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SC4 Terrain and Vegetation
Based on a map of the Columbia River Gorge in Oregon, using SC4 'in-game' Terra-former, Columbus Tree Controller and RVT Coastal Mod. Initial grayscale rendering see here.
KOSC Presents: IndustryMania - Trucking Essentials
Do you want to recreate a large distribution center with ample truck parking space of all angles and populate them with tons of random trailers from different freight and logistic companies? This essentials package, which is the prelude to my upcoming IndustryMania re-lot series, provides a set of custom truck parking textures and prop families for @MushyMushy's HD North American trucks which will allow you to do just that.
This package contains a set of 38 unique overlay textures, offered in either white or yellow paint for a total of 76. Additionally, there are 36 prop families that cover all of the props included in the original trailers and semi cab sets. Additional details are in the enclosed README.
Drop the files in your My Documents/SimCity 4/Plugins folder. Note that the prop families DAT supersedes the original props' .sc4desc files. It is recommended that you relocate or remove the original from your plugins folder to avoid potential conflict.
The textures are standalone and will not require any dependencies. However, the prop families will not function properly without the original trucks:
HD North American 40ft Semi Trailers Vol. 1 HD North American 53ft Semi Trailers Vol. 1 HD North American Semi Truck Cabs Vol. 1 Credit goes to MushyMushy for the wonderful set of trailers and semis!
Hello again all!
So I was wondering if it is possible to have my commercial and residential zones use 1 type of sidewalk texture and my industrial areas use another. Im using the Gobias sidewalk mod now, but would like to use 2 of his textures as mentioned.
The main mods I have that would warrant any notice are:
* Gobias Sidewalk Mod
* Gobias Sudden Valley Terrain Mod
* MGB Sidewalk NAM Public Repository <<<<<<Amazing by the way!!
And im still switching back and fourth between the 2 last ones to see what differences there are......
* Terrain Grass NAM (TGN) For Gobias Sudden Valley (Unified Wealth)
* No Grass NAM (NGN) For Gobias Sudden Valley
Hey all, I have a question about the TuLEP lanes from the NAM.
I was wondering if there is a way to replace the default sidewalk textures they come with (which look like beige tile floor) to use the same sidewalks that my sidewalk mod implements?
The turn lanes are great, but getting them to blend into my surrounding infrastructure is an eyesore.
Hello everyone and tank you for reading this message.
I'm trying to compile a comprehensive list of all rail related lots ever release in the SC4 community.
All rail lots that have rail textures, that is. Single pieces with no textures are exempt.
Stations, railyards, industrial lots with rail textures etc. I will be testing everyone of them to make sure they conform with RRW format. I will create overrides for the ones that do not qualify so that we could have a unified ensemble.
Therefore I would really appreciate if you could drop a message here with links to the lots.
Looking forward to your input in the matter.
This plugin provides you with a tree controller, that allows you to plant large forests consisting of trees mostly created by girafe. On lower altitudes, leafy trees are being planted, and the higher you go, eventually mixed forests, conifer forests, shrubby plains and meadows with flowers will appear instead. Aside from the conifer trees, all plants will be seasonal. As already announced, I've been aiming at creating a tree controller that
basically does what its name says: it plants trees and only trees, keeps filesize expansion moderate, allows for seamless transitions between god-mode planted flora and MMP's and uses high-quality HD flora. NEW with version 1.02: This tree controller comes in two versions, one with evergreen trees, one with seasonally changing trees.
Please make sure to carefully read the installation instructions (see Readme) before just trying it, regarding which files that come with this plugin you need actually if you want to install the CETC properly.
Important note: Generally, tree controllers are not intercompatible and an attempt to install multiple tree controllers may cause unexpected behaviour of the game. In the worst case, you may never be able to load any city in a particular region again until you have corrected all mistakes. Unless you know exactly what you do, stick to these two rules when dealing with tree controllers:
Never install more than 1 tree controller at a time!
When switching to another tree controller, always remove any and all trees planted with your previous tree controller before uninstalling your old tree controller!
Available languages: Basically, the CETC adapts to any language, but the Readmes are available in English and German.
Discussion, Feedback, Bug reports: Please post them in this thread:
BSC – VIP Girafe Trees: A long row of trees (and flowers) made by girafe are required for this tree controller:
Ashes: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2854 Beeches: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2995 Chestnuts: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3049 Maples v2: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2809 Lindens: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2869 Oaks: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2632 Norway Maples: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2740 Common Spruces: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945 Conifers: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2698 Subalpine Firs: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2770 Larches: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2892 Daisies: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3251 Sparaxis: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980 Narcissus: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964 Bushes: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2711 BSC MEGA Props CP Vol 02: Contains a few seasonally changing bushes that are part of this plugin as well.
Seasonal Flora Patch: If you don’t have a terrain mod or if your terrain mod doesn‘t support seasonally changing flora, you need this patch to make sure that the seasonal version of the CETC works properly (the evergreen version will work without the Seasonal Flora Patch).
Note: To my knowledge, the following terrain mods do not require installation of the Seasonal Flora Patch (please feel free to tell me if otherwise):
Berner Oberland (Gobias) Sudden Valley (Gobias) Appalachian Terrain Mod (Lowkee)
Girafe, CP for creating the trees used by the CETC in the first place – without their work, this tree controller would have never existed
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