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Redmond Office Plaza

icantthinkofaname
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The Offices of Redmond Office Plaza, the home of Nintendo of Simerica, NanoSoft, and many other corporations Headquarters.



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    • By kingofsimcity
      KOSC presents: Lakeside Place
       
      Introduction

      This is the fifth set of lots in my ITS Office Park series. Unlike my previous releases, this one is in its purest form, a relot of the original 1000 Lakeside. I found the original rather underwhelming in terms of both detail and size and decided to take that up to ten. Additionally, with the hype of Cities: Skylines in recent times, I decided to build this lot in 3 different environments to coincide with the 3 distinct biomes in Skylines (boreal, temperate, and tropical).
       
      Package Overview

      Lakeside Place (1000 Lakeside) is a massive, high-end office building that was built for satisfying never ending commerical demand. The complex boasts massive parking spaces as well as a large, tree-lined walkway facing the entrance of the building. Lakeside Place is perfect as the centerpiece for your business parks.

      Included in the following package are a total of 3 ploppable versions. There are no growables this time around due to the sheer size of the lot.
       
      General Stats
      Lakeside Place (Boreal, Temperate, Tropical)
      Lot Size: 14x14
      Plop Cost: 50,000$
      Menu Location: Landmarks
      Capacity: 3875 CO$$$, 5539 CO$$ when dilapidated
      Power/Water: 148/1593
      Pollution at Center A/W/G/R: 22/22/8/0
       
      This building is Transit-Enabled. Therefore, be VERY careful when working with NAM puzzle pieces components near this building.

       
      Dependencies

      Main Building(s)
      ITS 2011 1000 Lakeside

       
      Textures/Prop Resources
      SHK Parking Pack
      BSC MEGA Props SG Vol. 1
      BSC Textures Vol. 1
      BSC Textures Vol. 2
      BSC MEGA Props CP Vol. 1
      BSC MEGA Props CP Vol. 2
       
      This one has a little more dependencies than usual, but they're staples as far as custom content is concerned. As always, if you've downloaded any of my previous ITS Office Park lots, you should have most if not all of the required texture/prop dependencies.

      All credit goes to Ill Tonkso for the great BAT!
      Enjoy!
       
      Mod Edit: Fixed dependency links.
    • By kingofsimcity
      KOSC Presents: Ill Tonkso's Zurich House Portsmouth
      Introduction
      This is the 11th set of lots in my ITS Office Park series. Zurich House, Portsmouth is an ancient BAT by Ill Tonkso that has been re-lotted for more modern SC4 standards. In fact, the actual building in real life is also getting a makeover.
      Package Overview
      Included in the following package are a total of 4 lots: 3 CO$$ growables and one CO$$ ploppable. Two of the lots use an individual building, while the remaining utilize a fusion of two.
      If you desire to plop the growables, use the buildingPlop cheat and look for exemplars starting at "KOSC ITS Zurich" (requires ExtraCheats.dll)
      General Stats
      Growable lots with 1 building provides 1414 CO$$ jobs. They are available in the following configurations:
      7x6 front, stage 5 4x4 front, stage 6 The growable and ploppable lot with the merged building provides 2825 CO$$ jobs in the following configuration:
      5x8 front, stage 6 $83,000 plop cost Buildings will only grow on the Houston and European tilesets.
      Detailed stats and information can be found in the enclosed README.
      Install Instructions
      Drop the files in your My Documents/SimCity 4/Plugins folder.
      Dependencies
      Main Building(s)
      Zurich House Props
      SHK Parking Pack BSC MEGA Props SG Vol. 1 BSC MEGA Props CP Vol. 1 BSC MEGA Props CP Vol. 2 Textures
      BSC Textures Vol. 1 BSC Texture Pack Cycledogg V01 SuperSHK MEGA Parking Textures Credit goes to Ill Tonkso for the BAT!
      Enjoy!
    • By Edvarz
      English
      This is a mini pack including four growable lots: three medium wealth commercial offices, and one medium wealth residential; they all develop in medium and high density zones. The original versions made by Tcxalapa (Tcx) were only avaliable as ploppable landmarks with jobs. This upload is meant to complement those lots, you can use these versions along with the originals if you so wish (and why wouldn't you? just look at the models ).
      Three of the buildings are wall-to-wall, all of them are HD models. Also, they were made to be used with SimFox's Day n'Nite mod. (They're not for Maxis Nite, and there's no Maxis Nite version, sorry)
      The lots are similar to the originals and have the same size, but the stats of these versions are calibrated in a different way, to ensure they play along nicely with the simulation.
      Dependencies
      Make sure you download and install the files indicated here in your Plugins. You need to be registered in the LEX at SimCity4 Devotion (separate account than the forums)
      Only the .SC4Model files are strictly necessary, you can discard the rest of the files (unless you also want the ploppable landmarks with jobs)
      Edificio AQP Model Additional dependencies (same as the original version) BSC Mega Props SG Vol 1 Edificio LAN Miraflores Model Additional dependencies for this re-lot BSC Mega Props SG Vol 1 SCILT (SCILT is a pack of textures with several versions, choose the one that better matches the texture of your sidewalks; if you don't use any mod to alter this, choose the Maxis default version) Despachos Kreati Model Residencial San Cristobal Model Notes
      I did not make the models and do not claim any credit for them, all credit goes to Tcxalapa. However, I did give the buildings their stats and made lots for them; you can edit those lots or the descriptor files however you want, for personal use. You can't re-distribute any of the content included here without my permission.
      For that same reason, it's not in my hands to make a Maxis Nit version, the only originally avaliable version is DarkNite.
      The modding of this buildings was made using the PIM-X tool, so there shouldn't be any problem with these buildings throwing the game off balance.
      If you run into any issues, or want to see other things I'm working on, you can pay a visit to my lot thread here in Simtropolis, you can also PM me if you want.
      Enjoy!
      Español
       
       
    • By madhatter106
      The phones are ringing off the hook, that stack of filing is going to fall over, and the boss is having trouble opening that email attachment for the fifth time. But who cares? If you’d rather clear paper jams than serve snooty customers at the Cox Family Court, then these are for you. Presenting the first of a series of midrise commercial office packs, guaranteed to add some office variety to your regions. Included in this download are the following establishments…

      Patterson, Gimlin & Krantz
      Byrne & Associates
      Ostman, Bauman & Green
      Dinsdale & Rines, Ltd.
      Landsburg Media Company
      Napier and Long, LLC.
      Wallace and Beck, Inc.
      Berlitz International Travel
      Taylor Consulting Group
      Cayce Communications
      Shipton Enterprises

      Like the previous office pack, these buildings were made to compete with existing Maxis medium wealth commercial offices. This “mega pack” contains eleven different buildings over 116 lots. They range from stage 1 through stage 5, offering from 42 to 72 CO$$ jobs, and are lotted similar to their Maxis counterparts in order to blend in; as such, there are no dependencies for this pack. All have nightlights, custom queries, and stats similar to previous offerings. Plus check out the read me file for some interesting trivia regarding their names...

      There will be more of these in future packs, so stay tuned…in the meantime, get on the phone to international headquarters, book that flight to the regional conference, and run a hundred copies of the board meeting’s minutes for distribution. Oh, and while you’re at it, the senior vice president can’t find his coffee mug…enjoy!

      Mod edit 19th February 2017: fixed formatting
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