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Summary: I'm looking for a way to make both sides of a flat object visible ingame.
(Sorry in advance if this is described somewhere already, I searched the forums but did not find a solution.)
I'm building an water lily asset made out of flat planes for decent performance. While it looks fine in blender, as soon as I import it into the cities skylines asset editor, one side of my planes is invisible. Some people mentioned this problem already in the past so my question is: Has someone come up with a solution to make both sides of a plane visible without duplicating it?
Help would be very much appreciated <3
I'm trying to exchange the building base texture and I discovered something strange: Its "normal map" inverts light.
It does not behave as other normal maps in the theme editor. When exchanging it, the lighting of the object inverts, as if the mesh's normals are inside out. Beside that, the vanilla map does not appear like the classic normal map, its a light grey.
I searched google if this is a unity problem but only found the already known green channel inversion tip. That didnt help, as alot of other experiments didn't.
Does someone know what the settings for the building base "normal map" are? Or how to export it for further examination?
Hello everyone. This will be my custom content showcase and workshop thread. In all the years I been a member here, I never uploaded any content but enjoying great work by other members. I take this opportunity to say Thank You to all content makers for making our city building experience so enjoyable. I feel that making content is overdue for me and I want to give back to the community. I have some buildings and trees that I will be showing in upcoming updates to this thread. I will also be asking for advice and help.
7/26/2017 Release: Eastern red Cedar Link http://steamcommunity.com/sharedfiles/filedetails/?id=1090421750
More info on last pages of this thread.
Note: This post was edited 5/29/2015 to reserve this first post for all current updates.
As you may already know, you need traffic stations of any kind to connect pedestrian zone puzzle pieces to roads or streets to allow your pedestrians to enter them. However, one thing about the game's default bus and subway station has always bothered me: the fact that they only have the white concrete base texture. In case of the bus stop, your Sims even have to climb a fence before they can enter the pedestrian zone. There are already several sets of road-top traffic stops online; however, in some situations (like curves, diagonal streets, or crossings), you can't use them. Therefore, I've created a set of bus, subway, and combined bus and subway stations with base textures fitting the pedestrian mall textures. They are based on the SFBT Modern Bus Stops and the subway stairs found in the RTMT. They can be used like any other traffic station.
There are stations for the subsequently mentioned pedestrian mall varieties:
- Concrete (White pavement)
- Pavement (pink)
- Red Brick (sometimes comes in 2 varieties; please see 1st screenshot below)
- Sandstone (2 varieties)
There are stations for the following traffic types:
- Bus (orthogonal and diagonal; see 1st and 3rd screenshot)
- Subway (only orthogonal; see 2nd secreenshot)
- Combined Bus and Subway (orthogonal and diagonal; see 2nd and 3rd screenshot)
For further information, please refer to the readme file in the download.
Note: Some of the files are for LHD and some for RHD. You need to remove the files from the traffic installation you don't use, otherwise the RHD files will override the LHD files. Please read the installation instructions below to avoid trouble. (Please see 4th screenshot about the difference.)
Network Addon Mod: This mod includes base textures required for this plugin. As you may already know, it introduces a big variety of additional networks to the game.
SFBT Essentials: Required for the diagonal overlay textures of the two diagonal stations on grass. Since it only contains props and textures for plugin developers, it does not modify the game itself.
SFBT Moderne Bushaltestellen von Fluggi und khoianh94 or SFBT Modern Bus and Tram Stops: Contains the bus stop buildings and the most props on the lots and introduces a series of bus and tram stops on or next to roads. Only the file SFBT_Haltestellen_Fluggi_khoianh_Props.dat is required; you can delete the rest of the files if you don’t want to install the bus and tram stops themselves.
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2536 (LEX registration required)
Paeng Textures Vol103: Required for the grass overlay textures for the orthogonal bus and the orthogonal bus and subway station on grass. Since it only contains textures for plugin developers, it does not modify the game itself.
Road Top Mass Transit (RTMT): Required for the subway stairs. This plugin introduces a set of various road-top traffic stations. You’ll only need the file RTMTV3_PropF_Subway_Ninja_Gray.dat.
Link 1: http://community.simtropolis.com/files/file/13510-road-top-mass-transit
Link 2: http://community.simtropolis.com/files/file/17670-roadtop-mass-transit-v3-installers (Installer Version)
Note: If you don’t want to install the RTMT plugin itself, you can instead download Additional Subway Entrance Props. This plugin contains the same file. Since it otherwise only contains props for plugin developers, it does not modify the game itself.
Currently available languages:
Download the archive corresponding to the language you want. Extract all files to a folder where you will find them. Move or copy this folder into your Plugins sub-folder of your edition of SimCity 4.
After installing, please open the folder with this plugin and do this:
- For RHD, please delete the two folders starting with LHD.
- For LHD, please delete the two folders starting with RHD.
To uninstall, please remove all files from your Plugins subfolder.
Since this plugin requires installation of the Network Addon Mod, it is only compatible with SimCity 4: Rush Hour, or SimCity 4 Deluxe.
- Network Addon Mod Team
- Andreas for uploading the SFBT transit stops, Fluggi and khoianh94 for their models
- cogeo for uploading the subway props and the RTMT, Mcdrye and RaphaelNinja for their models
- Paeng for various textures required for this plugin
- Andreas Roth for uploading SFBT Essentials
You are of course welcome to write me a private message or leave a comment here for any of the following:
- You want me to make improvements or additions. (I can't promise to fulfill all your wishes, I'm really no modding expert )
- You have found a bug.
- You want me to improve the readme text (the English one in particular, my English may not be perfect).
- You can translate the in-game and readme texts to another language.
- You found out that I forgot to credit someone (hopefully I can remember everyone).
- For any other kind of constructive feedback.
Version 1, Oct 26th, 2013:
- 38 bus, subway and combined bus and subway stations for the following pedestrian zones: concrete, pavement, cobblestone, red brick, sandstone, and grass
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