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The Entertainment District; this is where Captain Falcon stops for a drink and gets caught up in a gamble to win a race inside the Casino Palace (in F-Zero GX and according with the F-Zero wiki, http://fzero.wikia.com/wiki/Casino_Palace )
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I'm trying to find the ORIGINAL package of roads parameters and proprieties, and the package of the houses (civs).
I've tried the Game package, DLC, EP1, APP, Graphic, etc, but most of the parameters such as models, proprieties are no there.
I don't know if I would be able to reach CapTon, Oppie or any other original SimCity 2013 "veterans" of modding, but if someone can point me in the right direction, I appreciate very much.
Sorry my bad English. This is -- finally -- a fix to the annoying bug of the Oppie's Central Train Station. The Station are amazing and Oppie did a great job. But when one plopped any City of Tomorrow building next to it, the "futurist" effect simply reverted the CTS to the common Passenger Train Station. Oppie is not working or updating SimCity 2013 mods anymore (I suppose), so I fixed the problem, and as far as I could test the game, now the CTS stay as CTS even if you plop a Megatower next to it. I'm still testing the mod, and if there is any unforeseen problem, I'll try to solve it.
I also improved the number of passengers from 2000 to 4000.
THIS IS A OFFLINE MOD
Install by copying the .package file into your ...\Origin\SimCity\SimCityData\ folder.
First time posting here. Thought I'd share some pictures of my detailed (unfinished) city. I stopped building this one a while back and have just recently started a new city due to a whole load of amazing new mods/assets out there! So before this city goes off to the graveyard, here's where I got to (Unfortunately some props missing as I last played this one months ago...)
All I can say is, this mod saved the day when it was released. Used to take 15mins + to load!
Town - The main town.
Train Yard - The main train yard next to the town.
Airport - The city airport. VERY unfinished.
Services - City services plus some intersections. (Kinda unfinished)
University - Basic University within the town.
Night - Just some general shots of the city at night. Again some places nowhere near completed but oh well.
If you made it this far, thanks : ) I always try with my cities to make as much as possible functional. So the majority of car parks are all functional and minor roads through security checkpoints etc all get used. My only problem is I'll play for a few days then get bored with the same place and wanna detail somewhere else but it's all fun. Hope you enjoy!
And just an overview for those interested...
Regrettably, SimCity 2013 was abandoned long time ago. Still I enjoy the classic game's design very much, despite the problems. I'm trying to fix the "futurizing" bug of Central Train Station Mod by Oppie. He is not active in SimCity 2013 anymore, but I'm trying to find some developer ou designer who still love the game and could point me out where I can find the "futurize" parameter in SimCity_Game.package, 0SP_SimCity-Scripts_287520926.package, SimCity-Scripts_287520926.package or SimCityDLCEP1-Scripts_287520926.package.
I hope to fix the bug and ask you some help. Many thanks.
Looking for active and cooperative mayors to join region and continue a supportive community. Experienced or new mayors encouraged.
Below is a link for a site that allows you to check all map plots to give you an idea before you claim it. (resources, wind direction, rail and boat/shipping connections etc.)
Original SimCity 2013 only please, no Cities of Tomorrow (all other adaptations are ok, just ask before deploying mods) Be active in communicating and collaborating with other mayors. 2 map lots per mayor (Please ask before claiming more than one map lot), preferably just 1 to start and eventually we'll roll into 2 cities per mayor if they are not occupied completely. play at your speed, don't feel rushed. Just enjoy and have fun! lets get some awesome skyline pictures and let the creativity flow and learn a thing or two from one another. If you want to discontinue playing with this group just let me know and please abandon the map so i can manage it and clear it for someone else to play. I chose Rambling Badlands because of it's fairly linear arrangement of terrain (other maps are much too gradient/sloping and cause graphics issues), plentiful resources and allows 7 cities on each side of mountain range with 1 great work on each side. I personally thought it was a much better set up than just 4 mayors per region quadrant.
Also Rambling Badlands is extremely bug free.
Badlands is also a nice change of scenery from the traditional maps.
My Origin name is: Moogu69
I have been an active mayor since release of this title with 1300+ hours logged
so please message me if you're interested! cheers!
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