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    • By Lee Towers
      Hey all! I've been following this forum for a while now and all your amazing creations inspired me to start building assets myself. The first building is almost finished - a 3 track train station, as seen below (props for the person to recognise the station it's based on). I still have a few problems with it though, so bear with me:
      1. The game is creating floors inside the building on its own. There's not even a vertex with the same z-coordinate where it's creating an xy plane inside the building. Is this something that's generated on purpose by the game? The floors are assigned the same textures as the roof of the building. They can be seen through the windows and are positioned about halfway behind the windows.
      2. My sims are not using the third platform. I'm using the single station track with a platform on the left side of the track (relative to the direction it was laid). I thought it had to do with the pedestrian connections that I've laid down, but they are using the second platform which is accessed by the same pedestrian connection.
      3. Speaking of pedestrian connections... I'd much prefer a rendered underground tunnel to the half-assed building I have there now but the game isn't letting me (it pushes the whole model upwards). How do I go about doing that? I know Joak uses them in his train stations, how did he do that?
      Any help regarding one of these questions would me much appreciated! Feedback on the model is also welcome by the way... it's my first time using blender and gimp. The textures aren't final either (mainly the roof and supports need work) but I've yet to learn how to use bump maps.

    • By RandyE
      The Lighthouse Lot Pack contains 9 2x2 lots to choose from.  Each lot has a different character, animation, and a variety of props from SC4 Deluxe.
      Dependencies:
      bldgprop_vol1.dat
      For the bus station (non-functional), the 'Plaza Stone' lot requires Maxis' bldgprop_vol1.dat from screwpiledevelopments.com.or from sc4devotion.com.
      The 'Monument Soil', 'Highway Grass', and 'Estate Grass' lots require the 'jbm mega textures pack' from Simtropolis for the base textures.  JBM_Mega_texturepack_0731.dat
      All lighthouses cost §4000 Simoleons, earn §100 a month, slightly reduce air and water pollution nearby, and have a moderate local park and landmark effect.
      All lighthouses are in the Reward Menu and are available for immediate plopping. The Maxis Reward lighthouse is not replaced and becomes available as usual.
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