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Other images in City Showcase (S3-23-M)

Moscow City at Night

Recreation of the Moscow International Business Center (aka Moscow City) at night. Despite still being in construction, it's still one of the most impressive skylines in Europe (and in the world) with a one of a kind collection of skyscrapers on the banks of the Moskva River.

This picture required intensive custom content creation. A massive texture set was created for this scene, by far the largest one that I have created thus far, taking nearly a week of texture work. As the textures for this recreation couldn't possibly fit into the LODs of a single render, I had to divide it up into 8 different sections. This combined with other various buildings, boats, river walls, highway pieces, and other miscellaneous pieces were rendered over the course of a few days. Additionally, since there were many pieces that I could not find anywhere, I tried my hand at BAT as well, creating the highway from scratch as well as the famous Moscow river walls. While there may be some cosmetic touch ups such as some enhanced/added night lights, added ripples, etc in the final image, all the models you see here are in fact in the game. As always, virtually every building and prop in this picture mirrors the real life version as well - countless pictures were analyzed to ensure the highest level of realism possible in SC4.

Download links for some of the more prominent buildings in this picture:
(basic 3dsmax and gmax knowledge will be needed to import into the game)

City of Capitals
Federation Tower (in construction)
Naberezhnaya Block 1 and Naberezhnaya Block 2
Moscow river boats (The black one was simply a copy of the white one in 3dsmax with a black texture applied)
Highway + Moscow walls: As mentioned, custom BAT made by me specifically for this picture.

Smaller objects such as the train/helicopter were imported in as well (don't know the link, sorry, but they were heavily modified anyways in 3dsmax before rendering), and the rest can pretty much be found on the STEX or various prop packs.

Full-size resolution version is posted in the comments below.



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Really awesome work here.  I am so blown away by your custom content as well as your execution of putting it all together.  Don't think I've seen a whole lot of Russian cities in the game before either.  Good choice!  :thumb:

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Wow this is unbelievable, korver, your work is just perfect!!! :O

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OMG! Wonderful. Just one question how, where in hell do you even get those models!? 

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@jmsepe Thanks *:) Some of the more prominent models were downloaded from 3d warehouse and imported into the game (with a little night time PS enhancement on the side). But the models themselves are actual ingame models. Other various pieces of custom content were created from scratch including the road textures, highway BAT & Moscow river walls BAT (All of which are still in WIP stage before a possible release.)

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Just now, korver said:

@jmsepe Thanks *:) Some of the more prominent models were downloaded from 3d warehouse and imported into the game (with a little night time PS enhancement on the side). But the models themselves are actual ingame models. Other various pieces of custom content were created from scratch including the road textures, highway BAT & Moscow river walls BAT (All of which are still in WIP stage before a possible release.)

I see, I have been thinking of importing some Japanese building models from the 3d warehouse into the game using gmax. Dryan proposed it before as a joke but now that I think about, it kinda seems plausible. If you have some time, could you share how you import sketchup models into sc4? *:ohyes:

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@jmsepe I sorta wrote a mini-tutorial in my last CJ update, but I do get a lot of questions about it so I think I might made an entire tutorial update here soon *:)

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