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Gigante del Pacífico Stadium
A custom stadium, inspired by Municipal Stadium of Braga, Portugal. This BAT is simple ,without details.
This is a SimCity 4 region I created using the Offline Planet Map Generator. (If you want the program, scroll down there and it's the first linky under the pictures. The one that includes the source code because that also has the color table files.) I used the same seed number as my previous 64 large tile Mon Lacus Map, but this one is a portion of that map having 4 x 4 large tiles (16 total) for peeps who like smaller regions. I used the same 14937910 seed number as before, but I set the magnification level to 2.0. This carves out the middle section horizontally and does not require the vertical stretching that the zoom level 1 does. Also, to avoid having to adjust the gamma color level in GIMP I set the -i parameter to -0.051 for creating the grayscale image. (This adjusts the initial altitude for the sea level as seen by the Planet.Exe program.) Here's the complete command line I used:
Planet.Exe -X -pq -s 0.14937910 -m 2.0 -C Greyscale.col -w 1025 -h 1024 -i -0.051 -o 14937910-SC4Gray.bmp
^ If that line wraps it's not supposed to when you do that at the Dos command line.
You might notice the height parameter is set to 1024 even tho we want 1025. This is because otherwise the program will create a single pixel white row across the top which turns into a wall when rendering in SC4. So, once the grayscale was generated I pulled it up in GIMP and scaled it to 1025 x 1025. Then I added Gaussian Blur of 15.0 both horizontally and vertically to make the rendered map more slope mod friendly. And finally, I set the mode to true grayscale before saving it.
The pictures above are:
Lefebvre2 color scheme with contour lines Satellite view from Region Census Traffic view from Region Census My first second third fourth draft of creating my own color table for the program. It's supposed to be similar to the collage of the data view topographical maps I did for the other map, but without me having to do all that tedious copy and precision pasting. Note: It will show more fine detail because this is before the rendering and does not take into account the merging/averaging that SC4 does when rendering. The water will also show more detail for elevations. Those (tho averaged in rendering) are still there, but the color ramp for the mini map doesn't have enough divisions to show them. To use: Put the three files in a folder called Mons Lacus Jr under your Region folder of SimCity 4 in your Documents. Then simply render in game with Shift+Control+Alt+r from that region screen like any other grayscale import.
Has anyone experienced this bug ?
If I bulldoze the kot in day mod, it"s OK. If I go to night mod and then bulldoze the lot (or back to day mod and bulldoze) I get this (idem with the other lot seen there)
(those are dwho baseball and soccer field, and high scool soccer football if anyone cares to open those suckers up and understand better than I what they are made of:-))))
I took out anything I had directly or remotely related to lighting (mainly the LRM, as well as My Mashty Night mod) and it has no effect.
Some football (not soccer) fields are lit and don't ghost, but very few sports park are lit anyway. I wonder why. Is it because the batlotters didn't play or care about night playing or because they thought no one played at night ? (!!!) OR because there is no non-buggy way to light sport fields ? (I'm thinking about AGS wonderful bats, in particular, but there are literally a dozen of others. I tried them all and wept.)
Behold, a curious place, where evil BATs come alive and snack on your brains!
(Initial post reserved for project updates or announcements and tutorials when appropriate.)
New York City
Blocks of Midtown, Manhattan
I. 1292B (4 x 8 Residential/Office)
// Pending Completion
▫ 575 Madison Ave
▫ 34 E 57th St
▫ 432 Park Ave
▫ 48 E 57th St
▫ 50 E 57th St
▫ 450 Park Ave
?. 1293A (4 x 8 Store/Office)
// Bergdorf Goodman, Breitling, Burberry, Chanel,
Dior, Fendi, Hublot, Louis Vuitton, Miu Miu,
Saint Laurent, and more.
▫ 737 5th Ave
▫ 743 5th Ave
▫ 745 5th Ave
▫ 14 E 58th St
▫ 16 E 58th St
▫ 600 Madison Ave
▫ 3 E 57th St
▫ 5 E 57th St
▫ 9 E 57th St
▫ 11 E 57th St
▫ 15 E 57th St
▫ 17 E 57th St
▫ 598 Madison Ave
Hey, i have a 21:9 ultrawide screen and i would like to know, since SC4 does not support 21:9, which resolution would fit the best? I don't intend to cover all the screen, as this is impossible, but i want to have good resolution and most coverage. 1920x1080, 1600x900, 1366x768, etc?
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