Please Note: As explained here, due to limitations in the Gallery software, some Challenge submissions may include a larger version of the same image (e.g. for mosaics).
Before voting, please check in the description and comments section to see if the author has posted one of these. However, it should not be a disadvantage if an author just has the required Gallery image.
The Mongolia County Department of Transportation has given the go ahead for a new rail line out of Central Station, located in Mongolia River City. Construction, as seen here, continues, even as rail traffic speeds by on the line next store. The ETA for completion is unknown.
Photo Edits: Color corrected and added motion blur to train and blurred background.
I'm starting to learn NAM and stumbled onto a graphical error that looks like tiles simply not displaying anything when rail crosses certain RHW's. I haven't tried all the widths, but so far it seems to consistently happen on 6 and 7 wide ground-level RHW (I'm not sure if rail is supposed to be able to cross that many lanes, or why you'd want to IRL, but it seems to be acceptable for smaller lanes so I assumed it would work). I'll post a pic or two. Here it shows me dragging rail over RHW-6, but it makes a dark brown path indicating it's going to display neither the RHW nor the rail:
It shows rail here, after I've done the above with the dark brown path:
But it seems to work just fine with RHW-2 and elevated RHW:
(Oh, and if my RHW looks odd it's because it's Euro texture, so no yellow American lines.)
Welcome to the development thread for CT14 lots and BAT. Here's a quick list of current releases so you don't have to scroll through the thread to find them all:
North American Freight Sidings
Llama Terminal Company
SABER LA River
Troy Gasholder Building
FAB Diagonal Industrials
In-N-Out Lowrider Show
North American Freight Sidings original first post:
Inspired by the lack of existing lots representing protypical North American freight railroad sidings, I've created a system of lots that can be used to create eye-candy rail sidings. They are transit-enabled for appearance. I have been encouraged to share my progress in a dedicated thread by helpful feedback in the Show Us Your Railroads general thread, especially from SimCoug, T-Wrecks, raynev1. And the whole thing wouldn't exist without the Jestarr props.
18 ploppable lots for different railcar types on double track rail Transit enabled connections to make the lots fit in seamlessly anywhere Three prop families to provide a variety from Jestarr's boxcars, intermodal and general merchandise freight ("Junkers") RRW compatibility Known issues:
Transparent texture bug as described here http://community.simtropolis.com/forums/topic/42425-transparent-texture-issue/ The lots need custom icons created and added, through Reader as described here: http://www.wiki.sc4devotion.com/index.php?title=Tutorial:Inserting_a_custom_menu_icon_with_the_Ilive_Reader Future development ideas:
Single Track Rail lots don't match exactly when using textures extracted from the RAM .dat, and I probably need permission to use them separately in any case. So, STR sidings may be a separate release at some point. Four-track lots would be prototypical for large yard trackage, but don't exist in RRW. Custom textures might allow some eye-candy four-track lots in future, this would resemble an updated subset of NCD. Dependencies:
BSCMegaProps JES Vol01 (v1.0) - http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342 For RRW, you need the NAM with RRW enabled. Download:
Please report bugs here. Thanks!
As requested by @MissVanleider (Thus the MV on the lot name)
This is the smaller version of SM2 Heritage Roundhouse. (Lot size 14X14)
The new distinctive name is SM2_MV_Heritage Roundhouse. (Lot size = 8X14)
Cost to plop = 30,000
Cost to bulldoze = 3,000
Monthly maintenance = 220
Provides 34 jobs.
This version will not allow trains to pass through however you can still connect the rail and street stubs to the game networks for a better visual effect.
The original SM2 Heritage Roundhouse and its dependencies.
If you don't want the original lot to show up in your rail menu then just remove "SM2 Heritage Roundhouse.dat" from your plugin.
The rest must remain in the plugin in order to have no issues with SM2_MV_Heritage Roundhouse.
I present you with SM2 Heritage Roundhouse.
In the past, rail roundhouses were extensively used all over North America as a repair facility for trains, specifically locomotives. They were designed with that characteristic roundish design in order to take less real estate when building a train repair facility. Coupled with a massive turntable, they greatly decreased a rail yard footprint. There are a few still in operation (very few) and they are mostly used to house old and retired locomotives donated by railway companies. Sort of like a museum for engines. Some have been converted into retail space while keeping the nostalgic feel of days gone past by displaying old engines and equipment on the front of the building.
This lot represents months of preparations and lots of specific props making. Together with a detailed and realistic custom base texture, I tried to capture reality as much as possible.
Vester's latest train engines prop pack fits this lot perfectly due to the many angles he released. Also with the usage of a clever trick, you are now able to pick different textures (companies liveries) from 5 different texture packs he released along the engine prop pack.
Once you install vester's prop pack you must choose one of his texture colors in order for the locomotives to show properly.
The lot is 14X14 and is designed to allow either freight and passenger trains to cross the DTR section at the bottom of the lot, the other rail exits/entries will only connect visually and so will the street stubs.
Plop cost 45,000
Bulldoze cost 4,500
Power consumed 190
Water consumed 120
Maintenance cost 220/month
It will also provide 34 jobs.
You will find it under the rail menu.
This lot makes use of an extensive array of timed props with multiple angle designs in order to achieve a sort of animation with HD props. There are also many other timed props so that the lot looks livelier throughout the day. Action starts at 7am and keeps going until 6pm (closing time) after that time the lot will look empty because everyone has gone home but for one person and one vehicle, the night security guard on the left lower rail hut area.
From time to time you may see overlapping timed props, especially at the turntable sequence, this is due to game lag and depending on the speed of your processor you may or may not see it. Wait a few game days and it will correct itself.
BSC - VIP girafe beeches (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995
BSC - VIP Girafe Walnut trees (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3461
BSC - VIP girafe common spruces (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945
BSC - VIP girafe berries (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888
BSC - VIP girafe chestnuts (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049
BSC - VIP girafe narcissus (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964
BSC - VIP girafe sparaxis (v1.0) http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980
BSC BAT Props - T1 Vol3.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1764
SM2 Prop Pack Vol2 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3434
SM2 Prop Pack Vol3 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3499
VDK GEVo Props.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3472
VDK Proppack 3 - GEvo Engine Textures Vol 3E http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3477
I'm including one of the texture packs vester released on the dependency list. However you can choose any of the 5 he made.
Lot custom texture and timed props exemplars are included.
A big thank you goes to rivit for creating a single template for vester's out of the ordinary exemplars in order for me to make timed ones. Thank you Ron!
Also, thank you vester for the engine prop pack and girafe for the ever beautiful trees and greenery models!!
Recently Browsing 0 members
No registered users viewing this page.