away with the election.  In an attempt to cut through the lies and gossip being spread around town by Kitty’s associates, Finch proposed a debate between the two candidates.  Kitty readily agreed, hoping to bury Finch for good.  Mayor Walker agreed to moderate…

    “Ladies and gentlemen… Ladies and Gentlemen,” Mayor Walker roared, attempting to quiet the huge crowd.
    Finally, the debate had begun.  Finch knew the election would hinge on his performance this day, and he had to be nothing but perfect.  The format allowed for the first candidate to speak for an hour, the second candidate would respond for ninety minutes, and then the first candidate would be able to finish with a 30 minute rejoinder (the same format was used for the famous Lincoln/Douglas debates of 1858). 
    Finch squeezed his hands tight – he could feel the sweat of his palms.  The businessman wasn’t new to public speaking, but the size of the crowd and the importance of the event would unease anyone.

    Always the gentlemen, Finch insisted that Mrs. Kitty Timworthy be afforded the first chance to speak, which she cordially accepted.  It was not unusual for women to speak publicly in those days, especially on the frontier, where gender roles were more relaxed.  But a political debate between a man and women was less common, and one with a mayoral election in the balance was almost unheard of.  The buzz of excitement among the crowd was electric as Kitty began her speech.  

    “Fellow citizens of New SorGun,” Kitty began.  “I am honored to be speaking to you today as a candidate for the mayoral office of this great town.  Only a few years ago, such a scenario would have been thought impossible.  But I stand before you today not only as a woman, but as a populist and a champion of reform.”
    The crowd roared with approval.
    “For too long, the businessmen and their allies have dictated policy in this town, and for too long those policies have benefited the few, while enriching their own enterprises.  They continue to promise growth and prosperity for all, but I have not seen the realization of these assurances.  Have you?”
    Murmurs of disapproval could be heard shouted by the onlookers. 
    “No… nor I, my friends.  In fact, businesses are being shuttered and a recession is smothering the life out of us,” Kitty bellowed in disapproval.

    “It wasn’t supposed to be this way,” Kitty continued.  “Almost a year ago, the golden spike was driven into the ground in Montana.  The Northern Pacific Railroad now spreads across the continent.  Our leaders promised a new era of wealth and prosperity… “ Kitty paused.
    “More promises…” Kitty groaned sarcastically and the crowd joined in with a good laugh.

    Mrs. Timworthy continued her assault on the failed leadership of the current administration.  The crowd was energized and laughing and booing at every cue.  Kitty was well practiced, as she had been replaying the same notes all across town while stumping for her candidacy over the previous months.  She spoke directly to her base, the laborers and women who were demanding jobs and an end to vice and corruption.  

    Kitty’s hour came to an end, and Eastman T. Finch was given the stage.  As he walked toward the center, the crowd responded with some polite applause and a few heckles.  Finch looked out over the large gathering and cleared his throat.
    “I know many of you gathered here today think unkindly of me.  Some of the things you have heard, read or experienced have influenced an unflattering opinion of myself… whether warranted or not.  I don’t expect to change any opinions rooted in hate, but I do hope my words can reach those of you who still hold an open heart.”
    Finch paused, and continued.
    “Like almost everyone here, New SorGun is my home, although not by birth.  Like you, this town became my home the day I set foot on Yarahi’s wharf.  I still remember that day, as clear as the natural Denenny spring that has provided our towns water since the days of the first settlers.  

    “And like you, on that day I became part of not just a town, but a family of like-minded men and women.  Like all families, we have had our differences, but despite them we forge ahead and have achieved great feats.  Who here remembers the town coming together and raising the first New SorGun school house?  It still sits behind me, not too far from this very stage.  And how could we forget the dastardly actions of the Northern Pacific Railroad?    While the nay-sayers were writing off our town, we pulled together and built our own railroad!” Finch finished with a shout, and many in the crowd whistled in approval.  

    Finch waited until the cheers abated. 
    “Together we have built this small town into a leading force in the region, one that even the railroad barons cannot ignore.  Through industry and trade, New SorGun is the envy of the northwest and we continue to lead the way.   The new school house next to Denenny Creek only cements our commitment to educating our citizens and building a community that will endure.”

    “And each new factory that springs up along our wharf means new jobs and financial stability.”

    Eastman continued to outline the progress that New SorGun has witnessed over the past few years.  As his time allotment wound down he paused and looked out over the crowd.  
    “Now, some believe all of our accomplishments bear an unacceptable cost.  Businessmen and industrialist are hoarding untold mountains of cash earned at the expense of you, the working men of this great town.  Certainly, I have been accused of such dastardly behavior,” Finch paused while a few murmurs and shouts in the crowd burst out.  

    Finch raised his hand while the shouts subsided. 
    “It is true; I have managed to build a considerable amount of wealth here in New SorGun.  Deservedly or not, that is a question could be debated until the end of time.  Does the lumberjack working an additional day deserve his extra dollar and a quarter?” 
    The rustle of mixed emotions could be heard from the crowd.
    “Or the barkeep who stays open late to service the late night patrons, is his time and extra energy not worth a dime?” continued Finch.
    “hard work, extraordinary effort, uncanny persistence… these qualities have built up this great nation and we continue to thrive because we are rewarded for such endeavors.  Our home, this blessed town is no different.  New SorGun stands here today because we’ve given our sweat and blood to make it happen. “ 

    Many in the crowd cheered as Finch paused, while others still offered their obligatory boos of disapproval.  
    “Yes, it is true, I am a rich man.  I’ve earned great riches while living here in New SorGun.  Some would dismiss it as luck, while others may give a nod to hard labor and industry.  My aching hands and tired back remind me where I stand on that debate.  But let there be no debate about this…”
    Finch finished the last sentence with a bellow so loud even the deaf man near the back of the crowd could feel the energy.
    “I would spend every last penny, use every last muscle and give every last breath I have to keep New SorGun alive.  New SorGun is my home, and I will protect her like a father.  So long as I stand before you, by the grace of God, our town will not perish from this land,” Finch’s fist pounded the podium with a thunderous crack after his last word.
    The crowd remained uncharacteristically quiet for a while.   Anthony Myers began to clap, and he was quickly joined by others, until finally a raucous crowd was hollering in approval.  Even the dissenters were quiet for a while.

    Finch began walking from the stage while acknowledging the audience.  Mr. Myers caught his attention as he neared the edge and gave him a little nod of approval.  Eastman Finch had given the town a rousing speech for sure, but would it be enough to win the Mayor’s office?  
    Stay tuned. 

  15. Industrial sector G is one of 5 large industrial areas built in Pretoria. More than 90% of Dresden's industry is located here and it employs 12,061 people.

    The map below shows the juxtaposition of each sectors within the region.

    As seen in entry's 22 & 23, the region's largest power plant is located in this sector. A medium sized traditional port with only a small intermodal facility is also located adjacent to the south shore of Cisco Bay. This entry however will focus on the industrial zone located between the port and downtown Dresden.

    Industrial Sector G overview - not including the Port(beyond the upper left) & Power Plant(beyond the upper right)

    I'll be taking what I think is a unique approach in this entry. Instead of just showing random locations I'll preview each industrial facility one-by-one in order of the largest employee base - so as to better help you find suitable employment of course! :)  The employee count is the total amount of sims that actually travel to the building in question for work. 

    Dresden's 25 largest industrial employers (not including government or infrastructure related facilities)

    Company -
    Gusslov Pipelines Inc.
    Business Type - Pipe Mill
    Address - 80 Portland Rd.
    Total Employees - 1,472  Dresden's largest private industrial employer
    Job Satisfaction - 3/5



    Company -
    Golden Dragon Sorting Facility
    Business Type - Freight and Parcel Processing
    Address - 192 Pincer St.
    Total Employees - 1,150
    Job Satisfaction -

    Company - Rand Textiles
    Business Type - Textile Manufacturing
    Address - 1,2 & 4 Textile Place
    Total Employees - 611 (all three buildings)
    Job Satisfaction - 3/5

    Company - Mondi Paper Products
    Business Type - Pulp & Paper, Forest Products
    Address - 15 Connection St.
    Total Employees - 606 
    Job Satisfaction -
    Aside from the power plant this my 2nd favorite industrial facility in the city.




    Company - Backstien Industries
    Business Type - Industrial Machinery
    Address - 52 Edison Rd.
    Total Employees - 562
    Job Satisfaction -


    Company - Simland Food's
    Business Type - Food and Beverage Distribution 
    Address - 12 Pincer St.
    Total Employees - 548
    Job Satisfaction -

    Company - Longfellow's Inc.
    Business Type - Heavy Equipment(forklifts)
    Address - 125 Genosha Blvd.
    Total Employees - 457
    Job Satisfaction -


    Company - Elemental Technologies
    Business Type - Research & Development(classified)
    Address - 19 Rubbish St.
    Total Employees - 451
    Job Satisfaction -



    Company - Hapag-Lloyd Logistic Center
    Business Type - Consumer goods distribution
    Address - 10 Comex Drive
    Total Employees - 404
    Job Satisfaction -

    10 & 13
    Company - Acme Boiler Co. & Diag Inc.
    Business Type - Boiler Makers & multiple
    Address - 69 & 71 Edison Rd.
    Total Employees - 396 & 323
    Job Satisfaction -
    2/5 & 3.5/5



    Company - Mill Street Brewery
    Business Type - Brewing 
    Address - 45 & 47 Portland Rd.
    Total Employees - 349
    Job Satisfaction -

    Company - Gratiot Motors
    Business Type - Automotive Components
    Address - 28 Edison Rd.
    Total Employees - 328
    Job Satisfaction -

    Company - Coca-cola Bottling
    Business Type - Beverage Maker
    Address - 1 Coke St.
    Total Employees - 318
    Job Satisfaction -


    Company - Larkin Admin.
    Business Type - Computer Software
    Address - 60 Portland Rd.
    Total Employees - 310
    Job Satisfaction -

    Company - Gleaners Industrial Supplies
    Business Type - Industrial Products
    Address - 49 Edison Rd.
    Total Employees - 288
    Job Satisfaction -


    Company - Organ Works Inc.
    Business Type - Corn Wet Milling
    Address - 13 Qzar St.
    Total Employees - 285
    Job Satisfaction -



    Company - GWR Packaging
    Business Type - Freight Distribution
    Address - 1 Pincer St.
    Total Employees - 276
    Job Satisfaction -

    Company - Lafarge Cement
    Business Type - Concrete Batching plant
    Address - 11 Solpadenie St.
    Total Employees - 274
    Job Satisfaction -

    Company - Unidek Ltd.
    Business Type - Thermal Insulation manufacturing & distribution
    Address - 55 Portland Rd.
    Total Employees - 263
    Job Satisfaction -

    Company - Piglatin Clays Ltd.
    Business Type - Kaolin Processing
    Address - 10 Solpadenie St.
    Total Employees - 253
    Job Satisfaction -

    Company - Vestor Acetone
    Business Type - Chemical Manufacturing
    Address - 9 Edison St.
    Total Employees - 176
    Job Satisfaction -

    Company - Jack Wild Conductors
    Business Type - Semiconductors
    Address - 145 Genosha Blvd.
    Total Employees - 172
    Job Satisfaction -

    Company - Sovereign Distribution
    Business Type - Freight Distribution
    Address - 28 & 30 Power Ave.
    Total Employees - 166
    Job Satisfaction -

    That concludes the top 25 list. But even if you are not successful in your job application(s) with any of those companies there are still dozens of other potential employer who may want to hire you, so keep at 'er. Of course, if you actually have some big bucks in your pocket already and don't need to look for a menial job why not buy a property instead?

    This lot at 61 Pincer St. is now available after a company by the name of dead paper products literally went dead.

    The factory was demolished 2 years ago and the lot has remained empty ever since, just waiting for a willing buyer to come along and redevelop it. So why not take a chance? ;)  Granted it's located near a lot of nasty chemical manufactures, boxed in by a busy freight rail corridor and built on uneven ground but don't let that deter you!


    To conclude this already ridiculously long entry here's a couple mosaic shots for the road.




  16. Agrophilia_main.png
    This is my first city journal and entry so be polite with me please!!

    (Attention Philia in Greek means friendship, φιλος-φιλια, philos-philia . Agrophilia is also used in political economy and sustainabile accounting. Its not only agro-economy but a political-economic system. By any means I didn't refer to any  sexual arousal neither mental or psychological illnesses)

    Part 1: The founders.

    ''Agrophilia is not only a region. Agrophilia is a very way of life'' (Ruralson R., 3rd year Ab urbe condita)

    Once upon a time, three statesmen formed a regional state with the Queen's approval in a blessed land. They chose the name Agrophilia based on an ancient language with a dual meaning. Agrophilia means ''the friend of agriculture''. However, it means a way of life-related to the environment, sustainability and social interaction between the rural and the urban development.

    Sir Richards Ruralson, Dr. Cornelius Beancounter and Mr. MacPolitics shared a common inspiration. To make a sustainable economy attached to the joy of the rural life. To make a delicate use of land and to promote agro-economy, to develop new technologies, a new political system and a beautiful place for citizens to live.

    Kings Town (pic:10th year Ab urbe condita)


    Part 2: Investing on education. The foundation of Blackwell Academy

    The very first thing they realized was the need of a new educational system. A system which could introduce the love for nature and mother Gaia and the wealth by investing in the agriculture and the symbolic capital*. Firstly, they established the Blackwell Academy. The very first modules were agricultural technics, basic agro-economics, sustainable accounting and political theory.


    Part 3: The Longest Journey

    The second step was to establish the base of the town's economy. So, they travelled around the county to find a suitable spot for new farmlands and a new town.


    They spotted a place in which a poet once wrote:

    ''Oh Titan Gaia, your body is so lustful for man's hoe.'Your heart a vault with plethora of resources. But the Suns' children are shy and blind. For not, settling your plentiful hug. Your sweat of love forms rivers. Your sweet smile is mirrored upon the beauty of the area''

    When they spotted the right place they found Kings Town. 

    Part 4: The Kings Town

    They tried to attract citizens from neighboring cities by providing free land declarations to the new citizens. The newcomers had the chance to retrained in the Blackwell Academy and then to work on their fields, manufacturing, services or selling high-quality agricultural products to nearby regions. In order to make people love their new town, the founders decided to establish a new way of self-governance. They formed the Greater and Lesser assembly to hold in account the governmental stewards. The Greater Assembly was based only on producers and farmers. They had a binding vote over laws for or against. The Lesser Assembly formed by even children with a voting right for every matter from schools to economic strategy of the town. They also build a delicate red townhall, a courthouse, a clock tower, the patrons' saint church, the central train station and the first water tower.














    The town grew fast and more and more citizens populated the town developing both the fields and the commercial areas. They also build a small farmers market next to the town center providing healthy and tasty products.






    -symbolic capital: Tangible and Intangible assets produced by the landmarks, terrains' morphology, indigenous products, level of environmental attractiveness, local customs, ethos and human activity.





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    Hello Simtropolis!

    It has been awhile since I posted anything to this site. I have been busy with real life and attempting countless times  to perfect my region. But here it is! Finally. With this City Journal I am interested in updates from the role of a planner who works for the city, but that will come later after a few introductory updates.  

    Welcome to Algonquin City!








    - thanks, canadiansim - 


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    From the previous thread, we have gathered the resources in the form of maps to start laying the foundation of the city. I will start with railway, as these are the least flexible and therefore it is easiest to building things around the railway rather than vice-versa. I'm going to pull up the map from the previous entry and post it below this paragraph for reference. You can see the railway lines marked by black-white dashed lines. The main line goes from south-east to north-west. This is a quadruple track and it carries both freight and commuter trains. There is also a line that goes directly north from the main line. This is double track and can't be that busy, as there is a road-crossing. The rest are single tracks serving industrial facilities. Indeed, a look on Google Maps indicates there are quite a few spurs leads to industrial sites not on this map. Finally, there is a gigantic rail maintenance depot to the north-east of the city tile. With this in mind, it is obvious to start with the most major track (the SW-NE).


    To get a reference point to start work, I will find out the furthest west and east point of the line (where it reaches the city limits). There are 256 tiles across one axis in the map, and my map is 606 pixels wide; therefore there are 0.42 tiles per pixel. Why did I calculate this? Well, I can measure (in pixels) on my map how far down from the top of the map, the railway line is at the boundaries and multiply this by 0.42 to get the distance in tiles and then to plot it on Simcity. The western point is 281 px (119 tiles) down and the eastern point is 87 px (36 tiles) down. I can also deduce the angle of my railway line from this. The difference along the northern axis is 83 tiles across the whole city (256 tiles). Bit of trigonometry and you get an angle of 18°! The fractionally angled railway that comes with NAM is 18.4°; hence the exclamation mark. However, things won't be quite as a easy as plopping one straight line of FARR, as the only FARR interface with road networks is a Maxis road crossing. There are four road-rail interfaces across the main rail line, so it will need to bend into orthogonal at these points. This will render the line slightly off track. But I will intend to start from the west and work my way eastwards. The final road interface will be at the rail maintenance yard, so I don't mind switching it to diagonal before getting back on track at the eastern city boundary.

    The next step is to make a note of where the road interfaces occur. Similar to as before, I will measure (in pixels) how far the roads are from the map in Photoshop and then convert this into city tile units to measure across on the map. So far west to east we have Browns Line (49 px, 21 tiles); 30th street (in grey; 189 px, 80 tiles); Kipling Avenue (345 px, 146 tiles); and Islington Avenue (509 px, 215 tiles). I think they are all avenues (two lanes either side), so I will plot them onto the map roughly where I think they will intersect with the railway line and start building a FARR railway line. As I mentioned earlier line uses quadruple track, but I will be using the standard dual track instead. Why? Quadruple track doesn't exist (or at least not yet) and if I were to do two parallel dual tracks, it would be three tiles wide at fractional angles (48 m, compared to the real-life scenario of about 16 m!). Also, the two tracks wouldn't be used by in the game, as I have no way of separating freight and passenger trains.


    Next step are the detailed interfaces with road and rail, as they are currently just rail crossing... not ideal for a busy commuter line in one of the largest urban areas in North America! I will work from west to east. The first one is Browns Line and is composed of a an avenue bridge with a very gentle slope from the north and to the south it immediately splits into two one way roads and turns perpendicular with a moderate slope as shown below in Google Maps:


    This was mostly successful. I haven't covered the topic yet, but I did have to check the location of Lake Shore Blvd W to see whether I would have room between the bridge to get a nice curved ramp to Browns Line. Unfortunately I couldn't use the NAM curved pieces, but I did move Lake Shore Blvd by one tile so I could get a smoother gradient:


    Next up is 30th Street. A rather simpler affair with this one. As shown by Streetview, a simple avenue under rail underpass should do.


    Looks like I've hit my file upload limit. I will carry this on as a second journal entry or hopefully as a second post in the entry. Still have Kipling Avenue underpass and Islington Avenue bridge coming up!


  17. For those of you who weren't aware, Nyhaven and Kendall are part of the same metropolitan area. In fact, they're the two largest cities in the metro area. The following animation shows my progress in building and merging the two cities over time (up to about a week ago):


    I've done even more work on the metro area since the date of the last region view here, but Photoshop refuses to export an updated GIF (probably due to a memory shortage or summat). EDIT: After shrinking the image and reducing the animation length, Photoshop finally exported a new GIF. I've edited it into the space above. However, you can see some of my latest work in the Kendall thread.

    At this point, even the two subway systems have merged, creating a 20-line monster that's so big, it would be a nightmare to try to name each line the way I'd been naming them. Hence my decision to replace the names with letters and numbers, as the latest subway map shows:


    My latest work on Kendall was almost lost due to the city contracting prop pox. Thankfully, after doing a great deal of reading on prop pox's causes and preventive measures, I was able to continue from a recent, pox-free backup, and my preventive measures have kept the pox from reappearing. Here's some of that work, which includes my efforts to merge Kendall and Nyhaven into a single metro area.


    The Lords of Parliament, Lower Columbia's two heads of government, now have a residence and office that suits them. The leaders of Parliament's two chambers live and work in separate wings of Columbia House, shown here. This executive mansion is right across Upper Columbia Avenue from Parliament House itself.


    Based on earlier comments, I've worked on reducing building repetition around Federal Circle. I've also begun expanding the business district that surrounds the circle, so it hasn't completely filled in yet.


    I also acted on comments regarding the proximity of the seaport to central Kendall and completely rebuilt the area. Now, housing projects rise where cranes and stacks of containers once stood. I also rebuilt Edmonds Junction, the rail junction connecting Kendall's Library Terminal to the port and points beyond, to take advantage of the new FlexTrack features in NAM 34.


    The rebuilt Port Brunsmjöd now sits on its own island, with many more berths for ships and greatly improved rail and highway access. Pacifica State Highway 32 (visible in the top-right corner) runs through the port areas next to the port's rail line.


    PC-32 begins at this rebuilt interchange with the R-50, where the latter highway turns south into central Kendall. Due to this interchange's proximity to another one, the R-50 widens to 10 lanes here.


    That other interchange is where the R-250 ends. This freeway gives Kendall access to Nyhaven International Airport and runs through a number of new suburbs. The R-50, meanwhile, continues east into midtown Nyhaven.


    The largest of those new suburbs is Clifton Mesa, a massive planned community near the formerly-small village of Clifton. Huge earth-moving operations leveled the hills that once stood here to collect land reclamation material for Port Brunsmjöd in the 1960s, and city planners took the opportunity to build a suburb that would serve both Nyhaven and Kendall. Clifton Mesa is home to one of the metro area's largest shopping malls, and is where several subway lines from both cities intersect.

  18. title028.png

    Hello and welcome back to Cathnoquey as we return in (hopefully) better definition! So today we're going to take a tour of Westport's bigger attractions and more defining buildings.


    Small reminder of where Westport is in Cathnoquey. Visited cities in yellow!


    Westport features a lot of wall-to-wall buildings, as well as sprawling suburbs made of mostly terraced houses. It is the capital of the state of Perwyn, as well as the biggest city on the island of Perwyn itself, with 95.251 inhabitants. It does have its fair share of taller buildings though, so let's take a look at some of them!


    Most of the high rises in town can be seen on this picture. Most were built before 5E125, when new strict laws banned any further high rise development in the downtown area.


    The Cheese Wheel is one of Perwyn's more iconic attractions, despite the fact that it's really just a normal Ferris wheel. Tourist trap or genuine genius? You decide. Westport is a seaside resort town, after all.


    The second-biggest tower - though by far the most well known - is Belmont Tower. It is an all-office building, and home to quite a few big companies. However, half of it is empty as its rent has only gone up after the tower's first owners, Morrow Cloud Holdings Ltd, defaulted on payment and went backrupt.


    Belmont Square, at the foot of the tower, is an important transit hub in Westport. It's also the starting point of most cycle paths in the city. Westport aims to boost its cycling traffic by 200% in the ten coming years.


    The Sirta Corporation, focused on medical research, also built its own labs and HQtower in the middle of Westport.


    The tallest building, so far, is Primrose Tower. It was built before the other two, in 5E06, and sits right next to the Capitol. It houses offices as well as several state departments that had to move out of the ever so crowded Capitol Hall. At such it was funded by the State of Perwyn itself, and half its floors loaned out to various companies.


    Wigmore Bell Tower, in the middle of Wigmore Square, rings every hour from 7am to 7pm. It is also a popular meeting place for political rallies, and is one of the bigger tourist attractions in Westport.


    City Hall Square, with the City Hall in the background and the Cathedral of Stendarr to the west.


    There are several churches, temples and houses of worship in Westport, though most of the population follows the Cult of the Nerevarine. The Nerevarine is the Protector of Morrowind and all Dunmer. Legend holds that the Nerevarine left Tamriel for Akavir, stopping at various places on the way - including Westport, if the archeological evidence is to believe.


    This makes the Temple of the Nerevarine especially important : beyond serving as the Great Temple for all of Cathnoquey, it is one of the Seven Temples that every follower must visit as part of their mandatory Pilgrimage as they retrace the Nerevarine's steps towards Akavir. 


    The polytheistic Aedric faith is still strongly represented though, especially in the non-Dunmer population. Communities such as the Fellowship of Mara are strong in the city. The Cathedral of Mara is known for its extensive Valentine's Day celebrations, which starts the Westport Winter Fair. After all, what would an Aedric chapter focused on teachings of love and harmony be without its own Valentines celebrations?


    Let's move on to Castle Island...without the centuries old castle. A fire broke out, which forced the castle's demolition. The terrain remains empty as the council simply cannot decide if the land should be redeveloped, or if a new mock castle should be built in its stead.


    Now that is one tower complex that generated a lot of controversy. The Lucky 42 Twin Towers are the island's highest residential towers, and were built in 5E125 right on the riverfront. Many residents were very angry at the construction, and these are the towers which pushed a height ban on all future downtown buildings.


    View of the towers. 


    It's by far not the ugliest building - many consider the Freeside Project towers to be some of the least appealing buildings in all of Cathnoquey, but their construction was needed during the 5E90s housing shortages.


    However, in the 5E130s (a few years ago), massive state deregulation in the sectors of gambling and entertainment, coupled with increased domestic tourism, especially to the more natural beaches of Westport, have led people to build more hotels and casinos. The problem is that there was very little land available in the city centre, and they came too late to build tall buildings.


    So what happened is that the formerly residential areas of Briarwood were redeveloped as massive hotel complexes, and in five years no less than eleven hotel towers have sprung up in the middle of the district. Nightclubs and entertainment venues were also built. Critics of the redevelopment have dubbed Westport "WestVegas" or "Glenvale without the sun", though it also strongly boosted the municipal coffers.. 


    Westport is still more of a traditional seaside resort, but there are fears that hotel projects like the Jubilee Resort are changing it into a more costly, less natural destination.


    The municipality has declared that some of the taxes from the hotels and casinos would go towards cleaning up and maintaining the beaches around town in order to ease up some of those fears.


    Not that there is a lot to clean up. Westport has always been a forerunner in green energy, and strives to stop all polluting industry by the 5E140s - though there is still a strong manufacturing economy, and Westport Harbor is a major node in the oil trade.


    Westport Lighthouse, right by some of the most used beaches...


    The Cheese Wheel by night! 


    A fire rages tonight, as Westport slumbers...


    Belmont Tower by night. Several of the offices are illuminated even though they're empty to give the illusion of activity, or at least to mitigate the embarrassment of city officials.


    Here's one last landmark : the clock tower, in front of Primrose Tower, the main Fire Station and very close to the Capitol (poking in the background along with Belmont Tower).


    All of these landmarks make Westport a better seaside resort (at least better than Wodenbury), and locals are generally happy here. That's quite a change from mainland Cathnoquey, isn't it?


    And so we conclude our tour of Westport for today! Many more pictures and stories coming soon though, so stay tuned :D


    Map of Westport, including the major roads and all the bus lines! 

    Hope you enjoyed, see you soon!

  19. AbbeyAcresDirtRoad.thumb.jpg.00712633d2c

    First of all, I apologize for how long it's been since I've posted an update. Life has been crazy busy, but I took some time this evening to work on the expansion I mentioned in the last entry. Here is a nice dirt road that borders a citrus farm in Abbey Acres (currently the only farm lol). 

    Here is a picture of the barn for the citrus farm. As you can see from this direction, there is much left to develop and turn into farms.


    In this shot, you can see downtown in the distance, giving you an idea of where Abbey Dell is in relation to this new area.


    The farming community has brought many people to the area, and they have founded a small, rural-ish town, Abbey Acres. The main plaza/park is the centerpiece of the small development. (I'm not a fan of that building's shadowing in this shot, but it captured the park pretty well)


    A night shot of the park from a different angle gives you a better idea of the small town feeling of Abbey Acres.


    A shot of downtown from Abbey Acres. No matter how far from the city, the lights and skyline still loom in the distance.


    Here's an overview of the area I'm currently working on. As you can see, it's very much a work in progress, but I'm excited to work on it and see how it turns out.


    As always, I hope you enjoyed this entry. I apologize again for how long it's been since I've posted an entry.

    Feel free to comment, rate, like, and all that jazz. It's very appreciated.


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    Recent Entries

    This is Rock Dale Reginal Airport when the power gets turned on It will house FEDEX, DHL, and KLM Administration hubs for the western United States. A subway location and a transit train station I am 1/4 done and have never posted on this site yet have seen many inspiring realistic photos that I hope you can see in my city Created on city skyline...


    The Rail Transit station 




    Main Airport entrance...Taxi awaiting your arrival!



    Private Jets way...1st class overnight delivery




    Delivery in the morning!


  20. Hello. Today I add an university to the city because some of the businesses needed higher educated workers to functions. I rebuilt the road across the river so the traffic would go over the dam instead of into the residential area. I added a second way across farther done and added another dam on another river farther down. I also added more high rise residential to the south end of town. 

    Please follow me on Facebook and YouTube. That would be appreciated. 

    Video for this entry:








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