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This is my Content Creation submission photo. You can find the file fro, STEX.
Old Delaware County Courthouse, by Mattb325.
A request by a fellow simcity player, this building drew its inspiration from historic photos and drawings of the Delaware County Courthouse that once stood in Muncie, Indiana.
Sadly, this eyecatching courthouse with its high victorian 'wedding cake' design and grand side staircases was demolished in the 1960s.
This game asset is offered as reward that DOES NOT replace the original in-game courthouse (nor any other custom lot) and it is offered without the need for pre-existing criteria to be met. It can be placed more than once in a city and can co-exist with the default Maxis courthouse reward if you so wish.
In addition to the benefits of enhanced crime fighting offered by the courthouse, I have modded this building so that it also provides 50 very desirable civic R$$ jobs, has a positive effect on commercial areas, provides a landmark effect, improves the mayor rating and is useful in lifting residential demand caps that hinder city and regional development.
The cost to the monthly city coffers for this government building and all of the benefits it brings is $118.
It sits on a 6x6 lot and is sure to make a grand centerpiece for any small city.
Plop Cost: $68,900
Bulldoze Cost: $5,580
Power Consumed: 38 Mwh
Water Consumed: 75 Gallons
Pollution: 2 (air) / 1 (water) / 13 (garbage)
Radius: 2 / 3 / 0
Occupant Groups: Reward, YIMBY, Courthouse
DEPENDENCIES: (note you must be registered with, and logged into, the SC4D Lex to download these)
BSC MEGA Props CP Vol01
BSC MEGA Props CP Vol02
BSC BAT Props Mattb325 Vol02
To install, simply unzip the files into your plugins folder
Thankyou and enjoy.
No dependencies. All lots are 5x5 ploppables in the Reward menu, available at the start, and are network and transit enabled (capacity: 100) Maxis lighting.
This project is inspired by the first version of SimCity (Classic) now called 'Micropolis' developed in the 1980's and released as open source. The 7th preview is an image of a session of playing the Java version of Micropolis that is freely downloadable from github.com.
In Micropolis there are only three same-sized squares for RCI zoning. I've used the reward system in SC4 to re-lot all 6 of the large commercial office buildings, 2 of the largest high-wealth residential, 1 of the largest high-tech industrial buildings, and 1 agricultural building. All the lots are the same area size like in Micropolis.
The queries are the same queries used for the buildings as grown in the game. The associated reward will only be indicated in the reward menu as the item is selected and plopped.
The lots contain code for both the reward and the replacement building so apparently the lots provide the benefits of the reward as well as the operation of the building. The intent of making these lots is providing access to the buildings so the reward function was not evaluated, but the queries do report capacity usage for the replaced building --no 'goofy stat' for the reward.
NOTE: Residential ploppables may indicate some usage initially, but will quickly degrade to Abandoned Due to Commute Time so are not functional as Residential.
Previews of Buildings Featuring Terrain Mods (see Preview and Install.html in zip file)
Terrain Resources Listed in: Cori's Terrain Shoppe
Descriptions of the 10, 5x5 Large RCI and 1 Civic Building are included in the zip file:
The buildings appear in the reward menu with a unique menu icon, the building and reward names. The Opera House, Farmer's Market and Tourist Trap rewards also appear in the Parks menu.
• Van Prooijen Trading: Commercial: Convention Center
• Ong Condos: Residential: Major Art Museum
• Hurt Enterprise Headquarters: Commercial: Tourist Trap
• Hogan, Wallace, and White Insurance: Commercial: Resort Hotel
• Cahalane Communications: Civic: Bureau of Bureaucracy
• Lind Entertainment: Commercial: Stock Exchange
• Byall Tower : Residential: Opera House
• Tubing Facility: Industrial: Advanced Research Center
• Alvin's Acres: Agriculture: Farmer's Market
• Pedriana Pharmaceuticals: Commercial: TV Station
A stage 8 CO§§§ building in the Chicago tileset. Capacity: 7,103
I've given this lot project the name MicroProject and made a logo for identifying the lots in the Reward and Parks menus. Each lot appears near the original reward, with a building icon and the logo overlay. The original reward is not replaced. The re-lots are available at the start of a new city.
Wiki SC4Devotion: http://www.wiki.sc4devotion.com/
Wikia SC4: http://simcity.wikia.com/wiki/SimCity_4
Well finally I got the time and put together this little set of diagonal IRM walls expansion.
Altogether this pack contains 15 new lots based on @T Wrecks' IRM Fillers (I-D, I-M, I-HT), each set gets 5 new pieces (2 full concrate - one with grass props, one without them -, 2 sidewalk-concrete - same variation like concrete version - and a dirt-concrete).
Same stats as the original IRM Fillers. They can work without the original set, but strongly recomended using with them.
Dependencies (like the original set):
SFBT Essentials - for the diagonal overlay, the barrier, and those nifty positioning indicators. This pack will be used on upcoming filler sets as well.
BSC Mega Props Jestarr Vol.01 - for most of the cargo props and some ancillary objects
BSC Mega Props Jestarr Vol.02 - some less important props
BSC Mega Props Gascooker Vol.01 - for the containers and a dumpster model I used.
Rail Yard and Spur Textures Mega-Pak 1 Version 1.02 - for the base textures.
RealRailway (RRW) NCD BSC Texture pack Update (v1.0)
Maxis Buildings as Props
BSC Mega Props CP Vol.01
CP SCILT (CHOOSE THE ONE ACCORDING TO YOUR SIDEWALK TEXTURE)
SM2_Tyberius_Ovsx4_tex.dat (INCLUDED) - Huge thanks to @Simmer2, who let me attache this little file to this pack.
This is my entry for the Content Creation Competition. A 1x1 ploppable triangle lot for diagonal corner filling.
I got my inspiration from Prepo's Triangle Parks, but I wanted to do something different. Something more industrial and grimy.
This is a functional landmark with 14 I-M jobs. The pollution is low so this can used in the city centres.
I have made a custom foundation, so it can be used with slopes. This does not float on the air like Prepoäs lots. Also both Dark Night and Maxis Night versions are included. However it does not have nightlights. These seem not to be working with overhanging props and I don't know any workaround for that.
None. (However if you use my Clerkenwell Library FAR version, you can delete file InvisibleLibrary-0x5ad0e817_0xc40b002e_0x30000.SC4Model This is a duplicate and the same file is used in both FAR Clerkenwell Library and Vic Shoppe Lots)
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