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Modular Plaza System (MPS)
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There are some plaza plugins out there on the STEX, even a few modular ones, but with this set, I'm aiming at creating a fully comprehensive modular system of plazas which
- have a variety of different functions,
- are easy to combine,
- and allow adjustment of textures.
This plugin contains a good number of modular lots that will allow you to create your custom plaza, sidewalk, or seawall. Fountains, ponds, benches, seawalls, market stalls, trees – nearly everything is available, I’ll leave it to your experimenting pleasure to find out. Most of them are purely decorational (while having park and landmark effect), only the market stalls will yield a bit money. All lots have been designed in a way that they are rather simple, thereby being able to be combined with each other easily. All lots can be found in the park menu, just below the default Maxis parks.
By default, all lots will use the standard Maxis white pavement texture, however, I’ve included some texture override files that will allow you to customize this plugin in a way that all lots will change their textures. Mainly included are textures fitting with the PedMall puzzle pieces from the NAM, but since I’ve seen many users using plugins that override the PedMall textures, I’ve also included a few extra overrides.
The Willis Tower, built as and still commonly referred to as Sears Tower, is a 108-story, 1,451-foot (442 m) skyscraper in Chicago, Illinois, United States. At completion in 1973, it surpassed the World Trade Center towers in New York to become the tallest building in the world, a title it held for nearly 25 years. The Willis Tower is the second-tallest building in the United States and the 14th-tallest in the world.
The version I chose to re-lot, not well-scaled and lacking night-lighting, but the texture and color was right for re-lotting.
A better scaled version with Maxis night-lighting:
I hope I have found the right fourm to post this in.
I am on the look out for individual castle Buildings that be put together into a castle scene of my own design.
I have done a search and don't seem to have not what I am looking for, they all seem to be full castle sets.
I have the paengs historic castle wall set.
I am hoping the good people of sim city world can help me.
Hello people! My name is Seb and today I am sharing with you a Region I just began to create. The name is a little bit odd... It might change as the region isn't complete yet. So the idea of the map I am building is to make it a large island with many medium/large sized islands on the other sides. Also, the coasts are very high and the most flat part is at the top of those cliffes. So now, let take a look at the work wich has been done yet.
Feel free to message me here.
Or even on Steam! http://steamcommunity.com/id/trylk248seb/
Now let see the work!
Whoops! Images are unavailable... I currently am working to get 'em back!
Includes 2 Garages, 3 Bus Stations 3 Parking Lots, a Bus Loop, 1x1 filler lot and a Taxi Stand. All lots found in the Transportation Menu indicated with color-coded icons.
Dependency: SHK Parking Pack Required on all lots in this zip-file download for the base textures, lighting, many of the props, and most vehicles.
Jobs: 6§, 50§§, 6§§§. Modular Parking - Asphalt - Parkade 3x3. Capacity: 5800. Plop: 650§, Monthly: 240§. Landmark: 20, 10. Pollution: 5, 5 Air/Water/Garbage. Consumption: 20 MWh/Gal. Transit and Network enabled.
3x5 Bus Loop
Jobs: 6§, 60§§, 6§§§. Modular Parking - Asphalt - Bus Loop 3x5. Capacity: 3200. Makes Taxis. Creates 72 Jobs. Plop: 980§, Monthly: 260§. Landmark: 20, 15. Pollution: 10, 5, 5 Air/Water/Garbage. Consumption: 50, 20 MWh/Gal. Transit and Network enabled.
Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - Parkade 3x2. Capacity: 4800. Plop: 420§, Monthly: 180§. Landmark: 20, 10. Pollution: 5, 5 Air/Water/Garbage. Consumption: 20, 10 MWh/Gal. Transit and Network enabled.
3x3 Parking Lot with Transit
Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - Parking 3x3. Capacity: 400. Car Queue. Makes Taxis. Creates 54 Jobs. Plop: 250§, Monthly: 150§. Landmark: 10, 10. Pollution: 5, 5. Consumption: 10, 5 MWh/Gal. Transit and Network enabled.
1x1 Parking Lot Filler
Modular Parking - Asphalt - Filler 1x1. Plop: 100§, Monthly: 50§. Landmark: 5, 5. Pollution: 2, 2. Consumption: 5, 5 MWh/Gal.
1x1 Bus Station and Taxi Stand
Jobs: 6§, 40§§, 2§§§. Monthly Income: 100§. Business Deal, Capacity: 800. Makes Taxis. Creates 48 Jobs. Plop: 500§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 20, 10 MWh/Gal. Transit and Network enabled.
3x3 Pay Parking
Jobs: 6§, 40§§, 6§§§. Modular Parking - Asphalt - PayParking 3x3.Monthly Income: 120§. Business Deal. Capacity: 600. Plop: 280§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 40, 10 MWh/Gal. Transit and Network enabled.
3x3 Park and Ride
Jobs: 8§, 50§§, 2§§§. Modular Parking - Asphalt - Bus Stop 3x3. Capacity: 1400. Makes Taxis. Creates 60 Jobs. Plop: 400§. Monthly: 140§. Landmark: 20, 5. Pollution: 10, 5. Consumption: 50, 10 MWh/Gal. Transit and Network enabled.
3x1 Bus Stop
Jobs: 5§, 10§§, 0§§§. Modular Parking - Asphalt - Bus Stop 3x1: Capacity: 900. Makes Taxis. Plop: 180§. Monthly: 100§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 30, 10 MWh/Gal. Transit enabled.
1x5 Bus Stop
Jobs: 6§, 40§§, 1§§§. Modular Parking - Asphalt - Bus Stop 1x5. Capacity: 250. Makes Taxis. Plop: 240§. Monthly: 120§. Landmark: 10, 5. Pollution: 5, 5. Consumption: 40, 10 MWh/Gal. Transit and Network enabled.
3x3 Parking Lot
Jobs: 6§, 40§§, 8§§§. Modular Parking - Asphalt - Parking 3x3. Plop: 260§. Monthly: 120§. Landmark: 20, 10. Pollution: 5, 5. Consumption: 20, 10 MWh/Gal.
To install copy and paste the Modular Asphalt Parking Bus and Taxi Ver. 2.0 folder into your User\Documents \SimCity 4\Plugins folder. Move or delete the text/html files and Previews folder as these should not be stored in the Plugins folder.
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