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I've been playing a new city, Acacia, named after the Acacia trees I chose as the main theme trees of the city.
Acacia is uniquely located between two bays, with four external links and plenty of seaport connections.
City Type: Port city; large metropolitan
Geographic features: Coast, waterfront, beaches, rivers, gentle hills
Transportation infrastructure: Heavily mass rapid transit, multiple rail/air/sea links
Economy: Diversified in financial services, oil and refinery, ore, forestry, light agriculture, light industries, commerce, education, and tourism.
Let's take a look at the beautiful region view:
Full-sized image in the first comment.
Lamar Valley, in the northeast corner of Yellowstone National Park in Wyoming, USA. Aside from US Highway 212 (which runs along the length of the valley) and a few campgrounds and trails, the valley is relatively untouched by human activity. This makes it a wildlife-rich region, boasting herds of large mammals such as Elk (pictured here), Bison, and Pronghorn Antelope. Bears and packs of wolves also frequent the area. These fauna, in addition to stunning panoramic views, make Lamar Valley a popular stop for tourists seeking to view wildlife and connect with nature.
My submission seeks to capture the beauty of this region, showcasing the expansive grasslands bordered by rows of evergreen trees, the scrub brush dotting the slopes, and of course the meandering Lamar River that traverses the valley and supports its abundant plant and animal life.
So, I developed the economy of my city, which means I could finally make it look pretty with the tons of spare cash on my hands.
Then I realized that I don't know of a convenient way of turning the cartoonish, oval river banks into something presentable.
I searched here and there, and I found some sea walls for download. I started plopping them, but it looked horrendous.
So I was wondering, how do people deal with the extremely uncomfortable terrain of the regions? And if you have any tips for me.
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