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Welcome back! (WL is short for Woodland)
Click on the images for full screen (most are in 1920x1080)
Another beautiful morning! Ahh, lovin' those gravel roads...
After much saving up, we finally build Woodland's first ever Fire Station!
Although it's not a Maxis Station, it is $150/month (cheaper than the $250 from a large station!) and has three fire trucks, instead of two!
Today is a special day for this town...
It's time to finally PAVE the roads! After much traffic problems, I think it's time we......(I turn my head looking West)
What the? You see the smoke out in the distance? It's coming from River town! (Just as I said that the phone rang)
*Picks up phone*
Me: This is Mayor Whiz, how may I help you?
Caller: It's Paul, (the chief of police in WL River Town) We're burnin' down!!!
Caller: Our town's about to go up in flames! We got a huge forest fire out there!
Me: I'll help! I just built a fire station! *Phone connection lost*
I drive over to the fire station in a panic..
Me: Big fire at River City!!! Come on let's go!!!
I hitch a ride on a fire truck and we head west to WL River City
(Yes, we finally built an actual neighbor connection, no more 1 hour hikes!)
We make it to WL River City and see smoke with large flames out in the distance:
Mathew: You got firefighters?!?! Thank god! We're about to burn up, I got the town evacuated, they're at Pleasantville for now! Look at that massive wall of flames coming our way!
On a hot summer afternoon, lies the arduous task of putting out a town-threatening fire. The fire apparently started from a lightning strike and due to wind direction suddenly shifting, it became a massive "wall" of flames that walked towards the town. It finally got as close as the rail road, which thankfully stopped the fire from spreading any further. However, the houses and train stations could go up in flames if any cinders hit them and turn the city that has given us electricity into a raging inferno!
(The fire reaches the railroad as our town's entire firefighter caste fights to save Mathew's industrial town from a raging inferno. Mathew hasn't built a fire station yet.)
The fire spreads westward north of the houses and consumes the houses outside the town:
Luckily, the rest of the town will be spared. After hours of hose spraying, we actually manage to get control of the inferno. Only a few houses are burnt down...
The firefighters return to WL Town, and I stay over at WL River City.
The next morning...we get treated to a small riot:
One police station later:
The riot is calmed. Some very angry citizens as a result of the fire (they lost all their possessions in the fire)
The beautiful forest that surrounds this town are now charred and dead...
Mathew: It's going take years for all those woods to grow back!
Me: Hey look at the bright side, at least you won't feel guilty cutting those trees down to expand the town anymore!
Mathew: True, I was going to expand westward eventually, but I used to love taking long walks through the woods and so did a lot of my citizens. That's one of the biggest reasons they live here. And man thank you so much for saving my town! My town wouldn't be here right now if it wasn't for your firefighters!
Me: Don't need to thank me, you saved my town from obliteration! (Chapter 2). For that I am eternally grateful.
You save my city and I'll always save yours if you ever have trouble. That's what best friends are for!
I return back to my town...
----------South Residential Expansion----------
In order to meet the very high residential demands, a new residential sector will be created that extends south of the main town.
Stats as of now before expansion:
We have nearly $25,000 in the bank and we're a modest $400 a month. Residential demand is up the roof!
The roads are drawn...
(Note that these roads were drawn before the gravel roads)
Found the pics of the gravel roads being added!
(Six new windmills were built in order to meet power demands. We're producing 1200MW and receiving 1000MW from WL River Town)
Schools are finally having an effect!
A new DSW shoe warehouse store:
A new trail among the beautiful woods behind the store:
Our population is now over 4000 sims, and we're making over $700 a month!
New farms were built known as the North Farming Sector:
Beautiful evening at Central Square
Ghosts congregate at the cemetery, telling each other stories of the lives they lived and kids they scared
The next day, we get hit by a thunderstorm...
Storm season's been pretty quiet this year, although next year is predicted to be intense since there's an air current that comes down every couple years that allows severe storms. This is a weather pattern that results in tornadoes but only every 3-5 years.
A downpour in an April afternoon:
Some back yards are flooded but amid the rain the baseball and soccer teams still practice in the flooded fields!
A few days later, the East Residential area gets an expansion:
Even after the growth, residential demand is still very high. I finally decide to take the leap...
I zone medium density residential and commercial around the central square area
And up they go!
This is a huge milestone, and the first sign of urbanization. They grow up so fast!
==========The First Apartments==========
Medium density offices will soon be built here as well. The apartments line up around the Main Central Square area, which someday, will be the Down Town!
Population is now over 5000 and we're making nearly $1000 a month!
Now it's over 6000 and we're making over $1200 a month! We have $45,200 in the bank! That's the most we ever had!
Let the good times continue!!!
However...While the town may be booming now, all the new apartments have made traffic issues much worse:
(Note the new mansion! Our first R-$$$ House, that's another milestone!)
Mathew warned us about this.
This brings us to the next major milestone:
==========The First Roads!==========
The roads are paved along the Main Central Square and extend to North and South Industries (Where most people work)
Much better! There's still some trouble spots but there's definitely improvement!
Also take note that we tore down the six windmills that were around the cemetery. Mayor Mathew built a second coal power plant so now we're receiving 4000MW of power a month for only $243/month! That's much better than the $300/month for 1200MW of power from the windmills!
In the mansion in the above image lives my friend Ben, the manager of one of the low density CO-$$$ business. Thanks to all the traffic, he was able to make huge profits and have a big mansion built right down the road so he only has to walk to work. He's done a lot of good things to this city!
(Notices distant flashes of lightning in the night sky)
Another powerful thunderstorm heads our way on this fine evening...
On that note, let's end it here.
To be continued...
Stay tuned for Chapter 6!
Story Summary (For those who are in a rush)
A lot has happened in this chapter! First we saved the neighboring city (Woodland River Town) from a raging wall of fire by sending our firefighters from our town, to which Mayor Mathew highly appreciated. We got back, and expanded the east housing in our town, got hit by a few thunderstorms, built more farms, created a south residential area, first apartments, first mansion (R-$$$) and first paved roads ever. We also got our power deal increased from 1000MW/m to 4000MW/m, and we no longer need power plants. All the power we receive now comes from Mathew's town.
Population has increased from 2000 to 6100 and profit from $400 to $1200 a month.
Comment Replies from last Update (Chapter 4 Part 2)
@Tonraq: I'm glad too! Loans ain't cheap!
@Kim Sunwoo: Thank Mayor Mathew for that, if he didn't come in and stop the obliteration, this journal would really be a two-update short story!
@dabadon5: Thank you!
@Paulobergonci: Glad you like it! I want to play the game as fair but realistically as possible, and balance things out. I'll always make beautiful shots but also show normal in-game shots as this city grows. One day when it hits 1 million we can look back to this update and remember the memories!
@anytownUSA: It is indeed. You'll later on see another town (in a future update) that learned the hard way about growth...
@VonCheese: That's what makes the game fun, I enjoy a challenge! I want to show the beauty of this game and Photoshop as well without neglecting the core aspects of the game play! At heart, this CJ is about a town that goes from 0 to 1 million sims, and every obstacle it overcomes. It's the story that makes it interesting, and this is still only the beginning of this journey!
@jolteon: Thank you! And I did by using Paint.Net, creating a 2nd layer, creating white blobs and blurring and distorting (use dents) them then repeating until they were realistic enough. (Hint: Multiple layers of different shades of white) Before that, I also took a pic of both cities and pasted them together (I'll post a tutorial later down the road)
Hello! This is my first attempt to make relatively detailed map, it is inspired from Aegean Region of Turkey and from my home town Atça. It is Atça-Meander River Turkey map from my favourite map maker Mr Miyagi, map theme is Owl's Mediterranean Temperate Theme There will be small towns and they will be mostly focused on agriculture. No big cities no traffic jams (I hope) will exist on this project just like in real life. I won't be able to detail too much because of performance issues so I will try to keep it balanced.
I will be sharing process and if you have something to say just share it with me that would be nice Here is the first shot near meander river:
I've been on Simtropolis for a few months now, and I have seen so many beautiful cities, that I'd love to live in... All that really inspired me - to do the opposite! I have tried to make a city that I wouldn't want to live in no matter what. But let's not wait too long, let's d(r)ive into my dystopia!
Somewhere next to the highway from Hansardia to Senbattsil lies a place that most people drive past as fast as possible. That place is Skirton. Although it is vital for the region's infrastructure, it's not a place you'd want to live in.
The uglyness already starts a while before the actual town. These abandoned factories were built about fifty years ago, when mr. Skir, one of the richest and most important businessmen in the country, wanted to build his own city, where he could do whatever he wanted. Altough, when built, these factories were hypermodern, they have never produced anything; short after the construction mr. Skir died, and due to mismanagement his commercial empire died with him soon after. However, the settlement where the factory workers would have lived is still called Skirton.
This is the intersection between the A34 and the A66, the two highways that enclose the town of Skirton like a cage. In the background you can see the chimneys of the coal power plant and the incineration plant. These two polluting abominations maybe aren't very nice neighbours, but they provide power to the whole region.
As you can see on the right, Skirton has recently also invested in clean power. It's just a pity for the neighbours that those wind turbines have been placed there.
Here we have the coal power plant again. It's actually the most important landmark of Skirton. Not only can you see it from anywhere in town, but you can also smell it everywhere .
A map of the town. Normally I would end with this, but for Skirton, the surrendings are everything. As you can see, the city center is surrounded by highways, that cut off the beautiful nature around the city (most Americans probably wouldn't even notice, but I wouldn't like living next to a highway). The landfill and incinerator cover Skirton all year round with their foul smell. The coal Power plant (together with the industrial district), only worsens this, and pollute the whole area. On the right of the picture you can see the prison, that houses criminals from all over the country. A long story short: Skirton isn't a place where you'd go willingly (at least not me).
A shot from the landfill site; the locals call this place the 'Stinky hills'.
The harbor and industrial district. This place is actually perfect to start a factory: the ground is quite cheap, there are enough badly educated workers nearby, and most importantly: the local government doesn't really enforce the environmental laws too strictly. This is also why Skirton has the most pollution of the whole country.
The oil refinery. This behemoth is also here because the people here like money more than clean air and ground.
This is the prison; the worst criminals of the country are locked up here. Security isn't too good, so every once in a while a prisoner escapes and the whole town is searched.
The local police station; it's actually rather big for such a small town, but a rather big percentage of the town doesn't take the law too seriously... by the way, we'll see what those tourists are looking at in a giffy.
This is the central square of the town, with in the background the station and in the front the place where all those tourists were looking at: the 'Sparkly Unicorn Statue'. This statue has won several prizes, such as for the ugliest statue and the most random statue. Rumor has it that the mayor has hired a family member to design this and embezzle some money in the progress.
Well, that's it for today, stay tuned for more. Oh, and before I forget; enjoy this picture that's been made by the local government to promote Skirton:
(Gotta love the Comic Sans MS )
Here's my first city in Cities: Skylines, River Town. It's more of an experimental city to get a grasp of what the game can do, so I don't have a definite plan.
My first video is just me working on a highway interchange and setting up the basics of the city. The next video will certainly have a lot more going on.
River Town: Episode 1
Here is a leak of my latest American city called New Lanchester
I plan for this city to have a least 7 districts and a countryside.Yes,I will continue to work on this despite my crap PC.I have not decided a location for the city but I know the city will be in the east coast.I took inspiration from other American cities such as Boston,Kansas City,Detriot,etc.I will respond to comments and people who give tips and advice to help me with my detailing skills.There won't be another for at least a week or so follow me for updates!
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