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By Bad Peanut
so I've been waiting for sub buildings to become native so I could finally finish off Flinders Street Station (from Melbourne) here's a quick WIP look - probably will release sometime soonish - maybe next week.
Let me know what you guys think!
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Bipin's Suburban Subway, rather than utilizing actual subway networks, takes advantage of the new 7.5 meter sunken/overpass standard available for railway networks within the revolutionary new NAM v31, its primary dependency, is listed along with two others within the installation. To be sure you will not miss them, all three dependencies are presented as hyperlinks, just go through the install wizard and you'll see them. The process is far more streamlined and efficient than with past works! Speaking of that, you may be prompted to restart your computer after the install. This is not necessary. Rather, this prompt is due to a glitch within the installation program. When you are ready to use the train station in-game, refer to the following instructions:
First, dig a 7.5 meter deep trench and place the primary station lot from the Railway menu inside.
Next, place Pedmall tiles beneath the escalators to create functioning road and rail connections.
If you wish to do so, you may extend the platforms with on-slope pieces from the Parks menu.
Finally, since this is intended as a rural/suburban lot, you may wish to decorate it accordingly.
Alternatively, a picture-based tutorial for the non-anglophone demographic is included as a read-me
that opens towards the end of the installation. However you use these BATs, I hope you enjoy them!
NOTE: Please read!
I have found the final required dependency, it is available here:
Click either the mid-page or bottom links to download this item.
Named this way because it should be used with the Real Railway (NAM).
(07/04/2016) - This file is out of date, please download it's replacement here instead:
The included textures are no longer supported. By the time I did these lots, there were no RRW textures around. Now the RRW is well supported. To reduce the amount of dependencies I strongly recommend to NOT use these textures anymore on future projects. Use Simmer2 textures instead.
I will upload a new version soon - based on these textures.
Thanks to Magneto for giving me the needed texture ID range.
Thanks to Swordmaster to allow me to bungle his great rail textures.
BSC Textures Vol 02.dat
BSC Mega Props - JES Vol01.dat
BSCMegaProps - JES Vol05.dat
RRW_lottex_FZ.dat (overlay RRW-textures, included in this download)
This small project was strongly inspired by the „SFBT Rangierbahnhof“ by Royal (http://kurier.simcityplaza.de/details.php?file=1020) which I used to built up big railyards. I like them very much. With the new NAM and the Real Railway by swordmaster this lots didn't give good lookiing results as they use the textures by north country dude.
But I like the new RRW giving much smoother results. So in march (2014) I started to make a railyard fitting the RRW.
I needed to make overlay textures – it isn't that difficult, but I got no good results by editing Sowrdmasters textures. I screw them up, started again and screw them up again.
So this is important, in case you want to use the included overlay textures for your own projects: they are some kind of messy and not always giving good results. I wrote a documentation to show at least the idear behind. It's included as a PDF. If you're not interested in using the textures furthermore you can delete this pdf.
1 x functional freight station, size 5 x 7, capacity 6000 (tons per minute?)
4 x single shunting tracks (right english word?), size 1 x 9. They can be connected to the rail system, but have no transport function. They have a small positive effect on economies.
2 x shunting tracks with junctions, size 3 x 8, can be used alone or in combination with the single tracks.
2 x filler lots, size 1x1.
1 x texture package with 40 overlay texture pieces conforming the RRW.
1 x pdf-documentation for the textures.
Five, assorted things:
As the train models didn't have nightlights except of the freight station I left the lots without light. There are german engines on these lots. I'm aware this can't satisfy everybody. I didn't find a solution to make it look „international“ (like seaports or airports can). But feel free to replace the engines. There are many timed props on the lots. I wasn't able to take a picture where you can see all of them.
UPDATE TO 1.0 (22.12.2014):
Changed Rep-Value in Transit Switch Traffic Capacity to "0" (for MAC-Users).
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