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Chemical Plant

A chemical Plant located awkwardly close to some homes



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  • Similar Content

    • By MarkShot
      Using the route query tools.  I only see freight moving to a harbor by truck and not rail.  Is this correct?
       
      Thanks!
    • By Bipin
      Suburban Subway 
       
      - by -

       
       
       

       
      Bipin's Suburban Subway, rather than utilizing actual subway networks, takes advantage of the new 7.5 meter sunken/overpass standard available for railway networks within the revolutionary new NAM v31, its primary dependency, is listed along with two others within the installation. To be sure you will not miss them, all three dependencies are presented as hyperlinks, just go through the install wizard and you'll see them. The process is far more streamlined and efficient than with past works! Speaking of that, you may be prompted to restart your computer after the install. This is not necessary. Rather, this prompt is due to a glitch within the installation program. When you are ready to use the train station in-game, refer to the following instructions:
       
      First, dig a 7.5 meter deep trench and place the primary station lot from the Railway menu inside.
      Next, place Pedmall tiles beneath the escalators to create functioning road and rail connections.
      If you wish to do so, you may extend the platforms with on-slope pieces from the Parks menu.
      Finally, since this is intended as a rural/suburban lot, you may wish to decorate it accordingly.
       
      ___________________________________________________________________________________________________
       
       
      Alternatively, a picture-based tutorial for the non-anglophone demographic is included as a read-me
       
      that opens towards the end of the installation. However you use these BATs, I hope you enjoy them!
       
      ___________________________________________________________________________________________________
       
       
      NOTE: Please read!
       
      I have found the final required dependency, it is available here: 
       
      http://www.bripizza.net/sc4/1104stationNS/1104stationNS.html
       
      Click either the mid-page or bottom links to download this item.
    • By Bipin
      Thank you for choosing Bipin's Industry Essentials pack! This download comes packed with four growable and ploppable warehouse and factory outbuildings, three smokestacks, a massive cooling tower, two utility buildings; one for power and one for water, as well as the essential transit-enabled lots for an HD, grungy road that may be plopped over the standard Maxis ones to give some old-time appeal! Furthermore, some filler items and extra props for the lotters out there are included.
       
      This is my largest upload to date. Don't forget to check out the pictures to see what's in store. You can expect to see "Vol. 2 - The Rust Belt" soon. Also be sure to check out my thread to see what's coming up after this: 
      community.simtropolis.com/topic/46654-bats-by-bipin/?view=getlastpost
       
      Required Dependency Links:
       
      http://workingman-productions.co.uk/downloads/wmp_power_lots.html
      http://community.simtropolis.com/files/file/27701-paengs-gridbuster-warehouses-vol01/
      http://community.simtropolis.com/files/file/26504-wmp-allotment-set/
      http://community.simtropolis.com/files/file/26425-paengs-grunge-concrete-set/
      http://community.simtropolis.com/files/file/28814-paengs-grunge-ind-alleys/
       
      Optional Dependency Link:
       
      http://community.simtropolis.com/files/file/27200-light-replacement-mod-lrm-v40-mega-pack/
       
      Psst... I hope you enjoy this little Festivus/Christmas present Simtropolis. I've been pretty ill recently, but I wasn't going to let that stop me from giving all you deserving members out there a gift!
    • By Fantozzi
      Named this way because it should be used with the Real Railway (NAM).
       
      (07/04/2016) - This file is out of date, please download it's replacement here instead:
       
       
      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
      IMPORTANT (07/04/2016)
      The included textures are no longer supported. By the time I did these lots, there were no RRW textures around. Now the RRW is well supported. To reduce the amount of dependencies I strongly recommend to NOT use these textures anymore on future projects. Use Simmer2 textures instead.
      I will upload a new version soon - based on these textures.
      xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
       
      First, thanks:
      Thanks to Magneto for giving me the needed texture ID range.
      Thanks to Swordmaster to allow me to bungle his great rail textures.
       
      Second, dependencies:
       
      BSC Textures Vol 02.dat
      BSC Mega Props - JES Vol01.dat
      BSCMegaProps - JES Vol05.dat
      PEG-CDK3-SP_SEAPORT_SUPER-PAK.dat
      SFBT_Eisenbahn_Props.dat
      RRW_lottex_FZ.dat (overlay RRW-textures, included in this download)
       
      Third, preface
       
      This small project was strongly inspired by the „SFBT Rangierbahnhof“ by Royal (http://kurier.simcityplaza.de/details.php?file=1020) which I used to built up big railyards. I like them very much. With the new NAM and the Real Railway by swordmaster this lots didn't give good lookiing results as they use the textures by north country dude.
       
      But I like the new RRW giving much smoother results. So in march (2014) I started to make a railyard fitting the RRW.
      I needed to make overlay textures – it isn't that difficult, but I got no good results by editing Sowrdmasters textures. I screw them up, started again and screw them up again.
      So this is important, in case you want to use the included overlay textures for your own projects: they are some kind of messy and not always giving good results. I wrote a documentation to show at least the idear behind. It's included as a PDF. If you're not interested in using the textures furthermore you can delete this pdf.
       
      Fourth, content:
       
      1 x functional freight station, size 5 x 7, capacity 6000 (tons per minute?)
       
      4 x single shunting tracks (right english word?), size 1 x 9. They can be connected to the rail system, but have no transport function. They have a small positive effect on economies.
       
      2 x shunting tracks with junctions, size 3 x 8, can be used alone or in combination with the single tracks.
       
      2 x filler lots, size 1x1.
       
      1 x texture package with 40 overlay texture pieces conforming the RRW.
       
      1 x pdf-documentation for the textures.
       
      Five, assorted things:
       
      As the train models didn't have nightlights except of the freight station I left the lots without light. There are german engines on these lots. I'm aware this can't satisfy everybody. I didn't find a solution to make it look „international“ (like seaports or airports can). But feel free to replace the engines. There are many timed props on the lots. I wasn't able to take a picture where you can see all of them.  
       
      UPDATE TO 1.0 (22.12.2014):
       
      Changed Rep-Value in Transit Switch Traffic Capacity to "0" (for MAC-Users).
    • By Fantozzi
      Rural Docklands Expansion
      36 Lots to expand the Rural Docklands
       
      Warning
      The original Rural Docklands Sets I and II by Doc Rorlach(†) requires 11 Dependencies. This expansion set requires additional 11 Dependencies. So if you never used the Rural Docklands before you might end up with 22 Dependencies to download.
      Basic Information
      This product enlarges the Dural Docklands with 3 and 4 tiles deep lots and quite a few corner lots to build up an industrial water front. There are no container ports related lots in this set. You can find many of them already on the STEX. This set was done with inland ports and the filling of large harbour areas in mind.
      To make the many different corner pieces user friendly I used symbols on the icons. It's easy to understand but it's strongly recommended to read the chapter 'Usage' in the included pdf. It takes less than a minute.
      The new lots use the same querry window as the original ones. Most of the lots use similar stats as the original set - they are almost neutral to the city with no monthly cost and small or no pollution or consumption. The main lots (car transfer dock, building material transfer dock, chemical liquids dock, coal docks) are modded for a small caps relief on industries (CRI lots).
      This set is dedicated to the memory of Doc Rohrlach.
       
       
      While downloading the following dependencies - please consider to compliment the original creators. They did the main job.
      Dependencies and Installation Notes
       
      1. WMP Rural Dockands and Dependencies
      WMP_RDock_Set1.zip
      WMP_RDock_Set2.zip
      And all listed dependencies (11). The internal downloads are all linked at the bottom of the page. But make shure you don't forget:
      BSC Mega Props - JES Vol01.dat
      BSC Mega Props - JES Vol04.dat
      BSC Mega Props - JES Vol06.dat
      which are not included in the download section, as they are external dependencies.
      Hint: Rural Docklands, Set I containes a file called 'wmp_dummies.dat' and Rural Docklands, Set II contains the same file again. You can delete one of them.
       
      2. Additional Dependencies
      NOB Mega Props Vol02.dat
      NOB Mega Props Vol03.dat
      BSC MEGA Props - Gascooker Vol01.dat
      BSC Mega Props - JES Vol09.dat
      PEG-PP_Scows_RESOURCE_101.dat
      (please check in case, if you have this actual and not an older version as it might not work)
      SG_Canal_CoalWharf.dat
      (the installer installs also a lot file named 'SG_4x4_Canal_CoalWharf_30fa6c92.SC4Lot' in the folder ."..\Plugins\BSC\Canals\Extras\Wharf - Coal". If you don't play with SimGoobers Brick Canals this lot isn't of much use and you might delete it)
      Murimk_industrialprops_resource.dat
      (included in this download is a folder called MMPs with dat files to turn the props into MMPs. You don't need this, but they are really nice und you might want to keep it)
      Nams PROPS PACK Vol 2.dat
      R6_Prop Pack 2010_Vol2.dat
      R6_TSC_PropPack_Vol2.dat
      RJM Prop Pack 2
       
      Additional Content (you don't need this - but you may like)
      This files can make a fine addition to some of the lots:
      Hardun industris coal mine (to expand the coal dock).
      JENXPARIS House Boat by (ploppable ship, fitting in size)
      Hong Kong Junker Ships (even more nice ploppable ships)
       
      Fantozzi, march 2017. Enjoy!
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