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1.7 End of The Road
Fortunately, the gravel path isn't too long. Besides, I suppose it isn't that bad so many of our tax dollars are spent on the cops - given the neighbourhood, I'd hate to be around if that wasn't the case.
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Bipin's Suburban Subway, rather than utilizing actual subway networks, takes advantage of the new 7.5 meter sunken/overpass standard available for railway networks within the revolutionary new NAM v31, its primary dependency, is listed along with two others within the installation. To be sure you will not miss them, all three dependencies are presented as hyperlinks, just go through the install wizard and you'll see them. The process is far more streamlined and efficient than with past works! Speaking of that, you may be prompted to restart your computer after the install. This is not necessary. Rather, this prompt is due to a glitch within the installation program. When you are ready to use the train station in-game, refer to the following instructions:
First, dig a 7.5 meter deep trench and place the primary station lot from the Railway menu inside.
Next, place Pedmall tiles beneath the escalators to create functioning road and rail connections.
If you wish to do so, you may extend the platforms with on-slope pieces from the Parks menu.
Finally, since this is intended as a rural/suburban lot, you may wish to decorate it accordingly.
Alternatively, a picture-based tutorial for the non-anglophone demographic is included as a read-me
that opens towards the end of the installation. However you use these BATs, I hope you enjoy them!
NOTE: Please read!
I have found the final required dependency, it is available here:
Click either the mid-page or bottom links to download this item.
Thank you for looking at one of my low-income neighbourhood stores; something you could expect to see in the rougher ends of town. Featured here is Fabland; a take on the often-decrepit Fabricland that dots the strip malls of my home town. Aside from the anchor store, a couple of small, generic, convenience stores pay the rent for this little mall. It is a growable 5x4 CS$ lot. The building is Dark-Nite compatible.
The dependencies are as follows:
- Girafe's Car Pack vol 3.: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2860
- Girafe's Urban Pack: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192
- Girafe's Berries: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2888
- Girafe's Feather Grass: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3001
- SHK Parking pack: http://community.simtropolis.com/files/file/27563-shk-parking-pack/
- Mushy's Trailers: http://community.simtropolis.com/files/file/30773-hd-north-american-53ft-semi-trailers-vol1/
Thanks for taking a look at my introductory strip mall - I hope you enjoy the download! Don't forget to check out my other downloads - everything from factories to family houses. See what's new by checking out my BAT thread: http://community.simtropolis.com/forums/topic/46654-bats-by-bipin/?do=getLastComment
Thank you for choosing Bipin's Industry Essentials pack! This download comes packed with four growable and ploppable warehouse and factory outbuildings, three smokestacks, a massive cooling tower, two utility buildings; one for power and one for water, as well as the essential transit-enabled lots for an HD, grungy road that may be plopped over the standard Maxis ones to give some old-time appeal! Furthermore, some filler items and extra props for the lotters out there are included.
This is my largest upload to date. Don't forget to check out the pictures to see what's in store. You can expect to see "Vol. 2 - The Rust Belt" soon. Also be sure to check out my thread to see what's coming up after this:
Required Dependency Links:
Optional Dependency Link:
Psst... I hope you enjoy this little Festivus/Christmas present Simtropolis. I've been pretty ill recently, but I wasn't going to let that stop me from giving all you deserving members out there a gift!
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