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Other images in Testing Out European and American Styles

Old Hospital

Doctoryzer
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19th century hospital example



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    • By neslein
      Hello all.
      First at all,-I´m not new to sc4,I have played it since 2004,but I hav´nt played for some years.
      I have played allmost all the new City builders,but SimCity 4 is the only real "build a city" game for me :),-because(and many other reasons) so far I hav´nt reached more than 650.000 population,in a single city,and that was with the latest NAM installed.
      I have SimCity 4,-the very first and original on a disc,-but unfortunately I can´t play it on modern computers,so digital SC4 Deluxe it is.
      No problem in that,-other than ALL the problems you all know about,-It´s simply unplayable without Mods.
      And mods is what this thread is about.If I had the knowlegde to customize a Hospital,or any other buildings for my use, by using the Lot Editor and iLive Reader I wouldn´t make this post,but I simply can´t figure out how to use these great tools.(58 yeays old,and never had an I pad,-or what ever the name are....;))
      So here is my little pray for you Modders.
      I would really like a Hospital and an Elementary School with a capacity of 9-10.000,and  with 3 times the cost for both the ambulance and daily running.
      Nothing ells must be changed.Just a lot that act as 3 Hospitals or Schools
      I know there´s a load of those costum Civic both here and Devotion,but I hav´nt found anything that fit my "style".
      Can YOU do this for me?please?
       
       
       
    • By CT14
      ATTENTION: Use one of the HD or SD model sets, not both. Remove the folder for the one you don't want.
      This is the Troy Gasholder Building, built in 1873 for the Troy Gas Light Company in Troy, New York state, USA. Designed by Frederick A. Sabbaton, it housed a telescoping iron gasholder of the type found in Gascooker's prop packs and default Maxis industrials.
      For more information please see:
      https://en.wikipedia.org/wiki/Troy_Gas_Light_Company

      Lot info
      Size: 3x3 Type: Natural gas power plant Menu: Power Plop cost: 900 Power generated: 300 The building is lotted as a 3x3 power plant with 10% of the plop cost, and 10% of the power generated as compared to the default Maxis natural gas power plant.

      Historical accuracy caveats
      The prototype lot would be close to 3x8, including a coal shed, maintance shop, and pipelines. In the interests of space, this lot presents a small storage and maintenance yard, along with a propane filling station. The real building is red brick with stone courses. This lot features a prop family with two alternate versions to fit in better with different areas: brown brick, and whitewashed/boarded up. The boarded up version has no night lighting. However, the small greenspace on one corner is found in the real life version, which is located in a residential neighborhood of 2-story rowhouses.  
      Dependencies
      BSC Mega Props - JES Vol01.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342
      BSC Mega Props - JES Vol09.dat
      http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2349

      Installation
      Simply unzip this folder to your plugins folder.
      Removal
      Bulldoze any examples of this obsolete Victorian folly which remain in your cities, then remove this folder from your plugins folder.
      Upgrading
      The HD models share their IDs with SD, and there have been no change to prop descriptions, so it should be possible to upgrade without bulldozing existing plops.
      Remove the "Plugins/CT14/Troy Gasholder Building v1.0" folder to a backup location, then move the v1.1 folder into Plugins, as for example "Plugins/CT14/Troy Gasholder Building v1.1".
       
       
    • By ALTX
      I have made a modern hospital deticated to the person of ure choice!. This Hospital has a much moregrater capacity and more advanced than a medical center. This Hospital Can cover one full medium city and would be a great add-on to a metropolitian area! If u have any problems, pm me.
      Dependency:
      bldprop_vol1
    • By joerg
      Ok here we have my first BAT and ive grown in skill and knowlege sense then so i decided what the heck i can upgrade this old building. So i did and it turned out quite a bit better. With all this in mind i decided to post it new and fresh. So here we have the Simtropolis Metro Mercy Center the SMMC. The hospital has a capacity of 30000 sims and costs about 10,000 a month to run with the coverage area of one full large city. I hope you guys like it and Enjoy.
      Dependencies:
      BSC Textures Vol01
      DayofPeace.dat & Canada_Falg.dat
    • By kingofsimcity
      KOSC presents: Trafalgar Complexes

      Introduction

      This is the fourth set of lots in my ITS Office Park series. I was originally going to release this around 2 months ago, but the beast that was Skylines took me out of my SC4 mood :). In a slight departure from previous releases of the series, this lot is multi-purposed for not only offices, but also residential and services. Originally there were supposed to be more lot variants, but due to the nature of the building and the age of it, I decided not to proceed forward. Therefore, this is in a sense, a TIOLI (take it or leave it) lot.

      Package Overview

      Trafalgar Complexes is a reinmagination of Ill Tonkso's original Trafalgar Hall BAT, which was a small, standalone midrise. There are two distinct variants, but all of them share the same layout. The office version is marked by the concrete pavement, while the hotel and condominium versions have dark asphalt pavement with brickwork in the main driveway.

      Included in the following package are a total of 3 growables versions (1 for CO, CS and R). There are no ploppable versions this time around. However, you can use the BuildingPlop cheat from Extra Cheats to plop them if you wish (all the lot exemplars are prefixed with KOSC ITS _buildingname_ ). As always, a custom prop exemplar for the building is included in order to simulate multi-building lots.

      General Stats

      Lot Size: 8x8 (Right Corner)
      Growth: Medium/High Density Only

      Trafalgar Offices
      Growth Stage: 5
      Capacity: 1073 CO$$$, 1532 CO$$ when dilapidated
      Power/Water: 43/474
      Pollution at Center A/W/G/R: 6/6/4/0

      Trafalgar Condos
      Growth Stage: 5
      Capacity: 671 R$$$, 1532 R$$ and 2773 R$ when dilapidated
      Power/Water: 85/114
      Pollution at Center A/W/G/R: 6/6/4/0

      Trafalgar Hotel Towers
      Growth Stage: 3
      Capacity: 347 CS$$$, 863 CS$$ and 3444 CS$ when dilapidated
      Power/Water: 97/867
      Pollution at Center A/W/G/R: 23/15/30/0

      All buildings will grow on the Houston and Euro tilesets.

      Dependencies

      Main Building(s)

      Trafalgar Hall

      Textures/Prop Resources

      SHK Parking Pack
      BSC Textures Vol. 1
      BSC Textures Vol. 2
      BSC MEGA Props CP Vol. 1

      If you've downloaded any of my previous ITS Office Park lots, you should have most if not all of the required texture/prop dependencies.


      All credit goes to Ill Tonkso for the great BAT!
      Enjoy!
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