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Hey guys, I recently installed the NAM v35, and I thought I should bring this to the NAM team's attention.
The regular concrete avenue bridge (no slope needed for approach, high enough for water traffic) has disappeared completely from the game. It appears invisible, and when I went to replace it, it kept saying the terrain was not feasible for bridge placement.
That being said, this bridge still appears for the standard road network.
Will this be fixed in an update? Thanks.
By Lee Towers
Hey all! I've been following this forum for a while now and all your amazing creations inspired me to start building assets myself. The first building is almost finished - a 3 track train station, as seen below (props for the person to recognise the station it's based on). I still have a few problems with it though, so bear with me:
1. The game is creating floors inside the building on its own. There's not even a vertex with the same z-coordinate where it's creating an xy plane inside the building. Is this something that's generated on purpose by the game? The floors are assigned the same textures as the roof of the building. They can be seen through the windows and are positioned about halfway behind the windows.
2. My sims are not using the third platform. I'm using the single station track with a platform on the left side of the track (relative to the direction it was laid). I thought it had to do with the pedestrian connections that I've laid down, but they are using the second platform which is accessed by the same pedestrian connection.
3. Speaking of pedestrian connections... I'd much prefer a rendered underground tunnel to the half-assed building I have there now but the game isn't letting me (it pushes the whole model upwards). How do I go about doing that? I know Joak uses them in his train stations, how did he do that?
Any help regarding one of these questions would me much appreciated! Feedback on the model is also welcome by the way... it's my first time using blender and gimp. The textures aren't final either (mainly the roof and supports need work) but I've yet to learn how to use bump maps.
I am having some issues connecting my 6S highway to a 6S highway bridge. I have got it to work once before, but right now it simply will not work. There appears to be a brown stub that shows up, but it doesn't connect.
Does anyone know what the brown stub actually means? Does anyone have a solution for connecting a 6S highway to a 6S bridge?
Thanks for any help or advice on this one, it is a puzzler!
I have no idea how this formed- it's a "land bridge" of sorts- made by zoning agricultural onto two hills. I don't get how this was supposed to be formed. It also is unable to be passed under by a road or street- like a normal bridge.
Since it only works from streets, it's not really 100% useful. But still interesting.
I've been playing a new city, Acacia, named after the Acacia trees I chose as the main theme trees of the city.
Acacia is uniquely located between two bays, with four external links and plenty of seaport connections.
City Type: Port city; large metropolitan
Geographic features: Coast, waterfront, beaches, rivers, gentle hills
Transportation infrastructure: Heavily mass rapid transit, multiple rail/air/sea links
Economy: Diversified in financial services, oil and refinery, ore, forestry, light agriculture, light industries, commerce, education, and tourism.
Let's take a look at the beautiful region view:
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