• Moose

    Please Note:  As explained here, due to limitations in the Gallery software, some Challenge submissions may include a larger version of the same image (e.g. for mosaics).
    Before voting, please check in the description and comments section to see if the author has posted one of these. However, it should not be a disadvantage if an author just has the required Gallery image.

Other images in Duke's picture dump


those two little things are creeks. I don't see the point of them either, but I'm quite pleased with how they turned out.


© Thin White Duke

(0.00) 0 votes

From the album

  • 19 Entries


There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  :thumb:

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now

  • Similar Content

      Entry 1:
      So I've been playing SC4 for about ten years now and most of that time was spent with the vanilla version of the game. Then a year ago I saw videos of various mods and whilst aware of their existence I was rather discouraged about using them for fear of their complexity.
      Well after some disasters I finally learnt the art of building up a portofolio of plugins as well as managing them correctly. Over the last three months (after I had to remove all the plugins because I did a bad job with the management) I've downloaded about 3.6 GB of plugins: thousands of buildings, thousands more of props, NAM, SAM, X-ports, slope mods, maps, tree controllers, terrains, more utilities plus civic facilities, parks and all sorts.
      It's almost overwhelming the choices you have and I've only explored at most a third of all the content I have downloaded. So as such I am still experimenting with my new toys and this is why this CJ is going to be more like a scrapbook. There is no coherent narrative just various pictures of my cities, furthermore there will be all kinds of quirks, oddities, blips and bloopers as I mess around with this huge palette.
      I had various requests from my Simcity 2013 CJ about starting a SC4 CJ so here it goes. May I introduce the city of Tamboria (in bits and pieces!).

      This is part of Eastern Tamboria.

      Here is Tamboria's primary power plant, this is also an important regional power plant as well.

      And of course no city can function without an oil terminal...

      ... or function without substations either. It took me a while but I finally found a substation prop configuration which I found aesthetically pleasing.

      While NAM is pretty darn cool, I think the rail catenaries are totally awesome!

      Tamboria's main hospital, centre right..

      Of course no city is complete without its recreational facilities. Behold Eastern Tamboria's sport's arena which serves both for American football and for track athletics as well.

      Complimenting the mayor's generous provision of recreational areas are the mini-parks.

      Whilst designated green areas are yet another means for overworked Sims to stretch their feet.

      Last, but not least, is the downtown WTC area.
      Well that is it for this first entry. The next couple of entries will explore Tamboria more deeply, so stay tuned!
      Apologies if the interface appears in some pictures or the grid is present, this is because in my enthusiasm to take snapshots I sometimes forget to minimize the interface. Please note that I will only be posting ONE entry per week for this CJ as I have very little spare time.
      Special thanks to all those batters, lotters and modders who have given hardcore SC4 players a mind-blowing plethora of new features. Finally God bless grunge concrete and the grunge roads of paeng's!
    • By peperodriguez2710
      Hello everybody, don't know if I opened the topic in the wrong section, if so, please move it, thanks ^^
      The thing is that I started using the Mayor Mode forest tool after a pretty long time without using it and surprisingly, mixed with the trees and vegetation, appeared some Maxis props (concretely construction props, rubbish,  dumpsters... nothing custom made). It seems that they were added when I installed lots of mods  and plugins some time ago and that are an addition for the brush or maybe are causing conflicts. I looked for a cause in the mods folder, but I don't find it, so I'm asking for your help. Does anybody know what I've installed for uninstalling it?
      Thanks a lot!  
      What is needed, seeing that CS:S is such a strong game, to push SC4 to the next level?
      In my part, i really think that turning standard buildings in to MMP's (which can be turn in angles, diagonal, vertical, etc.) would give the game a new power. I also tend to think that, like the dragable paths, it would be possible to create some sort of dragable road (to allow building on curves). 
      Do you agree Simtropolis?
    • By Girafe
      This is a set of 5 birches flora for the mayor menu. It contains 2 different versions:

      - summer

      - seasonal

      You could find these creations in mayor mode at the beginning of the list. For LOTters, these trees are available in Lot Editor Props Section's, under the name: Grfe_birch_...

      It contains 2 versions of props:

      -timed props

      -non-timed props

      Cooperation between lot of members for this set - special thanks to Lowkee33 and Dedgren for the seasonal modding.
    • By Girafe
      This is a set of 5 parasol pines flora for the mayor menu. It contains 1 evergreen version:

      - summer

      You could find these creations in mayor mode at the beginning of the list. For LOTters, these trees are available in Lot Editor Props Section's, under the name: Grfe_parasol_pine_...

      Cooperation between lot of members for this set - special thanks to Lowkee33 for the seasonal modding, Quesh for the icons
      © Pictures by Yan077 - Corsica
  • Recently Browsing   0 members

    No registered users viewing this page.