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SM2 Ancient Ruins Roundabout
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These ancient ruins were made by someone deep in the well of time. There are many speculations as to its function, some say that human sacrifice were made within its stony walls and others say that it is an astronomical tool built to follow the stars.
Today it stands there, solitary and well maintained by the current city staff, while traffic from a bustling metropolis moves by it. Sometimes people that identify with the ancients, conduct ceremonies there.
Generations go by and the stones just sit there, unchanged, immutable and immortal
Hi all, new user here. I finally got NAM installed and have been going through some of the new roads.
However, I noticed that there is a little speech bubble that shows the names of the roads when trying to build, which I find quite annoying.
Is there anyway to turn this off?
By Chief ZDN
I'll ask you with 2 question. Can we create network from scratch now or in the future? If available, will it included in the NAM?
I hope you make solutions to above questions (especially first question). I'm not arrogant or have the knowledge. I know this is difficult. But, starter pieces system has some minuses, like must place the starter piece.
I installed NAM version 35 a couple of days ago, and works flawlessly, with little to no problems. However, it seems to be doing something with my roundabouts: the avenue, one-way, and regular road roundabouts seem to completely disappear, and I usually have to bulldoze the whole thing and attempt to rebuild it, with rudimentary results. This is a serious concern for me, as some of my cities are saturated with roundabouts.
I've included a photo below for reference.
Thanks in advance for any assistance.
Modular Cemetery and Park Walls 205
Parks 205 AddOn Vol02
This AddOn brings you two small modular sets - Park Walls and Cemetery, both designed to fit seamless into the Parks205 series. They'll help to transition a typical open park into a more closed and quiet cemetery and back to a free flowing park.
Each set contains 7 pieces, all of them 1x1, with various configurations of walls, gates, tombstones, sarks and crypts, some of them with typical path configurations to connect them easily to the rest of the Parks205 series.
All wall- and cemetery items are neutral, no special effects or benefits. You find them in the Parks menu sorted in near the SIDINGS205, with custom icons.
Note that the AddOn contains one further item - an optional replacement for the default cemeteries (all 3 stages). The design is the same like one of the Cemetery205 Fillers, but with the functionality of the default cemetary. So once you are advised that "Your Sims demand a cemetery", you can just bulldoze one of the fillers in your cemetery-layout and plop the replacement tile instead. That way you get the default perks but don't need to change your carefully planned layout.
If you'd rather use the default items (which are kinda large 5x5 lots, and not the prettiest either), you can just remove the cemetery_replacements.dat from the AddOn.
Should you need support or want to see more images for these items please visit the
PLEX on the STEX - Community Support
Online Documentation (no longer available)
Support Thread (no longer available)
* A complete and updated catalog of all PARKS 205 items (PDF) is available in the documentation thread.
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