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On The Straight Track (full sized unblurred image below)
The scene shows two trains passing each other on the ICR mainline in Baycole, Pretoria. The northbound consist on the east track is ICR train #205, a unit train with two GE Evolution Series locomotives hauling 44 loaded tanks cars, with a gross tonnage of 4,350 and a total length of 2,460ft. The southbound consist on the west track is ICR train #152, a mixed freight train with one GE Evo engine hauling 29 cars, with a gross tonnage of 1,652 and a total length of 1,596ft. A rail fueling depot and some yard storage tracks are at the top of the image, while the Apotex refinery is to the left and highway 705 to the right.
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Is there a tutorial i can follow for importing custom 3d objects i made into SimCity 4? like if i wanted to put a statue into a city in SimCity 4, how would i do that?
I know i would need to use a program called Gmax and building architect, but im not sure how to do it with that.
Also, would i need to resize the statue in Gmax first? and if so, how big would i need to make it?
does anyone know of any tutorial i could follow? please help <3
I have become more familiar in 3Ds Max and even gained enough expertise in it over the past few months that I think my skill level is approaching a point where I think I am good enough to start making mods for Cities: Skylines. I started practicing in 3DsMax to make brick rowhouses for the game Banished but since I am more interested in Cities: Skylines now and my buildings were practice so I can mod C:S, I decided to start a new project of making buildings just for Cities: Skylines.
I whipped this building up over the course of 4-7 hours today. It would have taken only 1 or 2 hours had I not made a ton of mistakes that required me to start from the beginning.
It will normally grow on a 4 tile wide x 3 tile deep lot with the ability to grow on a 4x4 lot with a backyard.
FYI, I plan on making a ColorMask for the outer 2 rowhouses so it could have more variety (bright red, pink, tan, and whitewashed).
Please give me feedback to help me improve the quality of my creations.
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