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To the North to be specific. We have mass transit and culture. We have old buildings, and we have alot of rails.
This city journal will focus on function, infrastructure, public spaces and mass transit. Not the DLC, but real functional mass transit, Scandinavian/Northern european style. I will guide you through the larger urban area after the jet lag has let off. Welcome.
A bit before landing, in the background you see Morstad, where we will spend most of our first tours.
Older part of the urban area, Gamla Stan (Old Town).
Can you spot the rail station? Hint: Walk down the road.
Hello! This is my first attempt to make relatively detailed map, it is inspired from Aegean Region of Turkey and from my home town Atça. It is Atça-Meander River Turkey map from my favourite map maker Mr Miyagi, map theme is Owl's Mediterranean Temperate Theme There will be small towns and they will be mostly focused on agriculture. No big cities no traffic jams (I hope) will exist on this project just like in real life. I won't be able to detail too much because of performance issues so I will try to keep it balanced.
I will be sharing process and if you have something to say just share it with me that would be nice Here is the first shot near meander river:
From my current "Building a realistic US city"
Taking the bus from the current end-station of route A1. Travelling along the main eastward arterial avenue before we reach downtown, circumvent the stadium and end our trip at the downtown bus depot.
Pretty simple. Sit back & relax!
There's something I'm just struggling with ever since this game came out: how do you usually "end" your cities? Or, if you will: how do you transition from the very last building in your city to the vast wilderness oustide? I don't know how to make that transition. Do you have examples and such? Thanks
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