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I've been trying to build a custom region for a few days now but nothing seems to run properly. Specifically, I want to have lots of 4x4km maps and have seen a lot of tutorials on how to accomplish this. So far, I've been doing the following:
1. Creating a new region in SimCity to harvest documents from (ie: "Template Region"), then quitting the game
2. Going into SimCity 4 in my "Documents" folder, then into the Regions sub-folder, and creating a new folder (ie: "Test Region")
3. Copy-pasting a region.ini from Template Region's folder into the new Test Region's folder, turning region.ini into a .txt, setting the value to "1" for ocean and entering "Test Region" as the name, then re-saving it as region.ini
4. Copy-pasting the BMP from the Template Region's folder, editing all the colours in a graphics editor (Paintbrush for Mac) as follows: 255, 0, 0, for red, blue, and green respectively, blue = 4x4, green = 2x2, red = 1x1.
5. Starting up SimCity 4
Then it crashes.
Can anyone think of what I'm doing wrong?? I have to delete the Test Region before I can get the program to run again, though I oddly got one test region working, albeit it was missing all the green (2x2) maps!
Help greatly, greatly appreciated!
I searched a lot to see if something and anything about this theme, nada. I got myself a newish comp with WIN 8.1 (64). I would like to install SC4 D there, either the 640 or 641, as I have both. But I had more than my share of troubles with SC4 D and my old and dying XP-sp3.
I'm curious to know whether this bug has been experienced by any other users and whether there is a solution.
I have attempted to render several custom regions. When completed, I encounter this issue, circled in red:
It may be worth noting also that land edges are also of low quality. As far as I can determine, this has happened only with regions downloaded to this computer from the STEX. Regions downloaded and rendered prior to reformatting my hard drive, and copied to this installation of SimCity 4 show no such anomalies.
Might it possibly have something to do with the low quality of grayscale JPGs used to render the regions in-game, or perhaps some kind of compression occurred when the grayscale JPGs were downloaded thus reducing the image quality?
I'd much appreciate your thoughts on this.
Mod Edit: This topic is too old to bump, so I'm adding this for anyone who runs across this thread while researching a similar problem. I've explained the cause in this post.
-Cori (Staff Moderator)
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